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If you don't use macro output, there are a few things to pay attention to: you have a lot of skills that trigger the public CD that need to be cast, the crusade strike should ensure that the CD is released as soon as it is good, there must be no gap in hanging the holy seal after the trial, it is best not to pick the instant trial that is about to be cut flat, it is easy to miss the damage of 1 blood, try to maintain an 18-second cycle 0 seconds trial + holy seal, second strike, second strike, 9 second trial + holy seal, second strike, and then cycle, this is to exercise, Hit the stake without any buff to ensure that the number of blood holy seals = flat slashing, and then calculate whether your cross strike is cd1 good according to the output time, the better these 2 points are done, the higher the output, and the improvement is significantly higher than when the output was first started. In the interval between public CDs, try to maintain dedication and look at the top exorcism of the specific boss, and the specific levels depend on the condition of their own blue, and at worst, they must maintain a level 1 dedication, even if there is no mental coordination back to the blue, you can not drink the blue insistence, and the CD is reserved for acceleration potions.
This is a passage from a punishment q in our union forum cloth fat dps1900+ A punishment q with a good output method is a strong buff for the melee group and the whole group Of course, if you ask about a 5-person copy, what I said is useless.
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I don't know.
I haven't seen the qs of the f-book output
I've had my own QS punishment, but to output, forget it.
It's not half as tall as a thief
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Impossible... Give it up.
The biggest problem with knights as DPS is that blue can't keep up with each skill with a CD
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You give up the punishment and play the dungeon I remember that there was a time when the group of 5sq went to play yxwl, and the slow speed had nothing to say The punishment blue used more output is also low Hey
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Hold on, the Punishment Knight will come out when it arrives at WLK.
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Hey, hey, just get a set of military uniforms for the output outfit, fb pretend.**.
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My punishment qs was washed when it was more than 50**. FB basically do not punish QS
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Impact, if you only have an accuracy of 3, I recommend that you use the Seal of Corrosion (Seal of Vengeance) plus 10 precision glyphs.
In fact, the accuracy of many equipment is already easy to reach 26 (CJQ's accuracy standard), so the equipment still needs to be improved, don't use changing stones to pursue accuracy, that will only reduce your DPS
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GS5500 and then consider the configuration before people pay more attention to your GS, in fact, the configuration is reasonable, 5300GS 25ICC old 4 can have more than 8000 DPS, but as you equip the 4T10 before the GS to increase 100 200 DPS changes are not much, mainly **SP and T10 and reasonable configuration.
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I think this should be the equipment you just got to 80 The accuracy is poor You stand behind the boss output The boss has a chance to parry and dodge The accuracy must reach 26 and hit If you are not human, you must be 264 In terms of attributes, the gain of strength and haste is the greatest Take a t9 head and hand first.
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At first glance, your equipment is not formed, don't think so much for the time being, first mix more brands out of 4t10, it is recommended to give up your hand.
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Output method: 1 is ready to use, what is there to play. 2 Conflict Priority: Priority: When a single product is output, Hammer of Wrath, Crusader Strike, Trial, Holy Storm, Devotion, Exorcism, Divine Wrath, and Devotion and Holy Storm are advanced when multi-target output;
Output Points: Generally speaking, you can start with the acceleration effect, and the Vengeance Corrosive Seal will open wings and powerful trinkets after stacking five layers. Passive cosmetic items can be considered swapping positions in advance to force them into the built-in CD.
In the current version, the DPS of the punishment is indeed not good-looking, but this is in the case that everyone is pursuing high output, and it is not difficult for a general team to get a good ranking for a punishment. We have to have a good attitude, we want to play high. We can't belittle ourselves, we have to have faith in ourselves!
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It's generally a judgment.,Crusader.,Holy Storm.,Dedication.,Exorcism.,Punishment riding output skills are not much.,It's to pay attention to the cooperation with the Holy Seal.,Order the Holy Seal can add damage.,When you start to farm monsters, you can use the next liquidation.,You can brush a righteous wrath when you hit someone.,When you use exorcism, you can wait for the art of war.,Otherwise, the reading will be very slow....I'm not very good at it, that's what I know, I hope it helps.
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The boss output uses the Corrupted Holy Seal to fight the mobs (aoe, you use the Command Holy Seal) The output is first approved + Crusader + Holy Storm + Exorcism + Crusader plus dedication + approval (after that skill is good, you will use it) But if several skill CDs have arrived, you will have priority approval and the 2 skills of exorcism.
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Punishment one-click brainless macro:
startattack
petattack
castsequence reset=0 0,0,0,0, exorcism.
castsequence reset=0 0,0,0, Crusader Strike, 0
castsequence reset=0 0,0,trial,0,0
castsequence reset=0 0, Hammer of Wrath, 0,0,0
castsequence reset=0 Templar ruling, 0,0,0,0
Cast Vengeful Fury.
use 13
use 14
Only fanaticism has to be used by itself. But if you want to hit high, you still have to come by yourself, this is just for novices.
As for milk riding, it's not so convenient, after all, **can't be brainless at all...
Shock,Glory,Holy Light Technique,Flashlight,Great Holy Light Put the first 5 buttons。。。 The rest of the Illumination, Dao Signs, Wings, Divine Revelation, Holy Healing with QECFR, Grid Click to Set Dispel, Protect, Sacrifice, Freedom. The rest is whatever you want...
By the way, I'll give you a mouse to point to the macro.,It's very convenient to learn to use it.。。。
showtooltip skills.
cast [@mouseover]
This is to point the mouse at whoever the skill is cast, no need to click to switch targets, and it is also effective to refer to the people in the team framework.
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Let me tell you this.,I've played several milk rides.,Other**Professions have also played.,As for milk riding,Road signs are very important.,It doesn't matter if you hit random or something.,Just throw T on the line.,But play YX or something.,Or switch frequently.,So the road sign glyph is very important.,Priority or shock.,And then the Holy Light Divine Light or something.,Holy flash is an emergency.,And the divine gift or something to master the timing yourself.,It's when the boss damage is stable and not so high.,In short,Milk ride,It's very fun!!
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Milk Q doesn't know.,I've never played before.,CJQ starts to fight the trial.,Exorcism,Crusader strike.,Then on the heresy verdict.,And then according to the judgment Exorcism Crusader strike priority cycle on the line.,20% under the hammer of wrath is the highest priority.,Start to open the monster first open the uncle.,Uncle 20 layers open wings and holy avenger.。
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The most important thing is your own habits, and you can't get used to the position of people's habits.
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The output of the random group book cannot be used as a reference at all.
First of all, you can hit high without paddling in the random group.
Secondly, it has something to do with equipment, and good equipment can be high.
But the most important thing is the first one, even if you are given a character who pretends to wait for 6000, the DPS of the whole time you hang up will still be at the bottom.
So if you see that other knights play first in a random group, it doesn't mean that people can also play first in an ordinary group or a hero group.
At most, it can only mean that the person is not paddling in the serious output or more serious in the output, in addition, the knight is out of blood, it is true that you can add blood, but there is no such bug as your brain to make up, non-**talent, a mouthful** can basically only add thirty or fifty thousand, and now the player can easily add five or six hundred thousand blood, this mouthful of 2 seconds can only add a hundred thousand, how useful can it be.
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In fact, it's all the same, you can play first if you play well.
However, I have played so many regiments, and I have hardly seen QS play first, but ZS has seen a lot.
As for the random group, don't pay too much attention to the ranking, it's meaningless, if you want to see it, just look at the second injury, and then compare it with other classes such as the same outfit to know who is more fierce.
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The output of melee combat is all **damage,463**If the stable output (not a short burst) dps 12-14w is quite okay.,The cycle is the crusade.,Judgment,Exorcism.,Hang heresy.,Just continue to cycle and play the verdict.,AOE Hammer of Justice.,Holy Storm.,Just change the aura.,I hope to adopt.
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The dps is already good, the main thing is to keep the heretic buff on the body
ps: But the last sentence "I've played at level 70" makes me feel like a show dps, isn't the level 70 paladin the rhythm of 123456?
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The specific equipment is not clear.,The new version of the punishment out of 4 attributes,505 A monster can reach more than 50W,No attribute bonus is estimated to be less DPS.,Your output is okay if it's okay in the team dungeon.,Calculate according to your current outfit.,Personal opinion.。
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This hurts quite a bit brother. ~!
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The output cycle of the monomer boss: (with the corroded holy seal) starts with the little golden man, the three-layer holy energy first opens the heresy verdict, and then fanatic + wings, the Crusader Strike "Free Exorcism" trial "Templar verdict (must be released on three floors) >Holy Wrath" dedication, you can do it yourself according to the skill CD, which one is bright, and you must remember to keep the heretical verdict throughout the whole process.
A mob's words: (with the Holy Seal of Justice) first accumulate three layers of holy energy to open the heresy judgment, and then the Holy Storm (four or more monsters give one layer of holy energy) >Holy Wrath" dedication. Heresy rulings need to be maintained.
Hope to adopt!
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Single Output Cycle: (with the Corrupted Seal) Start the little golden man, the three-layer Holy Energy first opens the heresy verdict, and then fanaticism + wings, the Crusader Strike "Free Exorcism" Judgment "Templar Verdict (must be released on three floors) >Holy Wrath" dedication, you can according to the skill cd, which one is bright, and you must remember to keep the heresy verdict throughout the whole process.
AOE: (with the Seal of Justice) First accumulate three stacks of Holy Energy to open the Heresy Judgment, and then the Holy Storm (more than four monsters give one layer of Holy Energy) >Holy Wrath" dedication. Heresy rulings need to be maintained.
Hope to adopt! This one is detailed.
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Start Judgment Repeat the Crusader Shunfa Exorcism Out of the Three Beans Open 30% Holy Bonus Open Revenge Fight Paladin Hammer of Wrath Cycle is good YY 10 seconds before opening Brother Chun Save 30 layers Out of the Master Wave Crusader Open 30% Fight the Paladin Repeat until the end of the Master Wave, just repeat.
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First of all, when the level is not full, because the tank has revenge, it is basically the tank that hits high.
Secondly, after the full level, the punishment depends on the output of equipment, that is, if the equipment is not good, the fight will not be high.
Again, the punishment equipment is average, even if it graduates, and it can't beat fs, zs, dz, ss, cats, birds, and so on with the same equipment.
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