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There are many classic chess endgames in the ancient score, such as the Orange Secret (classic) chess roadside stall and so on.
Memorize some endgame formulas.
The endgame software recommends the Chess Wizard version.
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The changes in chess are limited, all his changes are already fixed, and each endgame only needs to study the later changes to make him familiar with it. As long as you are familiar with the game, you can easily win even if you are not as good as your opponent (provided that others are not very familiar with it).
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If it was the original endgame, it was normal that you would lose. If it's your own, you're careless. The original endgame will have the original route. It won't change much. So you have to see the endgame clearly. Don't be fooled.
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To study the endgame more, Tachibana is very good.
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There are many endgames in the "Endgame Treasure Book" in Lianzhong, and there are many endgames in it.
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I'll only go to the endgame.,Set up a stall (),But not every game.。
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Chess game with a supercomputer - Chess Wizard supports custom chess games.
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1. Learn slightly more complex killing methods, mainly focus on independently guessing the winning game of the ancient spectrum, and gradually exercise mental arithmetic ability; Learn and organize the actual combat killing game, be familiar with the killing conditions and the order of attack and killing, and cultivate the sense of killing chess.
2. Learn slightly more complex and practical examples and formulas in the form of small special studies, appropriately learn the actual combat endgame of famous players, and gradually systematize them.
3. According to their own characteristics, conditions and preferences, selectively and systematically learn three to five types of first-hand and second-hand layouts, gradually transition from imitation to form an independent layout system, and have an in-depth understanding of layout characteristics, layout principles and common practical tactics.
Fourth, learn various tactics that are slightly more complex in the middle game, experience the theory of the middle game in combination with actual combat, the decision-making and calculation methods of the middle game, focus on solving the transition problem from the layout to the middle game and the middle game to the endgame, and gradually cultivate the ability to combine strategic thinking and tactical awareness.
Fifth, combined with the layout of the learning process, appropriate arrangements for targeted simulation of actual combat, conditions should be carried out in strict accordance with the requirements of the game, the form of the game can be arranged group cycle, large cycle, point arrangement, multi-game confrontation or elimination system, etc., can also be appropriate rapid chess practice.
It is required to deepen the understanding of the rules and the characteristics of the competition system through the competition, review and exchange after the game, and gradually implement independent memorization and summary (including strategy and tactics, psychology, practical skills, etc.).
Sixth, learn more about the actual combat games of some famous players, and experience the psychology of the game, the implementation of strategic ideas and tactical means.
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Read more ancient scores, learn from them, and practice more.
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Chess Endgame Skill Essentials:
1. Redemption: If the position is about the same, the endgame gives priority to the horse, the horse in the endgame is relatively strong, although the mobility of the cannon is very good, but the endgame sergeant is relatively few, and a good gun stand can not be found, so the endgame cannon to return home, is to use its own soldier elephant as a gun rack for attack and defense.
2. The calculation degree in the endgame should be accurate: most of the residual chess pieces are more complex and changeable, and the changes of the chess pieces should be comprehensively considered.
3. Discarded pieces: deliberately send chess pieces to the opponent to eat for the purpose of a special balance, such as the often said exchange, simplifying the chess type, etc. By sacrificing some sub-strength, you can achieve the goal of competing for the first place and attacking and killing.
Sometimes, there is a give-and-take. But beware, don't abandon the child!
4. Stopping: Stopping is not moving, but using inconsequential chess pieces to force the opponent to move in the process of attacking or entanglement. Similar to the same to respond to all changes, see how the opponent moves, and then make targeted moves.
5. Siege: force one or several of the opponent's chess pieces to submit, so that its range of activity is getting smaller and smaller. This is also a commonly used method.
6. Flash: Bring two chess pieces on a line to one and make the other shine, such as drawing a pawn.
Significance of Chess Endgame:
Endgame is a battle phase that ultimately determines the victory, defeat, and draw. The two powerhouses compete against each other, and they are often seen in the endgame. Therefore, mastering the various tactical skills in handicap chess is an important foundation for the game of chess, and it is also an indispensable part of the art of chess.
Many famous chess artists in my country have long paid attention to the cultivation of endgame kung fu, and the level of endgame skill is also a yardstick that shows whether a chess player's skills are comprehensive.
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1. Make a record: your game must be recorded, and then you must analyze it carefully, so that you can find your weaknesses in your deductive skills, so as to help overcome it;
2. Improve one's memory and attention: Generally speaking, memory and attention are psychological functions, which are particularly important for a chess player and an important factor in improving the level of chess skills;
3. Pay attention to the potential and the cooperation of the sub-force: It is very important to start from the specific situation and purposefully allocate the sub-force, which is the key to the game of chess. At the same time, it should also be noted that the important thing is not to simply dispatch quickly or protect the sub-force or seek the pure power of the sub-base, but to organize the coordinated action of the sub-force for the purpose of grasping the initiative;
4. Study the game of fame of masters: be familiar with the games and commentaries of outstanding masters of the past and present published in books and magazines. As with science and art, contemporary chess masters must not only make use of the rich experience of the past, but also constantly enrich them, improve themselves in terms of creation, and study their own experience.
Sixth, be good at analysis. This is an important factor in improving the skill of the player, as it helps the player to spot his mistakes and distractions.
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Most of the chess endgame detailed tutorials are as follows:
Endgame 1: Pawn 2 and 3 will 6 retreat 1 artillery nine retreat 1 soldier 5 retreat 4 front horse retreat 6 artillery 5 retreat 3 pawn 3 pawn 3 will 6 into 1 horse 7 retreat 5 artillery 5 into 1 cannon nine retreat one.
Endgame 2: Pawn 3 into 1 will be 6 flat 5 artillery 2 flat 5 will be 5 flat 4 cannon 5 flat 6 soldier 4 retreat 5 artillery 6 retreat 4 soldier 5 into 4 cannon 1 flat thick fiber 6 will be 4 flat 5 front key finger artillery flat 5 will be 5 flat 4 pawn 6 flat 7 soldier 4 retreat 5 front soldier flat 6 soldier 5 into 4 soldier 6 into 1 soldier 7 flat 6.
Endgame 3: Bing 3 Ping Yan Liang Fang 4 will be 5 flat 6 rook 2 back 1 will 6 back 1 horse 2 into 3 will be 6 flat 5 rook 2 flat 5.
Endgame 4: Rook 8 Ping 7 Rook 9 into 2 Rook ** 1 Shi 5 Back 6 Rook 7 Ping 6 Gun 1 Ping 4 Rook 6 into 1.
Endgame 5: Rook 4 back 4 front pawn flat 5 rook 4 flat 5 rear gun flat 8 rook 5 flat 4 gun 9 back 1 rook ** 8 will be 5 flat 6 rook 2 into one elephant 5 back 7 rook 2 flat 3 will be 6 into 1 horse 2 into 3 will be 6 into 1.
Endgame 6: Pawn 4 Draw 5 Draw 5 Gun 7 into 4 Soldier 4 Retreat 5 Rook 1 Retreat 1 Gun 7 Advance 1 Rook 4 into 1 Rook 1 Pawn 5 Draw 4 Soldier 5 Retreat 1 Soldier 5 into 6 Rook 1 Draw Four.
Endgame 7: Rook 9 Ping 2 Rook 8 into 4 Gun 9 into 9.
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The Bureau's views on this are as follows:
This is an ordinary ordinary situation in actual combat, showing that the two sides have a low level of play, and the momentum of the two sides is obvious, and it is not an immediate killing momentum. Atypical, uninteresting.
As a solving question, it is not very interesting to enthusiasts.
Let me tell you, the chess game shows that the black chess in the first hand is "rook 3 and 7". In fact, black moves "rook 3 into 5", and red is quickly finished. Therefore, it is inferred that Black's chess skills are not high, and Red has lost both rooks and two knights.
From here, the two chess players are still lacking in chess skills. It belongs to the primary stage. And for this game, Red is helpless.
The problem is that both sides need to play more and ponder more to improve their chess skills as a whole.
To add that such a game does not belong to the endgame, but to the middle game, and the current situation is that red cannot do it in the middle game. On the whole, the two sides have not been in order to get into the current situation.
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Red is already defeated. No save.
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Black will win with even one less shot, and the main thing is that Red poses no threat to Black.
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Soldiers are five into one, and soldiers are four into five.
Rook six draws five, will 6 into 1.
The rook is five back one, and the six is back one.
The rook is five and four, and the 6 is 1.
Horse three into five, will 6 back 1.
Horse five retreats six, and 6 into 1.
Gun 9 into 7, horse 1 back 8.
Ma 6 back 5, will 6 back 1.
Ma five into three lore. Red wins.
Most chess endgame hacks:
1.Soldiers are two and three, 6 are 1, 9 guns are 1, 5 are 4, the front horse is 6, the gun is 5 3, the three soldiers are 1, 6 are 1, the horse is 7 and 5, the gun is 5 and 1, and the gun is 9 and 1. >>>More
Black wins, not to mention the specific move, just tell you that the only possibility for red to win is to eat the cannon on its line, and use the rule that you can't get out of the nine-square grid to die in it. The red pawn needs two moves to eat the cannon, and the first way to save the black chess is to get the horse in the middle of the nine palaces to make room for the general, but the "don't move the horse's feet" confined to the rook, and the second is to temporarily control the red chess by the continuous general. So red takes a step forward and pawn takes a step forward, and at this time none of the black pieces can keep the cannon, and the cannon itself cannot move, so it can only move the red pieces continuously. >>>More
The value of the chess endgame.
Chinese chess is divided into three stages: opening, middle and endgame. Chess is an art that requires a comprehensive analysis and comparison of the situation and development prospects of both sides of the game in a realistic and objective manner. >>>More
Nothing, I'll give you a few mantras, but practice slowly. >>>More
If you blindly play chess with others, you can't improve much.