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I have two options for you to choose from. The first and easiest way is to press and hold W and S at the same time, and then quickly press two jumps, and then press two jumps after about a second, the speed should be fast, and so jump repeatedly, and eventually you can go up, but the time is a little slow. The second is the super jump that you can't jump, hold down w and s at the same time, jump and squat again, jump must squat at the highest point, repeat like this, if you haven't gone up after 3 times, just do it again.
Dancing this is all about your feel, you just practice a few more times, and you will definitely jump on it! The lord of the tower (a lot of words have been written).
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It's a matter of personal feeling, not that if you know how to jump, you're going to be able to jump on it, so let's practice slowly.
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Press back and forth together to press CTRL a few times and press the space bar back and forth a few times to go up.
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High jump, I will, in fact, is a super jump.
You hold on to the box you want to jump (such as the one with the highest biochemical pyramid) and at the same time "W", "S", "Shift" remember to be at the same time.
After that, take a space (i.e., a jump) and then a space (about a number) every few seconds or so.
You can go up, and you can be as skilled as you can use it now. I'm basically using a cannon on a chest in the biochemical pyramid right now.
My character is Blade, in fact, when I used to be an ordinary character.
Jump up like this, and in the end, you jump up because you're going to have to grace "W" or you're going to fall on the spot. Thank you.
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Personal technical issues, and possibly computer configuration.
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Press and hold W and S together and press Jump Squat to try.
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Jumping squats, squatting in mid-air, and a big jump is jumping squats, and mastering the rhythm to be able to jump on the boxes that can't jump in squats.
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Jumping and squatting, that is, space bar + ctrl In addition, you have to jump at the corner, mainly by yourself.
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Small boxes press space. Press the space bar in the middle box line, then suddenly press the squat, and practice a few more times. The big box is the same as the middle box jump, but you need to press the two keys a little faster, practice a few more times, and go up!
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Press back and forth together, then press the spacebar, and then shift to jump higher.
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Stuck empty. Double fly. Horn fly. Jump. Wait a minute..
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The creator can't do it this way.
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Ghost Jumping Method: Broadly speaking, it is a rhythmic "jump".
Squatting and jumping Hold down s and squat, then jump again when you land, and then jump again to get stuck in the main rhythm, and after practicing this, you can play immediately.
The Internet public said that several generations of people think that as long as they master this kind of jumping, the so-called generations can jump out, and they are completely ado! There's no such thing as memorizing buttons or anything.
There are several ways to jump boxes.
1。Hold down W and jump to the ground first with the box on the ground, and jump and squat instantly.
2。Hold down the WS on the top of the box and then jump and squat (high jump box) at the moment of landing3. After the first is proficient, you can run without stopping and go directly to the box (the above methods require rhythm, no rhythm will never work).
This method is the fastest but not highest.
The following method jumps the highest.
If you're jumping against a wall (e.g., the vantage point of the Biochemical Pyramid, the wall of the Death Center), I recommend using Super Jump.
First, stick it on the wall.
Then, press W
Next, press shift
Second, press S Finally, press these three keys all the way to space
When the time comes, you'll find yourself stuck in the middle.
At this time, you jump forward and go up.
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Running up and jumping, landing fast and jumping again, you can jump up to the high box in a row.
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With Super Jump, Hold WS, Jump Squat, Jump Squat, just practice more.
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Triple jump: WS press the combination of + jump squat together "Scope of application: 2 layers of small boxes and higher stone platforms. > pay attention to the place: Be sure to stick your body to the place you want to go on, and jump a second time after jumping, and do not jump continuously.
AD Half: A+D key combination. The rat standard star pulls to the place where it can't continue down, and jumps to the right corner of the place where it wants to enter.
Press A and then D until an understroke appears and the wall half-body is successful. The whole process is done in squatting. Scope of Application:
Must be used in conjunction with flash squats. A common method for entering small boxes and low tables. > pay attention to the place:
The time of pressing A and D must be even, that is to say, the range of movement must be symmetrical on both sides of the corner, not too large on one side, remember not to squat loosely after entering the wall, otherwise there will be a situation of half body entering the wall.
Flash squat: Ctrl+W key combination, half back from Ctrl to W in the action of changing to Ctrl. The moment you change ctrl to w, you feel like your whole body is entering the wall, and in an instant you change back to ctrl "Scope of application:
Same as above, must be used in conjunction with AD half-body. > pay attention to the place: the time to press W must be short.
If it is a little longer, the lower half of the body will enter the wall. If you can't control the distance you can move, pull the mouse to a position where you can't pull it to ensure that your movement distance is reduced to the shortest.
Squatting and slipping: Ctrl+W+S key combination, the mouse standard star is pulled to the foot, with his back to the corner to enter, jump and then press W in press S, until the whole body is trapped in the wall or long box for success, the whole process is to squat to complete the "Scope of application: all long boxes wooden boxes and 90 degree right-angled tables" Note place:
Like AD half, I won't explain it in detail.
Big jump: Ctrl+W+Space, hold Ctrl, then press Space, press W while pressing Space. Scope of Application:
The last two steps of the third stage of the biochemical desert B room and the slippery slope of the place to pay attention to: when jumping, you must be one step away from the place you want to jump, otherwise there will be a downward stroke or stuck.
Squatting front half body: Ctrl+W key combination, W is not loose, quickly press the squat to squat a few times below to enter the half-body state. Scope of Application:
There is a capped ramp and an iron fence under the platform in District 13, and the platform is facing the wall of the stairs inside the side door of the car.
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Super Jump, but sometimes the system thinks it's a system error and quits on a transport ship.
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Simple, look at the lower wall, ws together to ann, and then jump squat squat, squat, always, it's OK
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ws press together and then jump squat ton I don't understand the question ws press for 1 second longer.
S+Ctrl+Shift+Space is a little more coherent!!
Triple jump: WS press the combination of + jump squat together "Scope of application: 2 layers of small boxes and higher stone platforms. > pay attention to the place: Be sure to stick your body to the place you want to go on, and jump a second time after jumping, and do not jump continuously. >>>More
W+S press together. Then squat jump squat. Once you get acquainted with it, you can jump on it in two clicks at most. I use it this way. Personal testing is available. Hope.
First contact the jump, that is, jump when you are about to land, grasp the rhythm, and then use the rhythm of the jump, next to the box, press w to jump, and then jump and squat, and you will be on.
Even jumping. This is not something that can be practiced overnight, but can be learned by spinning and jumping. It's not easy to learn. >>>More