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The root of consciousness is related to your familiarity with the game and your understanding of the game, which means that if you have a deep understanding of the game, this thing will naturally go up.
Awareness should include the big picture, but it is richer than the big picture, and it is also reflected in some small operations.
The main thing to look at the big picture is to know when you are the strongest, when the enemy is the weakest, how to harass and develop that tactic, and so on. For example, if you want to use a bear and deer combination, you will be harassed and harassed in the early stage. For example, if you want the Terran speed mine, you have to defend and defend again in the early stage.
On the contrary, if you don't understand this, and the bear deer fights with other people's main forces in the early stage, maybe the bear deer will be pushed before it comes out. If the mine can't be defended by the tower, the mine may be demolished by the other party. These are the big picture awareness.
Micro-manipulation also requires awareness, can you judge whether you can win the battle before the two armies fight (you can't run, it's too late to run after the fight)? Do you know what soldiers to fight first (if you don't know, you definitely can't)? Do you know that the hero's skills should be put on the **?
Is the terrain favorable and the formation complete? When will the treasure on the hero's body be used? (If you take the wrong medicine, you will die) you have to think about it before you fight, and you have to do it according to the plan as soon as the war starts.
These are microscopic consciousnesses.
For this type of strategy game, awareness is more important than action, which is why you see a lot of people with a low APM who can outperform those with a high APM.
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Consciousness is experience You can find out if the enemy is fighting monsters and where to fight monsters After detecting the enemy's buildings in the base, you can determine the enemy's class mix and tactics.
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Be able to accurately guess the opponent's MF route and catch it in time;
When two armies are engaged, it can be immediately judged whether the battle can be fought or not;
Guess the opponent's MF position according to the opponent's treasures, and guess the opponent's mining position;
Guess the opponent's tactics based on some details of the opponent;
Change your strategy in time according to your opponent's tactics:
It's very complicated to say, you need to keep practicing and summarizing, and often watch master replay, anyway, if you do it, you are a master.
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Think about the other person's next step.
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That is, to be able to perceive the opponent's combat intentions and then make the right strategic measures.
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Spiritual attributes look at when to use,No matter what kind of profession,Spiritual attributes are very good attributes for leveling,It can effectively reduce the time to sit on the floor - at least save some cards - combat back to blue and spiritual attributes are also inseparable,But heap 6 points of spirit is only +1 back to blue,Now back to the blue outfit a top plus 10 pieces of spirit,That is, the value of inserting a stick back to the blue is better than the value of the clothes,It's useless after the spiritual attribute is full.。 In view of teachers and priests, even if it is an additive injury, it is rare to wear spiritual clothing, because there are too many direct additive injuries now. Milk is a little useful, but it doesn't mean much, and the blue is not enough to have enough battery life. Seek adoption.
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Yes, the spirit is divided into 2 items and 1 is the recovery blue. 1 is a return to blue in battle. Generally plugins are written. Let's adopt it. I'll give you the plugin or communicate with you. I'm also a PvP player. But I'm carrying the flag.
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The main role of some spirits is to fight back to the blue
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The spirit is more important, and the intellectual equipment comes with sufficiency. I guess you want to know how to insert gemstones. Now there is no standard for the attribute priority of milk riding, and there are great gods in various genres, if you are a novice, or spirituality and mastery are preferred.
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When equipping in general, the spirit is more important than the intelligence. Lest there be no two mouthfuls of blue, after equipping it, it will be casual, there are piles of spiritual brainless holy flashes, and there are also piles of intellectual holy light used as great holy lights.
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Theoretically not. However, if you want to observe someone, first of all, your target must be him, secondly, you must be relatively close to him, and finally, in order to prevent the other person from running away, the observation window will be closed because the observation window is too far away, and you will usually follow the other person. It's still easy for someone to find out if you're observing him......
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No, you can look at it however you want.
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I've been in a situation where you go to another server and log in to an account or create a small account and contact GM. That's it!
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Is it the wrong server or restart the computer and try again.
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This is generally used as a task, so you can see what is strange nearby, and effectively avoid it....Prevent not seeing the blame, and maximize the efficiency of the task....
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Sensing demons? It's not very useful, it's just that you can see the demons around you on the minimap.
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Demonic monsters can be displayed on the minimap.
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I can only keep shouting in the city to make money with my profession I'm also lazy, and I usually only shout one or two sentences when I'm online, and I basically don't have any business. Generally, those who play Warcraft practice n more numbers.,Each number is a group.,You're still afraid that you have nothing to do = =,But I'm not the kind of crazy person who practices the number It means that there are only 2 numbers.,Play and have nothing to do.,Don't waste some cards.,Find something else to do.,It's not interesting to stay in Warcraft.。 Dude, it's time to get back to the real world.
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Practice a few more numbers.,Every week I feel like there's not enough time.,Oops, I didn't hit this number 10icc.,Oops.,That number treasure trove didn't hit.,Oops, this number is going to be active in the afternoon.,Then that number is going to be active at night....There won't be nothing to do.
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Blizzard is afraid that players will have nothing to do, so they have come up with a very good system, the achievement system, so that players who are idle and have pain in the egg can have a little time to waste points. Tailors can make shoes and legs, now this business is very good, and if you sell lower than the ** of the shoes output by element S, it is estimated that element S will also become your customer, because element S has no good output shoes.
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Don't go on if you don't have anything to do?
Then you can relax, fish (turtles), brush your mounts, and do something to achieve something.
If you make money, you can tailor leg threads, but the profits are getting smaller and smaller, and the cloth is not worth much.
Enchantment feels like it's still a bit of a loss to sell materials.,Then it's a trade shouting.,But it's not easy to do any business these days.,If there's an inscription on parchment.,Just get a few popular enchantment scrolls and throw ah.。
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Practice a few more trumpets and experience different career ......
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Hit zc to play trumpet to collect small pets
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1. The full amount is summarized by my experience since the 45 years.
One, don't go through the main city and wait for the gear change, and I'd rather take a detour than enter the city, because someone will report it or the city GM has a vision?
Second, from 9 p.m. to 5 p.m. the next day, use variable speed mining to do tasks during this period Even if you enter the main city, there is basically no obstacle to three, after personal experiments, the probability of opening and sealing during the day is basically 70%+ Unless you adjust it within 4 times, you don't often cross the map.
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If you don't use it too much, GM will generally not notice it.
If it is too rampant, the system will perceive it.
In addition to the above points, it is very dangerous to be reported.
In the past, I turned on the acceleration collection for a long time, and it was okay to open it, hehe, when I opened TBC, I didn't use acceleration since I opened 80, but it is said that those who rose to 80 in less than 24 hours are all driving the acceleration to run the map to do tasks.
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The sequel to "Ask V" "Ask V V Wai V Biography" has a large character image**.
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With the purple electric 0 transmission will not be blocked.
WLK anti-riding hits to 8. The hit and accuracy required by the anti-riding are relatively low, the hit is about 254 + about 8%, the accuracy is 26, the accuracy of the P1 stage is not strong, and the hit must meet the standard, so the initial enchantment can choose ** glove precision to provide hit attributes, the increase in the later hit outfit, the enchantment can choose glove power soldiers, ** blade protection or mongoose is actually possible. >>>More
I've practiced on this issue It's probably the same as what you think now, the gods seem to be a bit useless now, and can only contact an existing trap and immobilization effect (excluding the stunned effect) Let's talk about the storm hammer one day on a whim and point out the big windmill + storm hammer The practical effect is not ideal It's because the storm hammer has"Missed"with"Parry"The existence of the hammer 30cd It has the advantage of being better than the **wave, mastering the halo decreasing time of the single target, but the shortcomings of the miss are difficult to make up for The sacrifice of the big jump charge or finding the back to cast the hammer to ensure that the hit is stunned for 3 seconds, so that the **wave must hit and stun for 4 seconds 20cd **wave wins, there is no need to go out of the big windmill. >>>More
My setup method is:
Changing stances, pushing the mouse wheel forward is fighting, backward is defending, and pressing is berserk. >>>More
In short, two sentences, the operation depends on more practice, and the awareness depends on more competitions.
Since your level is low, it's better to have a demon talent in the early stage, and it's very good to keep a life with a blue fat man, and it depends on which one you like in the later stage, pain is generally used as a copy talent, and destruction PK is more common, of course, you can also use a talent for copy PK, it all depends on preference! >>>More