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It's easy to pat the bear.
Three ways to get out. One is the poor ghost shield + eating trees. This is more resistant.
The second is the temple ring + eating trees. This will make the sacrifice faster.
The third is the traditional tree eating + ointment + ring + branch. Relatively mediocre. Not recommended. Personally, I prefer the second one.
The orb of the third skill of the main ascension. Super strength of the second skill of the sub-promotion. At first, I was relieved to make up for the soldiers. Be lewd. If your hero has come to gank...It's better to work with someone on the head.
The sixth level will not be upgraded first. Upgrade to a level 1 skill to shake the floor. Because at level 6 you don't have more than 1000 HP....The big effect is not obvious.
At level 7, your three skills have been maxed out. At this time, if the ability to replenish troops is not bad. The sacrifice should already be able to be delivered. At this time, go and single out Roshan...Second, the skill card CD is used. It must have been beaten.
After that, the prosthetic legs are out in order. Jump knives. Pioneer. Black Emperor. When he saw the mage on the opposite side, he first took the second skill, and then jumped over and shook the floor. A round of skills to death.
Roshan brushes every 10 minutes. Watch the time. If you brush it out, go and play roshan...
The equipment after that is the Dragonheart. Butterfly. You'll be able to transcend the gods.
Hope it helps.
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The early skills are generally 2,3 points to ensure the maximum DPS.,And then it's a good way to make up the knife out of the sacrifice.,It's also convenient to have a sacrifice to fight the jungle.,You can also find a chance to hit Roshan at level 7.。 Then I generally like to take out the prosthetic leg and then jump the knife. When catching someone, if the other party has a magic wand, remember to v at a distance first, and then get closer.
If there is a jump knife, go over and slap it directly in the face (of course, show your teammates in advance to cooperate). Behind it, BKB and Vanguard, or Dragon Heart will also work. It feels like it's still relatively little, so let's take a look at the ** and the strategy.
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You play it alone, and then use it last. This version is better.
Pick a hero who is a good one.
First,-apneng.,After you can beat it.,And then play that kind of computer hero is high experience and high money.。。
Wait for this kind of fight to pass.,You're playing on Hao Fang.,If you use your hero it's definitely great.。。 Even if it's not what you're good at, you won't be scolded...
I'm like this.,The axe king who practiced first.,Practice to play a difficult debut vs fight.,Promoted to level 4 within ten days.。。。 Of course, the average is eight hours a day. )
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Bear Warrior is a relatively easy hero to operate, you can go out of the temple and eat trees or blood bottles, given that you are a novice, so you have to go out to the sacrifice before the tenth level, and then roshan, equipped with prosthetic legs, sacrifices, jumping knives, bkb, dragon heart, and strong attack.
During team battles, jump directly to the back and take the mage in seconds.
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23 skills to the point, you are a fatal 5 beats.
Before level 7, you can make up for the knife, and under normal circumstances, you can go out to the vampire sacrifice, and then go to steal Roshan, and the ultimate move will be promoted.
After the back jumps out of the knife out of the gank, 1 skill slows down, kills 5 beats to keep up, and is crippled if you don't die.
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Come up and save money to make a pioneer or sacrifice. Offerings are more popular now. Mainly can be an early bossVanguard is to support blood and increase DPS. Because of the big pat.
In the past, there was a level 6 boss who patted the floor without stepping on it. Now it's unlikely.
After that, you can go out of Lothar or jump the knife. Lothar is more entertaining. Passers-by worked well.
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Bear Warrior, add blood, do not attack. 1v1 skills are fully opened, almost invincible. Consciousness should be cultivated slowly, and practice more.
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Can this thing be taught??
It's not enough to have a lot of fun.
Personally, I think there are 2 types:
1.There is too much control on the opposite side, and the control of teammates is not strong. 600 If you go out, you will eat 175 rings (turn sacrifices) and eat 3 big medicines from trees, 1 branch 3 or round shields, and eat big medicines from trees. >>>More
For 64 this version of the pat bear general outfit order for the sacrifice, jumping knife, vanguard, black and yellow, as for the requirements for shoes, the general straw sandals in the early stage are enough, if you have to come out of other shoes, it is recommended to out of the phase, because the effect of the phase to provide the soldier and the speed of the move is very good for patting and chasing, and due to the existence of the skill "super strength", after opening the skill, it has 400% attack speed, and the 25% attack speed provided by the prosthetic leg does not make much sense, The 10 points of strength provided by the prosthetic leg can also be replaced by equipping the Vanguard Shield in the future, and flying shoes can be considered in the later stage. >>>More
In fact, if you ask this question, there must be a gap with the strength of the bear warrior on the other side. >>>More
You can jungle, it is recommended to mix the line first and then go to the jungle. Bear Wars. >>>More
I've practiced on this issue It's probably the same as what you think now, the gods seem to be a bit useless now, and can only contact an existing trap and immobilization effect (excluding the stunned effect) Let's talk about the storm hammer one day on a whim and point out the big windmill + storm hammer The practical effect is not ideal It's because the storm hammer has"Missed"with"Parry"The existence of the hammer 30cd It has the advantage of being better than the **wave, mastering the halo decreasing time of the single target, but the shortcomings of the miss are difficult to make up for The sacrifice of the big jump charge or finding the back to cast the hammer to ensure that the hit is stunned for 3 seconds, so that the **wave must hit and stun for 4 seconds 20cd **wave wins, there is no need to go out of the big windmill. >>>More