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That was the first skill of the 'Scorpion'.
Dark Swarm: This is what we commonly call 'Yellow Mist' and consumes '100 mana'
Nullifies ranged attacks in a 3x3 area. (Actually, it's a ranged attack on all miss.) But melee classes, Psychic Storm, Scarab Bullets, etc., still work.
In the fog, the main thing is that all the things in the fog are ineffective when attacking from a ranged attack, and the short-range attack is effective.
This one is more complete, and here is a list of the troops that are not affected by the Black Bee:
Terran: SCV
Pyro Tank in Siege mode (can still deal splash damage) Protoss: Probe.
Zealot: Dark Templar.
Bombardment beetles (can still deal splash damage).
Archon Zerg:
Drone puppy.
Spiders (can deal direct and splash damage).
Mammoth parasite.
Self-destruct (can deal direct and splash damage).
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The only attack boost inside is the Terran Pyro.
Scorpion's black bee.
Cost: 100
Range: 9 In the fog, the main thing is that all the things in the fog are ineffective with long-range attacks, and all the things in the fog are effective.
This one is more complete, and here is a list of the troops that are not affected by the Black Bee:
Terran: SCV
Pyro Tank in Siege mode (can still deal splash damage) Protoss: Probe.
Zealot: Dark Templar.
Bombardment beetles (can still deal splash damage).
Archon Zerg:
Drone puppy.
Spiders (can deal direct and splash damage).
Mammoth parasite.
Self-destruct (can deal direct and splash damage).
Resources.
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There's no invincible fog, boss!
That one is spurted by a scorpion, it's not invincible!
In the fog, all the things in the fog are ineffective when attacking in the fog, and the long-range attack in the fog is also ineffective, so the fog is the world of melee combat.
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Ranged attacks are mostly ineffective, but ranged attacks for group attacks are still effective, such as Zerg ground thorns, Terran fire tanks, and so on. Tank attacks are effective, but a certain percentage of them are attacked.
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Ranged attacks in the fog have no effect.
So machine guns dragoons don't need to go in.
Melee Attack 100% Elephant Dog Whatever Rush though.
Tank attacks should be weakened in the fog.
Lightning, Golden Armor, Scorpion's Blood Spurting, Atomic Bomb, Ground Thorn, etc. can damage.
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Scorpion's black bee.
Cost: 100
Range: 9 In the fog, the main thing is that all the things in the fog are ineffective with long-range attacks, and all the things in the fog are effective.
This one is more complete, and here is a list of the troops that are not affected by the Black Bee:
Terran: SCV
Pyro. Tank in Siege mode (which can still deal splash damage) Protoss: Probe.
Zealot: Dark Templar.
Bombardment beetles (can still deal splash damage).
Archon Zerg:
Drone puppy.
Spiders (can deal direct and splash damage).
Mammoth. Parasite.
Self-destruct (can deal direct and splash damage).
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Melee classes, muskets, psychic storms, scarab bullets, etc. are still active. There is also tank, where the white ball has a certain amount of splash damage.
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。。。Invincible: Is there anything in the stars that can be invincible?
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Units in the fog are invincible to units that have not entered the fog, while ranged units in the fog have 0 attacks against units in the fog, and melee units in the fog have no effect on their attacks (regardless of friend or foe).
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It doesn't seem to be invincible...... right?It's damage reduction....In addition, that fog works on all units in radius....Whether it's your own or your enemy...
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The Zerg's fog is designed for puppies and bison to charge, and in the range of the fog, the effect of ranged attacks is very, very, very poor!
The same effect on both the enemy and the enemy Only the melee class attacks in it are effective The explosive power of the puppy and bison after the fog is released You can imagine for yourself.
9D generally don't need to put BC.,If you're harassed, you can use the farmer to fight back.,The farmer of the worm automatically returns blood.,If the operation is good.,The general soldier may not be able to fight.。 9D put BS, send a D to explore the way, out of a lord, wait for your BS to have about 400 mines, and then out of the dog harassment wave. Dog speed block, slightly better operation to replace 4 peasants is not a problem. >>>More
The raid tactics of the six drones.
The Zerg are the fastest raiding race in the game, and if you are playing a minimap, then this raid tactic can be fatal to the enemy. Just mine with the first four drones, then once you have enough mines, you can create the fifth and sixth drones, and command them to mine as soon as they are made. While the drone is mining, use the host to quickly find the enemy's base, and then the host will stop there and observe what the enemy is doing. >>>More
In fact, I'm afraid to give novices this kind of problem for fear of misleading newcomersAs for me, the level is also average, and I will always hover in the second half of the master group - the winning rate will not be mentioned sad ing) So my following opinions are just for reference. But it's all my specific feelings when I play. >>>More
The phoenix of the Protoss has changed, and it is very bullish. >>>More
Congratulations on making it out of the bronze group! The water in the bronze group is very deep. SC2 is similar in the case of operation, and it is a fight for reconnaissance and economy! >>>More