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The club head is too low. Do not get too close to the surface of the table. And apply enough powder!
Maybe it's because you have a pick when you hit, or maybe it's just that the hitting point is too low, and it's good to hit the lower part of the middle when you're low, not the lower the better. The point of impact is low, and according to the principle of mechanics, your point of impact is low, which leads to an upward component, so it jumps up !! When you hit, pay attention to the pressure point down!!
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Here's why a low shot makes a pick:
1. The stability of the rod is not high. There is no problem with the point you are aiming at, but the moment you hit the club, that is, the moment you put your hand forward, the clubhead will move up or down, and the low club generally needs to exert force, so it is easier to cause you to hit the point that is not the point you are aiming at. Moving the point of impact downwards will result in a "pick-up", and moving upwards will result in a less pronounced low game.
This is the main reason, according to your description, you should not do a good job in this aspect, the solution is to practice more, pay more attention to the last stroke.
2. The clubhead powder is not rubbed enough.
3. Aim too low. The lowest low club should also keep the entire clubhead within range of the ball.
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Jump up because you've hit the cue ball and the middle of the case, teach you a simple way, remember to hit the low stick to find the feeling of "point", click, hit the ball out. It is to press the wrist at the moment of the rod, and do not go straight out.
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In addition to not having enough powder and aiming too low, the main reason is that your shot is not smooth enough and the club extension is not enough. The forearm of the right hand should be completely relaxed, and the wrist should be relaxed. The shot should be taken in an instant, and the clubhead should completely exceed the original position of the white ball.
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You hit too low, don't go too low, or you'll jump, in fact, a little less power can also avoid jumping, and the power is big and the low bar has a significant effect.
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Remember to keep the rod flat when you pick it up.
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For billiards lovers, playing a good low game is a relatively important basic skill.
Online articles often only talk about the essentials of low game, but the factors that affect the effect of low game are far more than these.
The whole process of hitting the ball is generally as follows: the hand frame is the fulcrum of the cue club, the hand drives the cue stick to accelerate, the leather head touches the bottom of the cue ball, and the cue ball is hit diagonally upward, and the friction force is forward and downward, and begins to translate and roll forward in a state of reverse rotation. After touching the target ball, if it is head-on contact, because the cue ball and the target ball have the same mass, the cue ball will stop burning in an instant, and then look at the rotation state, if there is still a reverse rotation, the cue ball will retreat, otherwise stop or move forward.
The static factors that affect the effect of the low game include: cue ball, cue, leather head, and table, and the dynamic factors include the hand frame and the process of dispensing.
1. Cue ball. The cue ball should be made of phenolic resin, and if it is a poor material, it may not be able to be played.
2. Clubs. The club skin should be hard and elastic.
3. Leather head. The material of the leather head should be elastic and grippy. Have a curvature so that you have enough contact area when touching the ball.
4. What about the platform. The table should not be too bad, otherwise the friction will be too great, and the counterrotation of the cue ball will be consumed quickly.
5. a scaffold. There are two questions: distance and high.
When playing a low stick, the scaffolding should be low first.
The distance of the scaffold depends on the distance between the cue ball and the target ball.
For the case within 50cm, the scaffolding can be closer, and the distance between the poles is shorter to increase stability, and the poles can be accelerated and extended.
When the distance is far, the hand frame should be far away, leaving enough room for acceleration, and it must rely on absolute speed, otherwise the counter-rotation of the cue ball will not be able to contact the target ball.
6. Exit the rod. When the distance is close, it can be shortened for a short time, and the distance can be extended for a long time.
Take care that the club is as level as possible to increase the forward velocity component.
There are several ways to play the American low game.
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The main use is to move, K ball, different strokes of the white ball travel position is different; If the white ball and the target ball are in the same straight line, with a high club, the white ball will follow the target ball forward, and if the low ball will go in the opposite direction to the target ball, if the middle ball is played, the white ball will be fixed in the position of the target ball, which is theoretically the case. However, the stroke should be combined with power, and sometimes when you hit a low and medium shot, the white ball will also move forward with the target ball. This still needs to be taught by a master, and your own skills can be improved.
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