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Yes. It's all nostalgic clothes that are played for entertainment, whether it's the Black Wing's Nest or the Angela Temple, the team members have not dispersed.
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I can't get up, because there is no one to fight the nest of black wings, and there are too few people.
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After the opening of "World of Warcraft Nostalgia Suit:" Angela, the DKP group lost more personnel than the gold group. Because there are not enough people who have signed up for the wasteland", all the members have turned to the gold group to open up the wasteland.
But there are more DKP regiments, waiting to open up the wasteland with full staff, and even organizing supplies. For a normal DKP regiment, as long as it can survive and persist until now, it is almost time to graduate. In the past few days, there will definitely be more people who have opened up TAQ than Farm Blackwing's Nest.
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The Nest of Black Wings still exists, and it is not clear in the future, and the Angela Gate mission has been changed, but it still exists.
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Both copies still exist.
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It is recommended to post on the official forum to get a more comprehensive answer!
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Isn't BWL always there, where else can I go?
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It is estimated that there are no more people in the group, the subsidies have been canceled, and no one has played this copy.
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World of Warcraft Nostalgic Suit: Angela Temple, cancel the TN subsidy, it's very difficult to group people, and now the DKP group basically relies on acquaintances to play hard, and the gold group has long been gone!
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After all, most of the old players don't play anymore, and the players who are still insisting on giving them such a whole play, so naturally they don't want to play.
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After the opening of the Angela Temple, the difficulty has undoubtedly decreased a lot compared to the previous difficulty of clearing the wasteland, and now the difficulty of the dungeon of the nostalgic suit has also decreased a lot. However, it does improve a lot compared to the overall difficulty of the nostalgic costume.
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The difficulty is the same as the original. It's just that the quality of the network is higher now than it was 15 years ago, and the player's playing style is more mature than it was 15 years ago, so it will seem that the difficulty of the game has become lower.
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It has risen, and after it was opened, the difficulty of the game has increased significantly, and it has taken longer to clear the level.
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The minimum is 10 people, the maximum is 25 people, not 40 people.
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40 people in Angela Temple, 20 people in Ruins, 40 people in MC, 40 people in Blackwing's Lair.
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Zug has become a level 85 5 people, and the others can be brushed alone now (some hero classes) Zug can't be brushed If you open level 90, you can take a look Haha.
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However, the previous quest difficulty was unimaginable now. The previous 40-person copy is not that no one paddled the water, and there were many people paddling, but a few points should be clarified.
1. Purple outfit in the 60s. At that time, the purple costume was not like now, playing a hero copy, and you could get it by taking a few brands. Almost all of the purple equipment is obtained through the 40-person raid, and when the wasteland is opened, everyone is basically blue-green to open up the wasteland, and the equipment with particularly good attributes is even level 50 and has been worn until the wasteland.
At that time, you couldn't see purple clothes everywhere, and you got a purple suit, which was a symbol of strength.
2. Auxiliary agents. Mixture, you can see the effect of the current mixture, take the MT mixture at level 60 as an example, the Titan mixture, its effect is to increase the player's maximum health by 1200 points. You must know that the slogan of the most powerful T at that time was all blood and ten thousand defenses.
Look at it now, any cloth can exceed 10,000 bloods.
3. Teamwork. A team of 40 people generally has a T, each T has its own exclusive **, plus the ** of the whole group, basically half of the team is T and **, and the rest is DPS. And some bosses require the accuracy of the T position, as well as the position of the DPS in each stage, etc., and it is common to run more than 10 corpses in a night.
In general, it's not that TBC is simpler, but TBC is easier to get equipment, and the equipment base is much better than when it was level 60, and the boss has also been weakened, making raid less tiring.
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There's really no way to compare this, so let's give you an analogy.
In the past 60, the most opened were Zug and Ruins G Regiment, and these two copies are equivalent to the Karazhan level according to the current situation. There is also a little higher is the Black Dragon (Onexia's Lair) G-Regiment, which is equivalent to Mathridon's Lair. What I'm talking about is the previous one, that is, when the boss is not nerfed.
And at that time, the copy MC of the T1 suit was released, and we only saw a few times that there was a union opening a G group. As for T2's BWL and T3's NAXX, a larger guild is very laborious, especially NAXX, basically by the time TBC is opened, many guilds don't even have the ability to go in and open up wasteland.
And now the copies, HS, BT's G regiment is already everywhere, and even SW G regiment is not a few.
Moreover, the equipment at that time was saved up little by little, and there were no shortcuts, from the original Zuge, ruins, to the later MC, BWL, etc., and now, a few weeks of KLZ+ZAM swiping the brand, and then the T6 level equipment can be directly changed.
Also, I don't know if when you first opened TBC, did you ever open KLZ, GLR or anything like that? The stage of land reclamation is the most painful. The current CWOW uses level 80 talent to fight level 70 bosses, and it has been nerfed.
The boss's attack and defense have been reduced a lot, and his blood has also been reduced a lot.
If you don't understand it anymore, you can go to fight the previous continent with them and experience the pain of fighting twins. Even if you have the current equipment, if you can't fight, it's not easy.
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Well, there is no comparison with the current one, for example, the current one, a very second-hand Warcraft player, going to the Tower of Eternity, playing the book, is estimated to be high-end, the previous one, the second-hand one, and now TBC still plays NB
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It's about to open 80, and after opening 80, you will know how difficult it is to get a copy, hehe. In other words, many of our generation have never experienced the difficulties of the wasteland development stage, and I am one of them.
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Yes, the previous FB was hard.
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The nest of black wings, you old 1 have to be alone.,You have to be a warlock or a hunter.,Little Red Dragon 1 person should not be able to beat this boss within 30s, otherwise you'll die.,Angela Ruins 80 can be brushed alone, not to mention 85.,The slime boss in Angela's temple needs a mage to kill.,Kira Twins.,One is physical immunity.,One is magic immunity.,2 will return blood when they are close together.,1 person can't be killed.,The rest of the bosses just need to be killed without technical content. Maybe the final boss of Angela should pay attention!
Note: Blackwing's Lair Old 1 doesn't need a bug, you have to use the orb to control the boss to destroy all the eggs, and then kill the boss.
Blackwing's Lair Old 2 can pass as long as the dps is enough.
The nest of black wings, the old 3-5, the ash 30s, the 1w8, for the 85, should be fine.
The old 6 of the Black Wing's nest is the Dog King, pay attention to the hourglass, 4 debuffs can't be all, otherwise they will be controlled.
Blackwing Lair Old 7 Nefarian That ash is nothing, and it can summon small skeletons, and the LR friend who may be named will have to equip an extra bow, and the durability is gone.
Angela Ruins, that scorpion Xiaoqiang pays the same attention to avoiding the quicksand will sink, and his exploded quicksand coat is quite **.
Angela's Temple Old 1 will be a clone, and will not choose the main body's aoe to kill.
Angela's temple old 2 is 3 bosses, only remember the one we call it mother, and it will add blood.
Angela's Temple Old 3 Slime hits the last 1 point of blood, if it is not for a mage to hit a certain amount of damage with ice damage, he will regain full health, and it is best to hit him with ice spear skills. This boss can not be killed.
Angela's temple has an aisle with infinite worms, beware, that Destroyer Victory Stone statue must be killed first, otherwise it will absorb enough magic will**.
The rest of the people before the Kira Twins didn't have any good attention to the forcible killings.
One of the Twin Emperors is a magic immunity, a physical immunity, and will swap positions when the time comes, and they will return blood when they get close to each other, as long as they swap positions and pull them apart, and the bugs will be named from time to time in the middle, and the bugs will become bigger and killed at that time.
In the end, the boss should not go in intensively at first.,It's going to wipe out the group.,He'll put a chain lightning-like thing.,The more people who lean together, the higher the damage.,After entering, hit the tentacles.,Be careful of the light he shoots out of the eyes.,The damage is great.,Maybe randomly named one into his stomach.,The person who goes in runs to the land in the middle.,Knock out the tentacles inside him.,The whole stage only needs to hit the tentacles!
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It's all 85 now. Crush it casually.。。
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As before, it's still a team quest for 40 people, Angela Ruins is 10 people, and the temple is 40 people.
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It's all 40 people dungeons.,It's enough to do 3 people to make achievements.,If you're a boss with more than 80% of the DK, you can brush it.。
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It's still 40 people, but generally 2 or 3 85 can be brushed.
Because some people do this quest and then transfer to get the achievement, this quest has been cancelled... That achievement and mount are out of print, but you can get a bug's mount in Archaeology, the blue one, which is also very funny, and I wish you a happy game
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