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There's a lot of expertise involved ...
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First of all, you need to know computer languages and be able to program.
Will it? No, that's right!
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With the rapid development of the game industry, more and more people are focusing on the development of local games and casual games, so how to develop a game has become a problem that needs to be understood. Here's a quick introduction.
If you want to develop a casual game, a local game, you should start from the following aspects:
1.Pre-game project approval and customer demand analysis;
2.Identification and standardization of the development process, as well as the division of labor;
3.Improve the operability of the game through game testing and analysis;
4.Publish the game and keep it updated and maintained.
First of all, if you want to develop a game, you must first establish the category of the game you are developing and analyze the needs of the target audience. After determining the category of the game, it is necessary to determine and optimize all aspects of the game according to the needs of customers, such as operation, interface, character design, etc., so as to increase the market competitiveness of the game.
The second is the determination and specification of the development process, as well as the division of labor. This process requires the creation of the entire game, including the creation and improvement of the game interface, game levels, game characters, game props and other aspects. It requires artists and programmers to work together.
Thirdly, after the preliminary completion of the game, it is necessary to conduct multiple internal tests and analyses to fix various problems in the game one by one and further improve the operation of the game.
After all the processes are completed, the game can be officially launched. At the same time, it also needs to be promoted to attract more players. At the same time, it is also necessary to set up relevant maintenance personnel to regularly maintain and update the game.
Developing a game isn't a simple task, but the basic steps are largely similar.
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First of all, if you want to develop a game, you should first establish the category of the game you are developing and analyze the needs of the target audience. After determining the category of the game, determine and optimize the various operations, interfaces, and character designs of the game according to the needs of customers, so as to increase the market competitiveness of the game.
Secondly, the development process is determined and standardized, and the division of labor is carried out. This process requires the creation of the entire game, including the creation and improvement of the game interface, game levels, game characters, game items, and other aspects. It needs to be completed by artists and programmers.
Thirdly, after the initial completion of the game, it is necessary to conduct multiple tests and analyses internally, fix the various problems that occur in the game one by one, and further improve the operation of the game.
Finally, after all the processes are completed, the game can be officially released and launched, and at the same time, a certain amount of promotion is required to attract more players. At the same time, it is also necessary to set up relevant maintenance personnel to maintain and update the game regularly.
Developing a game isn't a simple task, but the basic steps are pretty much the same.
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In the development process, the main problem is how to meet the user experience problem, which is something that should be adhered to in the whole development process. Once as a starting point, to carry out the work. Drawing on the case of Ferris Travel Technology to meet the needs of user experience, the main thing can be Changchen to do the following:
1. Establish your own game positioning.
Before developing your own game, be sure to do market research to know what kind of game you want to develop, what features you need to have, what your target user group is, etc.
2. User content design.
Once you know your target group, it's time to start thinking about what to present to them, including interface design, guides, sound effects, and how to play the game according to the specific board game app.
3. Interactive method design.
One of the most important aspects of a game is interaction, and it needs to let players know that they are valued, not just playing with a cold machine, and this part needs to be designed to allow players to interact more with the game.
4. Data interaction and storage.
Analyze and store the data generated between users. This involves the construction of servers and security protection systems.
I hope the above suggestions will be helpful to you.
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1. The first step in game production: project establishment. From the very beginning of game production, it is inextricably linked to documentation. When an idea is generated in the mind of the main planner or boss, he needs to organize the idea into something like a memo.
2. The second step of the game production: the startup stage. This stage consists of two parts, one is the initiation of the plan, and the other is the initiation of the program. And the planning starts a little earlier than the program.
3. The third step of game production: the early stage of formal production. At this stage, everything is on track (if it goes well), the planner begins to work out the rules of the game, there is a description of the game world, and a few art ** items are established.
4. The fourth step of game production: after the official production.
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