How do I play and ask, how do I ask

Updated on Game 2024-06-15
4 answers
  1. Anonymous users2024-02-12

    1. After answering all the questions in the Ask Academy, you can get 350 experience points and 90 points.

    Each question earns 2 points, 2 experiences, and the number of points is capped at 100 per day, and there is no upper limit on experience.

    The question is 10 points plus experience, no upper limit; 20 points plus points, no upper limit; If there is a reward, additional bonus points will be added;

    Log in to my questions every day to get 2 experience, and deal with problems to get 2 experience;

    Now you only get 2 experiences for asking questions without adding points, and if the questions are not solved within 15 days, the questions will automatically expire, and as a penalty, the system will deduct 10 points. 10 points for dealing with overdue issues.

    5.For the first time, 10 points are set for each of the areas of expertise and the areas of interest.

    6.The most practical way to increase the number of points is to answer more questions, and there must be speed and accuracy.

    8.Complete tasks on Ask.

    Fledgling earns 80 XP and 40 Q&A Points upon completion.

    "Every day, you can browse on the question for a total of hours every day, and get 30 experience points {the rewards are different for each level}

    "Spend 2 hours browsing on Q&A every day to earn 70 XP {the rewards are different for each level}

    Do more with less" If you spend 24 hours browsing on Ask, you can get a double experience card, which can increase your experience by 2 times.

    Novice answerers can get 50 experience points and 50 points for getting 10 satisfactory answers.

    Expert Answer: "On the basis of novice answers, you can get 150 experience points and 150 points for getting 90 satisfactory answers.

    "Authoritative Answerer" on the basis of Expert Answer, after obtaining 900 satisfactory answers, you can get 300 experience and 300 points and the Authoritative Answer badge reward.

    "Accumulate over time" You can get 50 points and 50 experience points by logging in for 10 days on Asko.

    Perseverance: "On the basis of accumulation, you can earn 150 experience points and 150 points after 20 days of landing.

    Perseverance: On the basis of perseverance, you can earn 300 experience points and 300 points for 335 days of landing.

    Join a team and be rewarded with 30 points** and the team equivalent to the bounty points earned**, but no more experience and points will be awarded to the team members who participate in the collaboration.

    Team ** can be assigned to team members, 1 team** = 10 points, 1 team** = 10 experience.

    For each level of the team, the team leader will be rewarded with 60 experience points and points; Members are rewarded with 30 points of experience and points.

  2. Anonymous users2024-02-11

    Summary. First of all, when you have a question that needs to be answered by someone else, there are two ways to ask the question, the first is that you first tell the question to the person you need to ask, and the second is that you can first ask the person you need to ask can help you solve a problem. If you are the first to choose, then what should you ask your question?

    Explain to the other person that the other party knows what the problem you need to solve, and whether he can help you solve it, whether it can be solved, or whether the scope of the problem is not within his understanding. If it's the second option, then you first have to understand whether the other person is willing to help you? If yes?

    You're just talking about the problem you need to solve? If not, then you have to find a way to get the other person to be willing to help you. You will be able to explain the essence of the problem or what the problem needs to be solved.

    Can you tell us more about that?

    First of all, when you have a question that needs someone to answer your question, there are two ways to ask the question, the first is that you first tell the question to Ming and the person you need to ask, and the second is that you can first ask the person you need to ask can help you solve a problem? If you are the first to choose, then what should you ask about it? Explain to the other person that the other party knows what the problem you need to solve, and whether he can help you solve it, whether it can be solved, or whether the scope of the problem is not within his understanding.

    If it's the second option, then you first have to understand whether the other person is willing to help you? If yes? Do you just say what you need to solve?

    If not, then you have to find a way to get the other person to be willing to help you. You will be able to explain the essence of the problem or what the problem needs to be solved.

  3. Anonymous users2024-02-10

    Summary. Step 1: We must log in to easyMarkets normally, and then go directly to the main interface of easyMarkets. As shown in the figure below:

    Step 1: We must log in to easyMarkets normally, and then go directly to the main interface of easyMarkets. As shown in the figure below:

    Step 2: After we find and ask, and then click directly, we can ask the question, so that the stranger can give it quickly within a limited time. As shown in the figure below:

    Step 3: The most important thing is to limit the answering time, so that we can get the answer quickly, so that we can quickly solve the problems encountered in our current life, so that we are not afraid of getting lost when we go out, and we are not afraid of asking passers-by not to tell us.

    Step 4: There is a classification of questions, so that we can find them in the classification before we need to ask questions, so that we can solve the problem faster and more effectively, and the classification of the problem is very clear.

    Step 5: Through the above steps, we can easily use it and ask questions, so that it is much more convenient for us to go out in life.

  4. Anonymous users2024-02-09

    Let B take t time to complete, then get; T = hours.

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