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United States: Paratroopers can land on land at will, which has a delaying effect on enemy tank attacks and can also surprise attacks.
United Kingdom: The sniper has a long range, slow speed, and is equipped with multi-functional radiation engineers and troops suitable for dealing with Iraq, and cannot act alone.
France: The cannon has a long range, great power, and a slow turret rotation speed, so it cannot attack the units in front of its own 1 square, and it is easy to accidentally get injured, but it is a sharp weapon for defense.
Germany: The Tank Killer is highly lethal to tank armor, but not very powerful against infantry and buildings, a basically useless specialty**. It is slower than the Rhino Tank, has the same range as the Grizzly Tank, and can only attack when stationary without a turret, so there is no advantage in actual combat.
South Korea: The Black Hawk fighter is 1200 yuan, the same as the invader, with great lethality, fast speed, thick blood, and a good hand at suppressing the Soviet army in the early stage.
Libya: Self-detonating truck** is slightly more expensive, 1500 yuan, the attack method is self-inflicted regardless of the enemy, and the lethality is medium. If the defense is good, the car has no possibility of breaking through at all, and it is not recommended to build it in actual combat.
Cuba: ****** cheap, the attack method is the same as that of a self-detonating truck, the lethality is medium and low-class, the same as a self-detonating truck, it is difficult to break in, even if it is loaded.
Iraq: Radiation Engineers. An expert in suppressing the Allied Mirage tanks and multipurpose infantry vehicles, he was generally used by the Soviet army.
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The Chinese soldiers are the best, and they can't get past a group of those tanks, so they are afraid of those sharpshooters. Both the United States and the USSR had a slightly developed military industry.
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USA: Airborne Forces, France: Mega Artillery, Germany:
Tank Killer, British: Sniper, South Korea: Black Hawk, Soviet Russia:
Magnetic tank, Cuba:****, Libya:self-detonated truck, Iraq:
Radiant Sapper, Yuri: Mind Control Unit The above is Yuri's revenge, so let's explore it slowly.
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The first ** represents, the nuclear bomb of the USSR.
In the game Red Alert 2, the most representative feature of the Soviet Union is the nuclear bomb. The nuclear bomb is not only strong in attack, but also has a wide range, and more importantly, after this ** is released, it can also radiate soldiers and tanks.
The second ** represents, the lightning storm of the United States.
As the biggest enemy of the Soviet Union, the United States, that is, the Allied Forces, naturally has the best and most distinctive **. The Soviet Union had nuclear bombs, and the United States had weather control centers that could unleash lightning storms!
The third ** represents, the French cannons.
Although in the normal game plot, there is almost no appearance of France. But in skirmishes, there is still a choice. The French cannon is a superb, and its attack power on the ground can be said to be the most damaging.
Allied plot. The first half of the story is the same as the Soviet line, but after the outbreak of war, the Allies did not retreat quickly, but gradually stabilized their positions under the leadership of the player's commander, and finally launched a counterattack.
Later in the war, the Allies used chronoteleportation technology to transport troops to Moscow, storming the Kremlin and capturing the Romanovs alive. Yuri, however, escapes capture and hatches a larger conspiracy in the shadows.
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American Paratroopers (full-map attack) South Korean Black Hawk (8 destroyed a base) British sniper (I don't feel like many people use it) French giant cannon (online high practical, build giant cannon propulsion) German tank killer (one attack is equivalent to an apocalypse cannonball) Soviet Magnetic Storm tank (attack range is higher than the civilian building that enters the army) Iraqi radiation engineer (crouching attack range is about the same as the maximum range of the prism) Libyan self-detonating truck (costly, slow, more powerful than entering) Cuba**** (It's easy to build 5 anti-aircraft tracked vehicles that enter your own to rush into the enemy base, but the power is small, one-time, and it's not as good as crazy Ivan) Yuri is a special camp, and the end of the mind is a special unit.
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The United States is a paratrooper, the South Korean "Black Hawk" aircraft, the British are a sniper, the French are a macho cannon, Germany is a tank killer, the Soviet Magnetic Storm tank, the Iraqi radiation sappers, the Libyan self-detonating truck, Cuba is a ****, Yuri all. For the time being only remember so much, and other countries do not remember, but it should also be mentioned that countries are able to give special soldiers. Hv Weapons says pretty much that.
If Yuri takes revenge, it's mainly due to mutation and control of people and vehicles, and the actual combat is weak, but the mod should be very harmful.
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Red Alert was developed by the United States.
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The special ** are: Soviet Russia Magnetic Energy Tank Cuba **** Iraq Radiation Engineer Libya Self-Bombing Truck Germany Tank Killer France Giant Cannon British Sniper American Paratrooper South Korea Black Hawk Fighter.
Original Red Alert: (Some names may be different from those in the game, but anyone who has played Red Alert should be able to understand them!) 1. Classification of the army and its special units:
Soviet Army: Libya - Self-Exploding TruckSoviet Russia - Magnetic Energy Tank Cuba - **** Iraq - Radiation Engineer Allied Army: United States - (Free) Paratrooper British - Sniper German - Tank Killing Method - Giant Artillery South Korea - Black Shadow Fighter 2, Fixed Buildings (Non-Defensive Class):
Soviet Army: Power Plant, Money Factory, Barracks, Depot, Radar, Tank Repair Plant, Shipyard, Combat Laboratory, Nuclear Reactor, Replication Center Allied Army: Power Plant, Money Factory, Barracks, Depot, Air Command Department, Tank Repair Plant, Shipyard, Combat Laboratory, Ore Refinery 3, Stationary Buildings (Defense) Soviet Army:
Fences, Sentinel Cannons, Anti-aircraft Cannons, Magnetic Storm Coils, Psychic ProbesAllied Forces: Walls, Machine Gun Bunkers, Patriot Missiles, Prism Towers, Crack Generators, Spy Satellites 4, Super ** Class (Belongs to the Fixed Building Defense Category) Soviet Army: Nuclear Bomb Silo, Iron Curtain Device Allies:
Weather Controller, Chrono Conversion Machine 5, Soldier Class Soviet Army: Orderly, Police Dog, Engineer, Magnetic Storm Infantry, Air Defense Infantry, Yuri, Crazy Evan Allied Army: American GI, Police Dog, Engineer, Tanya, Rocket Pilot, Chrono Conversion Soldier, Spy, Navy SEAL Unit 6, Tank Class Soviet Army:
Soviet Mining Vehicle, Rhino Tank, Anti-aircraft Tracked Vehicle, V3 Rocket Launcher, Apocalypse Tank, Terror Robot, Soviet Base Vehicle, Kirov Airboat, Armored Personnel Carrier, Attack Submarine, Giant Squid, Dreadnought-Class Battleship Allied Forces: Chrono Mining Vehicle, Grizzly Tank, Multipurpose Infantry Vehicle, Mirage Tank, Prism Tank, Allied Base Vehicle, Intruder Fighter, Nighthawk***, Dolphin, Destroyer, Amphibious Transport Boat, Aegis Cruiser, Aircraft Carrier, Normal Personnel Carrier,
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Red Alert 1 Red Alert 2 Radiance of the Republic Red Alert 2 Yuri's Revenge Red Alert 2 Age of Technology Red Alert 2 Soldiers Coming to the City Red Alert 3 Red Alert 3 Hour of Uprising Red Alert 3 World War Red Alert 4 Conflict World.