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Take a look at the tutorial to understand some of the basics.
After you start the game, you can consider trying Germany, 36 to 39 is peaceful development, you have a lot of time to see how to make things, how to develop technology, how to farm.
The war of 39-41 years was also gradually escalated, first fighting Poland, enough infantry divisions and a small number of elite armored divisions could quickly take Poland, which was a general battle for novice combat tutorials.
Poland was followed by a stalemate with France, and it was possible to try to concentrate the troops and let the French in, and then an encirclement would eat them; You can also wait for the plan to be introduced to fight the three lowlands and bypass Maginot to blitz Paris. Personally, I recommend the second option, he can show you how powerful the Panzer Division is.
After that, it was a large-scale corps operation against the Soviet Union, which was very yellow and violent.
After trying Germany, you should have a better understanding of the battle. After that, you can consider using the United States, which is a small power that will not lose no matter how much you toss. You can play as much as you want like graffiti, and the United States is a country that lacks resources, manpower, technology, and generals.
Of course, you can also consider playing the United States first and then Germany.
In addition, it is recommended that LZ skip the original version and play the player's self-made mod directly, and I personally recommend the beer hall, the revival of the Soviets, and the modern war.
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Build factories, upgrade technology, send troops, tanks, and occupy enemy areas. I really can't accept all
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1. Puppet states have the right to declare war.
2. The problem of translation, this is not a big problem.
3. It may be that in the middle of the period, the territory of one puppet state is occupied by the enemy, and as a result, the occupying army is defeated by another puppet state, and the two puppet states do not have an alliance, and the occupation will occur.
4. You must have an alliance before, and the puppet country will automatically form an alliance with you when it is released, if you do not have an alliance before, the puppet country will not form an alliance with you.
5. The national resource output of the country waiting for you to play becomes higher and the military strength becomes stronger, basically everyone is 100Chance 6, this situation is because you turn on the automatic**, the computer has been privately **foreign teacher, and there will be a gap before each foreign teacher, it will cause you this situation, you turn off the automatic**, it's fine.
Happy playing, if there is anything you don't understand, you can hi me.
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The troops mentioned upstairs will automatically send resources to you by the puppet state. There is no need for diplomacy.
1999 Great Production Movement (CHC).
event = >>>More
It is recommended to play like this:
1. Assemble a large fleet of submarines to go to the North Sea in advance to attract the British Royal Fleet to attack; >>>More
It's good upstairs.
Add a few points, what you have to do in the early stage is to make every effort to reduce dissatisfaction, and the principal in the early stage dragged dozens of dissatisfactions to fight, and anyone who beat them would die. >>>More
# produce cheat
event = >>>More
First declare the speed and some slow,There may be no speed.,When I load it, it's basically about 65kb s.,File size.。 >>>More