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Hello landlord! They all have a benefit! Like the dwarf, it works very well in Area 13 and the Biochemical Gladiatorial Arena, and with the Ghost Blade, it's perfect!
But using a dwarf requires a high level of skill, and there is a specific explanation in the post bar, the soul ninja bar! And the female ghost,It's also very good.,It's an offensive ghost.,But plus the speed of the ghost blade has slowed down.,It's very easy to use it in the biochemical pyramid.,Biochemical port.,Biochemical desert.,And it's relatively simple to use.,It's a little floating! I've used both of these ghosts, but I've only been playing for seven days and it feels good!
There are two landlords, so any map is invincible! By the way, I wish the landlord a happy game and good health! Hopefully!!
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In fact, each has its own strengths.,I bought a dwarf.,Thunder is very easy to use.,But evolution is difficult.,Female ghosts are also good.,Biochemical desert can be in front of the board.,You can also be invisible.,According to your hobbies.,Love to play deserts、Pyramids buy dwarfs.,Love to play jumping high buy female ghosts.,According to practicality,It's still shorty.,It's recommended to buy! The landlord chose me!!
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I play the CF experience suit, and I feel that the red shrimp jumps high and is suitable for stealth in the pyramid. The gladiatorial arena dwarf is the most suitable for the dog hole, and one thunder comes out. Red shrimp is the best. The main thing is to jump high, you know.
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Casually, the female ghost just jumps high, the short man is suitable for the gladiatorial arena and the desert, and the female ghost is okay with other pictures.
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If you buy a character, you have to open a membership, otherwise you will be mentioned.,I think a lot of people play biochemistry and specialize in fighting dwarfs or female ghosts.,I'm one.,If the two are compared, I think the female ghost is better.。 The dwarf can't hide his body, only the target is hit.,It's highly recommended to buy a female ghost.。。
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Hehe, it's all up to the landlord's own preferences. I hope the landlord has a good game.
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The green onion is white...I don't have the money to buy it......I still prefer the M4. Alas, the poor three generations have no money to buy.
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The dwarf is not as good as the baby, the dwarf will throw thunder, and often can't blow up people, if the baby is invisible, it will be like flying, like a pyramid, there is no place where he can't jump up View the original post
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The dwarf is useless in the pyramid View the original post
Remember to adopt it.
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I used to use a short man.,Use it once and be wiped by t once.,It's all members who can't afford to play.,Grandma's View the original post".
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The dwarf is a little expensive.,Tangled Ah, check the original post".
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I think it's all good, because their unarmed brother Lu Qing's attacks are a little uncoordinated (crazy heavy attacks are a bit strange, and the dwarf's attack speed is a bit slow), and it's good to wear a hook, I recommend using madness, because she envy cheap and practical, better than dwarf skills.
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The dwarf is faster with a hook than the madman, and although the madman can be invisible, the dwarf's bomb is really good, and if it is used well, it is invincible.
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Female ghosts, because she jumps high and can also be invisible, with a hook, she is invincible.
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Ordinary little zombies are the fastest to look at your own hobbies and body style, technology.
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Personally, I think female ghosts are better.
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Is it playing Xinjiang Corpse? I think it's a female ghost good, the advantages of a female ghost: you can be invisible; Run fast; Jump high and far; The figure is slim and not easy to be hit; And after evolution, there is a lot of life blood.
And that short man, although he is short in stature, but also easy to be hit by a sniper rifle, it is equipped with a "sickle" The attack area is not as large as that of a female ghost, it can throw a "shock bomb", but it can't be thrown when it is shot at a close distance, it can't play a role, it can only be thrown at a distance, even if it shakes people away, it may not be your flesh, and when you run over and want to infect it, it will run away early, or it has been infected by other corpses. Taken together, its advantages are not as many as those of female ghosts
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Personally, I think it's better to be short.,When you play, the threat of the cannon to the dwarf is the smallest.,The target is small.,The function is greater than the stealth feeling of the female ghost.,Of course,It depends on the individual.,,It depends on the player's own preferences and strengths.,But these few with the ghost blade are very terrifying.。
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This depends on what you think is better, or if you hit that character with a feel, just buy that Sa, I think it's a female ghost!
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Each has its own benefits, and it would be much better if the dwarf added the Ghost Blade.
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Crazy Baby jumps high, which is more suitable for people with good skills, so that no matter how high the mercenary is, you can easily go up.
Ghost Ninja can throw grenades, which is more suitable for entertainment. It feels good to prick someone down with thunder, haha.
Overall, I still recommend you to choose Ninja, which is more practical.
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Well, both are good.
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Shorty, I think I'm a master at using shorty. Good at all kinds of biochemical diagrams. Ignores mercenary defenses. Skill is king!
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Because the female ghost is invisible, she relies on other zombies to attract her in order to sneak in and arrest people and betray other zombies. And the dwarf is throwing thunder, blowing up all the humans, and everyone catches them together, so he is very generous. Haha, hope to adopt.
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Female ghosts catch people by stealth. And ordinary zombies when they attract the attention of others. The female ghost has already hidden in front of others.
Ordinary zombies consume a lot of blood but are caught by female ghosts. Ninja zombies mainly rely on air eggs to blow others down from high places, and its attack range is small, so most of the people who blow it up are caught by the zombies standing on the side.
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I guess, the female ghost always lets others be beaten first, and when there are no bullets to change bullets, they stealth and sneak attack, and all they catch are their own.
As for the short man, he was shot first, and he blew people up and let everyone arrest them.
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Female ghosts fish in troubled waters, and dwarves do it for the benefit of others.
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Uh......Did you ask that??
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Personally, I recommend using a short man.,It's very powerful if you use a grenade to fight off (don't say you won't use it---The stealth of the female ghost is basically useless.,You'll be able to see it.,And the female ghost's jump is too difficult to control.。 So it is advisable to use a short one. Hope.
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Shorty: Repelling grenades works well.
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Personally, I think it's still easy to use for shorties. Although the female ghost can stealth and jump high, the shorty man's grenade can make up for all the shortcomings. There are places that you can't reach, but there's no places that you can't bomb, and the key depends on how you throw mines.
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The elf's repelling grenade works better than the female ghost's invisibility.
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Although the dwarf skills are good, but a large part of the explosion is divided by other JS, sometimes you can't catch one of them, but the final victory must belong to you.
The baby's stealth skills are also very fierce, and if you don't care, you will be hit, and you will jump very high, and you are not used to it.
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I've been playing for so long, and I've never heard of the Divine Horse Dwarf Female Ghost!!
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Both the elf and the female ghost are fast, the female ghost can be invisible and jump high, and the short can send a repulsion grenade to lure the mercenaries out.
Shorty people are more bad, I personally recommend using ghosts,
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Female ghosts are good. Shorty, I hate it the most.
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Personally, I think the short man is good!!
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Look at what you're playing. Pyramid Shorty and female ghosts are easy to use. The shorty's thunder has a sucking effect.。。 The female ghost body is good.。。
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It's all good, female ghosts are better
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