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Not really, right? Is there really such a person? Okay, after the start of the altar is built, go to explore the way, you must find out where he is, and then seal the house to build 2 arrow towers, AM go to a far place mf, absolutely don't let DH catch you, wait until you are level 3 and buy Nike, and then fight with him.
It's okay to bring 3 ftm.,And then upgrade 2 and play 2 with him.,But since you said so.,I guess you're operating very poorly.,Practice first.,Generally there's no way to suppress hum with 6 AC.。
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Build the building reasonably and erect a tower. You go out fmNo need to go home. Point AC. with towerIf it's red, fix it. That's not worth the cost for NE. If it was AC Sea, it would raise Footman's shield.
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Cold, do you still need to ask about this? Humans are tree towers. The building is built better, leaving only a gap, and FM raises a top shield. Put down the two or three towers first, and the defense will be able to change, and after the change, it will basically be able to prevent it.
Go fight again and play him!
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Infantry shields, and if you want to fight at home, raise an arrow tower. Two or three peasant uncles repaired. There's no suspense, I can't beat it down :)
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The main reason is that your infantry didn't upgrade their shields.
Now fight ne, who do you see does not upgrade the shield of the infantry? Sky also rises!
3 footman top shields, 6 infantry is fine.
AC is a piercing attack and has little blood, so it is not resistant to fighting.
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I'm playing hum. They all said that they want to finish the bear's roar, then I'll play with you to consume, the anemia breaks the law and pulls it back, and when it's all red, you will eat the group supplement, and the group will return after the group supplement, paste an ointment and come to play with you again, how can your red blood bear return blood without magic? So don't be clever and misleading.
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The level of the panda is similar to that of a population of 80 or even 100, and there are fewer elven dragons, which should be beaten.
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There's a level 6 panda, and a pair of broken spells are gone- plus the elven dragon, and the mage is also abolished, which is very simple.
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The most important thing is that the bear must finish the blue roar, otherwise the magic counterattack of breaking the law will beat the bear very badly, and there are enough deer, if the population is 50, there are 4 bears and two elven dragons, and the rest are all fawns, and if the population is high, there are up to eight bears, but not less than five, at least two elven dragons have to find a good position, and the panda goes around the back to spray the mage.
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Out of the elven dragon 2-4, depending on the number of mages, the hero can be a demon + panda, or a demon + Naga + abyss lord, buy a demon when fighting, use it well, the opponent's troops break a lot as the main attack output, then it's best to roar the bear's magic when fighting, if there is a small cannon, the fawn will move, click and walk around to the back row and paste the small cannon to point him, the specific operation is basically the hero and the bear a floor, the fawn disperses the water man, and the elven dragon mage becomes an egg in the air, Mainly control heroes to put magic and fawns, as well as good preservation and group supplements.
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There are no invincible tactics, only invincible operations, it is recommended to practice more and do the best in the small details.
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1. As far as the class itself is concerned, it still depends on the ratio and operation to determine the victory or defeat. The male who breaks the magic has an attack bonus, but the male's normal attack breaking method also has a damage bonus. And before you start the war, you have to let Xiong use up all his magic, which is the key, so that you can't get a damage bonus for breaking the spell.
2, the witch's deceleration is really a big killer of males, but the deer's piercing attack has a damage bonus for the unarmored witch, as long as the deer is manipulated to the right position, it can exert great power. And the dispersal of the fawn just restrains the witch's magic. Wizards are also focused on killing.
3. It is necessary to have a level 3 panda in the big war, and the fire power of level 2 is huge. Combined with the DH with the poison orb, it can be a nightmare for the mage troops.
4. Pay attention to the terrain during the decisive battle, if the intersection is too narrow, it is not conducive to the attack of the male and the location of the deer. The long-range fire of the opposing witch and the small cannon and the health of the male witch make good use of the terrain.
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The principle of abbreviation is the same as above, the English of archers is archerxx stream refers to a popular style of play, in War3, players generally take the English abbreviation of a noun as the abbreviation of this noun, and it is directly called ORC
Undead is abbreviated as UD or UND
Night Elves (night
ELF) for short
And AC is the abbreviation of the class, such as the abbreviation of the four major races:
Human is abbreviated as hum
Orc refers to the archer of NE due to its shortness, or the genre HUM is the racial abbreviation.
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Hum is the abbreviation of the race, and in War3, players generally use the English abbreviation of a noun as the abbreviation of this noun, such as the abbreviation of the four races:
Human is abbreviated as hum
Orc is shorter, so it is directly called ORC Undead, abbreviated as UD or UND
Night Elf (NE) is abbreviated as NE
AC is the abbreviation of the class, referring to the archer of NE, the abbreviation principle is the same as above, and the English of the archer is archer
XX stream refers to a popular style of play, or genre, like the top stream a long time ago, the recent sky stream, the moon stream and so on.
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Hunman Terran ac Night's Little Marksman Sky Stream Infantry Double Law 2 Summons Heroes.
Upstairs: Did your tactics really work? Blood banishment is only 4 seconds for heroes! >>>More
If you want to dig out the psychological defense of others, then you should first use your own sincerity to impress him, so that he can see your sincerity, so that you can slowly disintegrate her psychological defense.
Treat the magic balm or raise the hero level.,The magnanza is over in the face of high-level UD heroes.,NC leveling second mage,Consume it.,Slowly encroach on the hum troops.,The magic balm is a tug-of-war with you.,You can make him hurt a lot if you kill a mage.,The fat man of defense.,The mixed force of destruction and spiders is very useful.,Destroy pay attention to sucking off and slow down.,That's it.,Destruction muskets are definitely not good.,It's a tragedy to have no demon to destroy the attack power.。。
EI on the ne ranger mining is the mainstream, the simple buck combination to fight the undead spider to destroy some of the hit, look at the operation and details, because everyone is 55 open. The point is that UD likes heaven and earth ghosts, the map is small, and the harassment of heaven and earth ghosts is a headache, which means that your bear will form more slowly. In a word, EI map, NE also opened mines, and failed to open mines. >>>More
If the human race is like this, it will definitely not be able to produce ba bb in the early stage, because it must = money to raise the tower and build bl, you first ba, bm, br, order. Then choose the hero is best to learn the skeleton in the dark, when his first tower is good, you are already a half ac, the second tower is 2ac 1 hero, pay attention to ac do not hang up to kill the peasants with all your strength (or pull out the war tree top tower after a ac out, eat the tree first, and repair it at half hp), the Terrans must come from home to make up the name of the farmer, in the construction of a well, a br, the name of the Terran farmer is easy to hang, hang is your skeleton to protect the ac and the hero is very important, the bloodless soldiers are outside to intercept the peasants of the Terran one after another, the skeleton is used as a meat shield to cut the peasants, It should be better if you pull out the tree.