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ll。I don't know if I'm right or not.
But there are very few barrels AD, and most of the barrels are AP bonuses.
But the damage of the barrel of meat is also good, especially the damage of R is not low when it is connected to a set of qew.
You can have a blue shield or something. In a team fight, you can swim through the crowd and do damage.
E can break some people's skills, so it's also very strong. Q can be fermented.
As for w ......The damage is high.
It's okay to be dilapidated like the one upstairs. It's just that if the AD of the barrel is not meat, then the barrel is not powerful.
Recommended meat + AP
But if there is a Hydra out of ll, I guess it will be okay too. Look at the situation.
Pure hand-played. Hope.
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Hi! The hero of the barrel top laner can be said to be very popular in the current S4 season. It's a level with the wanderer (I'm sure you've seen the wanderer on the top single stabilizer on the opposite side of the single hero,)
I've seen AD wine barrels on the list, and the general outfits are: cloth armor shoes + blue shield + sun flame + magic anti-armor + dung fork + if you want to break out in the later stage, you can also + a three-phase. There's a lot of room for output. Hope.
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Full AD output is not good, you can try to get out of the meat The output of ice boxing in the early stage is very high Look at the restraint situation in the middle and late stages, and choose the appropriate equipment.
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lz, you go to a single meat bucket, out of a rundown, the rest of the meat, no one kills you in a team battle.
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OK. Play however you want.
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The barrels are now heavily weakened and rarely appear anymore.
Bursts and mobility are still excellent, but a few of his must-play equipment such as Wraifire and Abyss have been nerfed.
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If you want to say that it's not amazing, I think you need to see which route, and I like the auxiliary route! The barrel is very good at playing support, there is acceleration and skirt control, and the barrel throwing skill can be used to consume blood. The R skill can be used to grab residual blood and can also be used to counter gank.
The premise is that you want to use it well. In addition to the support of the barrel, I don't think it's easy to play well.,Needless to say, the solo ability is not suitable at all.。 It's not a great way to output a burst.
I recommend it if you are willing to use a barrel to play the auxiliary. Talents: 21 0 9 Rune Yellow Armor Blue Devil Red Hair Piercing Essence.
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Personally, I think it's better to take AP for kegs, because there is really no development if you take other routes.
The burst of the AP barrel is still very high Shanghai of each of his skills Let's not mention it for the time being The additional effect of the skill is very good q You can see the opponent's attack speed w increases the attack power of his own armor e has a slowdown and is a miracle of group control In terms of the first move, I think he is better than the stone man's big Can disrupt the formation and isolate the various heroes on the opposite side As for the disadvantages, it is because of the high burst So after a round of skills thrown, it is easy to have a skill break and he is also a real melee mage But he is not the same as metal Cassadine Metal is close to the pile of skills are not dead because there is a shield Cassadine has a flash can kite The barrel is very poor in this regard It is possible to enter the pile and not get out. So I still recommend that the early time Ice Rod Hourglass these meaty equipment Later out of the skull staff Hat Rune There is nothing to say Red Law Wear Yellow Armor Blue Magic Resistance Essence to Law Strong Talent This I ordered myself I have ordered the attack power to be strong I have ordered it in defense I have 3 points of life recovery General mana recovery (although the barrel w can return to blue, but it still doesn't feel enough) These are almost the same In short, the hero of the wine barrel is still very good.
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How can it not be powerful The posture of the spring league is still very good Very strong Fatan hero Although it is weak, but it is still quite good There are many advantages such as very meat It has its own blue There is a set of explosions Use the powerful enemy to blast into your own second person area There are displacement skills It is not easy to die The disadvantage is that it is not good to kill alone The development is not so smooth Team battle AOE ability is average and so on.
As for the technique, if you want to kill the crispy skin, a big one throws it behind him After blowing it up in front of him, a QE2 can basically take away the crispy skin. You can also use the ultimate to blow up the enemy's chasing heroes. It's very good, it's like a ghost's move.
Outfit shoes and three pills to go out and go home You can make up for a Dolan ring Then time, hats, law wears, fanatics, Central Asia (I personally don't recommend going out of the abyss).
Rune Basic Essence Wear, Red Armor (or Back to Blue), Blue Growth Strength, Talent Just use the usual 21 0 9.
This is basically the mainstream analysis of the market hopefully.
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Very good melee half-flesh mage, with a rush (escape) ultimate that plays a major role in team battles, the main operation requirements are slightly higher, and the accuracy of Q and R throws is critical.
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The barrel is a hero who is partial to team battles, and he is also a Fatan, with breakthrough skills and defensive skills, it is difficult to be killed alone, and the big move team battle is very strong, interrupting the opposite lineup, and the disadvantage is that it is too weak in the early stage, and no one can beat it.
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The AP Barrel Chalice is the core outfit and is made first, and the magic strength provided by the Chalice increases the output of the Cask; A 20% reduction in CD allows the barrel to put more skills and trigger passive health regeneration more frequently; 25 Magic Resistance also gives the barrel a certain amount of meat; The passive return to blue combined with the blue buff makes the barrel basically no longer lack blue!
After that, you will be dressed in the order of hat, magic stick, and Central Asian hourglass (if there are a lot of assassins on the opposite side and you have no brains, you can consider going out of Central Asia first to save your life).
God Outfit: Law Shoes, Great Grail, Hat, Law Goof, Central Asian Hourglass The last piece of equipment is optional: Luden's Echo, Abyss Scepter, Big Mask, Resurrection Armor, etc. are all OK, but now it's rare to see AP buckets, and generally everyone is playing with meat buckets or half-meat and half-output.
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A keg is not an ADC. The ADC refers to a hero with high attack damage from a ranged range, while the Barrel is a typical spell-type damage hero, so the Barrel is not an ADC.
As a more functional hero, the barrel has his presence in every branch except for the ADC position. In League of Legends, the keg can be used as both a tank and a good AP output mission, with a strong mid-term ability, strong lane alignment and lane pushing ability. is a very good hero.
A brief introduction to how to play the barrel.
When players are playing the barrel, the barrel's ultimate is a long-distance output and control means, and the main special point is the ** effect attached to the skill, which can break the opponent's formation and expose the core to their own output range. The disadvantage is that the player needs to have a high level of proficiency, otherwise it will not be possible to control the core point of ** and predict the timing of skill use.
The keg's e-skill can deal magic damage and stun the target, and it can also reduce the skill cooldown after hitting the opposing hero. It is more suitable for use as a means of opening a group and stopping the opponent's cut, and with flash, it can get the first hit of the enemy at a long distance.
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The main Q and vice E of the barrel can be pointed out when the first level is level 2 to help you mend the knife and return to the blue. When it comes to loading, the first item is usually a Holy Grail, or a ghost book. How to distinguish which 2 things should come out.,Let's put it this way.,If you're a mage in the lane, you'll be out of the Holy Grail.,If you're a physical hero in the line, you'll be out of the ghost book.。
Then there is the hat, and after the hat is the Dharma Wearing Staff. Then put the Dharma on the shoes and make it. After that, depending on whether it is out of Central Asia or a mask.
If you wear a mask, you can do high damage with 3 wears, and Central Asia will save your life. If the other side is fighting against you, or the assassin is very powerful, then make Central Asia before the decisive hat, it depends on the situation. Generally speaking, after the hat addition and cane are made, the damage is very high.
In the right line, the barrel has no natural predators, and he will not be afraid of any heroes. It will be more difficult to fight some heroes before level 6, and when you level up and the equipment is replenished, almost no one can stop you from playing money and developing. Don't talk about it before level 6, if the opposite dish is easy to say, the opposite side is very strong, and you are pressed very badly, then use Q to make up the knife.
Look for an opportunity to make up some soldiers. The blue buff is very important, a mid-laner doesn't think about how to get the blue, and trying to find a way to get the blue is not a good mid-laner. After that, when you can skill a wave of clear creeps, then unlimited money.
You can buy some eyes, plug in 2 aside, and it's clear what the opposite middle single is doing, don't be reluctant to pay for it, this is a small expense. If your teammate is gank because of this, and is double-killed by the opposite side or something, it's not good. After that, you can help your teammates, help them when you finish pushing the lane, and keep brushing up if you don't have the chance.
In team battles or small team battles, the barrel is very powerful. It's best if the ultimate can blow back a crowd to yourself, if you don't have a chance, you can see the opposite main output lost, and if you lose it, the opposite main force output will not dare to be rampant. Try to use Q skills to consume before playing a group.
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The keg W skill has a damage reduction effect, so try to use it when you are about to take damage, the keg's ultimate has a forced displacement effect, which can blow the enemy away, and when chasing the enemy, before throwing the keg in the direction of the enemy's suite, you can blow the enemy back, and then cooperate with teammates to easily kill the enemy.
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Most of the barrels are mainly junglers, and the barrel skill mechanics are more suitable for support and teaming. In the early stage, I mostly support teammates and play in the later stage.
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If you want to play well, you should learn to divide the battlefield with your ultimate, so that you can quickly destroy the opposing side.
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No, you can't -- getting married is just a formality, maybe later, it's like running.
Actually, I'm quite puzzled by the people who let you buy nightmares, I don't know how they play My first 6300 hero is a nightmare Online** plus yourself to practice for a long time His physical output is really not very dripping A lot of explosive outbreak heroes are killed head-on It's all nightmare killed He can drive a big roam, but the physical output is definitely not good It's just an assassin Because now the revision of many heroes has been weakened But in fact, many of them don't hurt their muscles and bones VN is not as rubbish as they say It's still very strong However, I think Werewolves are good now Today and Zhao Xin Yi was scratched to death by me Zhao Xin **Master Akali are all expert killers Of course, the last two were injured by the law.