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Game Description:
There is also "Alternative Flying Chess", its game description: The game method is the same as that of flying chess, the difference is that the control is not an airplane, but a castle general, and the game graphics are very beautiful.
How-to guide
1) Control method: Use the mouse to complete the game the whole time.
2) Normal Game Flow:
1.Click the dice roll button to get the points;
2.Choose the moving piece, and the piece moves by the number of points.
3) Automatic Operation:
1.If the user does not roll the dice when the timeout, the system will automatically enter the computer hosting state until the game ends, or the user cancels the computer hosting.
2.During the game, the user can choose the computer hosting at any time, enter the computer hosting state, until the game ends, or the user cancels the computer hosting.
Game Reviews
1) Disconnection. If the user is disconnected in the game, the system will automatically enter the disconnection waiting time, which lasts for 3 minutes, and the user comes back within 3 minutes, and the game continues, and the game is stopped after 3 minutes, and the user is judged to admit defeat.
2) Throw in the towel. After 15 steps in the game, the user thinks that it is impossible to win, and can choose to throw in the towel.
In a two-player game: one side chooses to admit defeat, and the game ends, and the loser will deduct points according to the number of planes he has not made. The winner receives extra points based on the number of aircraft he has made.
In multiplayer: if one side chooses to admit defeat, the game will not end, and the loser will deduct points according to the number of planes that he did not pit stop, and the deducted points will be added to the winner's score.
3) Escape. If the user closes the window in the middle of the process, it is judged that the user has maliciously escaped, and the user who maliciously escaped will be deducted 200 points. How many planes the winner of the game scores, how many points are added.
4) Crash plane. For each time the user hits another player's plane, he can get 5 points. The bonus points for the collision have nothing to do with the final victory or defeat, and the player can get the bonus points for the collision even if he loses the game in the end.
Scoring & Levels
1) Win or lose extra points.
According to the score specified in the room, the total number of chess pieces in the game is equally divided, and the number of chess pieces that the player does not reach the end point at the end of the game will be deducted as many points, and the score of the number of chess pieces that do not reach the end point will be added to the score of the first place.
For example, the first place goes to 4 chess, the second place goes to 3 chess, the third place goes to 2 chess, and the fourth place goes to 1 chess.
Each flying piece is worth 50 points, i.e. 4th place: -150, 3rd place: -100, 2nd place: -50, 1st place: 150 + 100 + 50 = 300 points.
2) Bonus points for collisions.
For each time the user hits another player's plane, he can get 5 points. The bonus points for the collision have nothing to do with the final victory or defeat, and the player can get the bonus points for the collision even if he loses the game in the end.
The above content refers to Encyclopedia - Ludochess.
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Hold to 6 to play, and hold to the corresponding number to hit someone else's plane home.
Generally, you don't lose points if you run home first and play 3 chess.
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The rules and gameplay of Ludo are as follows:
1. Try your best to keep your aircraft on the safe runway so as not to overlap. If you are ahead, the last plane will not be entangled with the enemy plane, preferring to be slower than to reach the finish line as safely as possible.
2. If the opponent has already entered the safety zone with three planes, you must try to intercept the fourth plane leading the enemy, stop in front of him to let him overtake, and wait for him to pass before looking for a chance to hit him; Those behind him should try to bite as tightly as possible to look for opportunities; In addition, it can also be stopped by using stacks and other methods. Even if he does bump into you, you can't back down, because you only have a chance to knock him off desperately.
3. If the chess pieces travel to a grid of the same color and connected by a dotted line, they can follow the route indicated by the dashed arrow, pass the dotted line to the square of the same color in front of them, and then jump to the next grid with the same color as the chess piece;
If a piece jumps from a square of the same color from the previous square to a square of the same color connected by a dotted line, the piece will no longer move after passing through the dotted line to the square of the same color in front of it according to the route indicated by the dotted arrow.
4. If the four chess pieces fly to the destination first to win (put the chess pieces that fly to the destination backwards) to save time, you can also use two or three chess pieces at the beginning.
Ludo skills.
1. How to fly on foot.
That is, to return to the era of the main fight, not to deliberately hit the enemy's home, not to deliberately hit the enemy at home, rarely come back. This method when I fly in the suggested strengths.
2. Stable flight method, or synchronous flight method.
It's about taking back a little bit, playing for a while, and then my home advantage, the advantage of being at a disadvantage in the family, the advantage of being at a disadvantage in the family, the advantage of hiding and I helping, expanding.
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Ludo game rules
1. Only after 6 points are rolled, a chess piece can take off from the "base" to the take-off point, and you can roll the dice again to determine the forward progress of the chess piece; In the improved rules, you only need to roll more than 5 points to take off.
2. During the game, the player who rolls 6 points can roll the dice continuously until the display point is not 6 or the game is over; In the improved rule, if you roll 6 points three times in a row, all your pieces return to the tarmac and you can't roll the dice again.
3. Your own chess pieces can be stacked together when they move into the same square, which is called "stacking". The enemy's piece cannot fly over the stack; When the enemy's piece stays on top of the "stack", the enemy piece and the 2 stacked pieces return to the tarmac at the same time.
4. When the chess pieces are in the process of marching, if the enemy chess pieces have stayed, the enemy chess pieces can be driven back to the base.
5. When a chess piece is walking on the map, if it stays in a grid of the same color as itself, it can jump forward to a grid of the same color.
6. If the chess pieces travel to a square of the same color and connected by a dotted line, they can follow the route indicated by the dotted arrow, pass the dotted line to the square of the same color in front of them, and then jump to the next grid with the same color as the chess piece.
7. The "end" is the destination of the game pieces. When a player has a piece to reach the square, it means that the end point has been reached, and the piece can no longer be controlled. In the traditional Ludo rules, the player must just reach the end to be considered "reached", and if the player throws a dice that cannot reach the end point, the extra points will move back.
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Summary. Ludo is a very popular board game, and here are its rules and how to play:1
Preparation: Lucitonia requires two to six people, each with four pieces of different colors, such as red, yellow, blue, green, etc. 2.
Start the game: Each person places their four pieces at the starting point, and the person who rolls 6 takes the lead in the order in which they take turns rolling the dice. 3.
Move the pieces: Everyone takes turns rolling the dice and moves their pieces according to the number of points. If you roll 6, you can roll the dice again.
If you roll more than the finish line, you need to rewind to the start point and start over. 4.Flying:
When a piece moves to the "flying" mark, it can choose to fly and fly its piece above any piece of the same color, and the flying piece needs to return to the starting point and start over.
Ludo is a very popular board game, and here are its rules and how to play:1Preparation:
Ludo requires two to six people, each with four pieces, and the pieces are of different colors, such as red, yellow, blue, green, etc. 2.Start the game:
Each person places his four pieces at the starting point, and bends in the order in which he takes turns to roll the dice, and the person who rolls to 6 can go first. 3.Move the pieces:
Each burner takes turns rolling the dice, moving their pieces according to the number of points. If you roll 6, you can roll the dice again. If you roll more than the finish line, you need to rewind to the start point and start over.
4.Flying: When a piece moves to the "flying" mark, you can choose to fly and fly your piece above any piece of the same color, and the flying piece needs to return to the starting point and start over.
5.Eat pieces: If your own piece falls on someone else's piece, you can count the number of pawns to "capture" it, and the captured piece needs to go back to the starting point and start to tremble again.
6.Safe Zone: There are four safe zones on the board, and pieces that fall within the safe zone will not be captured, and there is no need to go back to the starting and losing points to start over.
7.Winning: A win is achieved when all of a person's pieces reach the end.
Ludo is an easy-to-learn, fun game that is perfect for family fun and friends gatherings.
Do you have any questions?
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Ludo is a competitive game consisting of four colors, with a board painted with images of airplanes, suitable for 2 to 4 people. It is played by:
Each person takes turns throwing the dice once, and only after throwing 6 points can the pieces move the pieces to the starting point, and then continue to roll the dice, and move a few squares in front of them after the number of points thrown. The piece moves clockwise around the periphery in the direction indicated by the arrow, returning to the position of the arrow of the same color in front of it. The airplane flies into the same color grid, and it can fly all the way to the one in front of it of the same color.
If you fly to the square where there is an airplane map, you can fly directly to the opposite square according to the indicated route. When the chess pieces are flying, fly to that square where someone else's piece is there, and you can drive the other person's piece back to the airport. The first 4 pieces to fly to the destination will win.
Historical Origins:
There seems to be no relevant clues on the Internet about the age and inventor of the invention of flying chess. The consensus is that he was at least known after World War II, because it was about flightgame. But there are also those who think that this is not convincing, because it is possible that the rules were first established and then the name of Ludchess.
It is entirely possible that the game of the first army appeared before the invention of the airplane. Besides, it has nothing to do with planes, as its name only refers to flight. This is supposed to be the original of the Chinese people, produced by a Chinese toy company, and is said to commemorate the outstanding exploits of the Flying Tigers during World War II, and is a variant of the pachisi game.
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