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1. Copy more.
Copying excellent works is the fastest and easiest way for beginners to learn painting. On the one hand, it can be used as a means to train modeling ability, and on the other hand, it is more important to learn its expression methods and apply them in future learning.
2. Familiarity makes perfect.
The tool for sketching is relatively simple, and with a sketchbook, you can record every aspect of your life anytime, anywhere. Only by drawing more and practicing more can you improve your professional level.
3. Use your brain diligently.
Learning to paint is a kind of hard labor, and drawing sketches is by no means the object of copying, so we should pay attention to using more brains in sketching, and carefully compare and think about it in combination with excellent demonstration works.
Fourth, from slow to fast.
Sketch training should follow the rules of people's cognition, from slow to fast, which is the principle to be followed in the time limit of sketch training. Slow refers to the more accurate recording of the object at a slower speed, and the accuracy of the shape is important.
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I am a 2011 Guangdong art candidate, although my sketch score is not high, only 86 points, let me share my experience with you. Sketching is not like the other two subjects, sketching is important in perseverance, in practice. He tests the movements and mental activities of the characters that we capture at a certain moment.
A good sketch is very strict about the anatomy of the human body. And the most important thing is a person's expression, this expression accounts for at least half of your score, this expression focuses on whether your character is alive or dead, and it should be vivid. It is recommended that you take a look at Burriman first, and copy the human body inside, as well as the facial features and expressions of the characters in it.
On the basis of familiarity with the structure of the characters, it is good to exaggerate a person's movements. When drawing, I suggest that you start with a five-minute dynamic, which does not require the drawing of facial features and hair, but only the important dynamic lines, the weight of the lines, the proportion and shape, even the shoes are not drawn, only the outer contours are drawn. Simple clothing patterns are interspersed.
This is followed by 10 minutes of the whole character, and on the basis of 5 minutes, the facial features and hair are added, and the clothing patterns become strong and the characters are vivid. Then 15 minutes, this requirement is 10 minutes on the basis of shaping, to add some effects, to make some clothes different, to do the dense rhythm relationship, dense when very dense, sparse when sparse to be sparse. (The 5-minute motion is not messy, you have to make sure you can continue to draw the motion after you finish drawing) This is a single person.
You will draw a single person scene combination is easy to do, the combination should pay attention to the position of the characters in the painting, distinguish the relationship between the front and back characters, the person in front should be bigger, the painting is a little deeper, the back person is a little more virtual, do not have too much time to shape. Then there are props, props to put an end to chaos and childishness, what is childishness? It's just that the proportions and perspectives are wrong, and it looks childish.
Remember that the props can't be messed up, don't care too much, he also has a sparse relationship, and his sparseness is to make the characters jump out of the picture. Remember, props exist for the sake of the characters, and you have to do everything you can to get the characters you draw out of the way. Sketching more sketches in the early stage, and more copying in the later stage, the most important thing is persistence.
Books that can be referred to include (Burriman Human Body Structure) (Yu Jinzhi) (Zheng Bo) (Niu Zhengjiang). Hope it helps.
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At the beginning, it is recommended that you learn line drawing, you can try to use the face if you are proficient, pay attention to the proportion of character sketching, sit on the five heads with seven heads and three heads and shoulders, draw more and copy more, the ornaments on the clothes of the characters are also very important, and the drawings are more vivid with the direction of the movement. If you sketch the scenery, just pay attention to the relationship between the virtual and the real, and the near real and far from the virtual.
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You are not accurate in modeling, first, you draw less, and second, there is a problem with your observation method, starting with the whole and then the part. This is the fastest way for beginners to progress. The third is to draw something you like or find interesting, sketches can be drawn at any time, and anything can be drawn.
Fourth, there are no details, and you can copy parts of excellent works. It's important to persevere!!
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Sketching is to capture the main outline features of the object you are drawing, and then draw it. Because this is a sketch, you don't have to draw it so accurately, draw the basic proportions well. If you really want to draw it and look good, then it's not a sketch.
To quote the old saying: success comes naturally. Don't be discouraged, take your time.
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You should practice a single one, such as the nose, eyes, mouth, head, arms, legs, head, etc., and the simple diagram of the human body structure should be practiced more It is the kind of manuscript like a plaster model I recommend you a book (high score password sketch) is good I personally think that when you draw, you should find that feeling of relaxation when drawing, so that you can draw well, what kind of painting are you now.
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You can try to draw the structure of the human body, for example, the face is drawn in a cuboid, and the hands and legs are cylindrical. Draw a few more pictures and practice a variety of different postures.
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You have painted plaster, use lines to divide the blocks, and draw sketches in the same way, the object of the painting is divided into blocks with lines, but the lines are more refined and accurate.
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Buy a copy of Burriman first, and study it carefully, it is very detailed about the structure of the human body. If you have nothing to do, take a pen and practice, practice at least 20 sketches a day, at most half an hour, and high-intensity training is very effective. I hope my answer is helpful to you.
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Let's take a look at the book about sketching, don't be in a hurry at first, draw quietly, pay attention to the black where the real place is drawn, and gently bring it over if there is light.
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My teacher's suggestion: copy first, copy a dozen sheets a day, mainly to practice the feel. With the feel, the lines are accurate, and the back is good. But keep drawing! I would show him my drawings every week, and he would give me comments and pointers
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Let's draw more Practice the proficiency of the hand The observation sensitivity of the eye Painting is mainly a combination of the hand and the eye Practice more usually so that they can cooperate better Copying is also good.
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1 If you are studying sketch-based sketches, it is better to use a pencil, and if you are drawing hand-drawn expressions (architecture, environmental art), it is better to use a needle pen, carbon pen or gel pen.
2 people think that if you just start practicing, you can use any pen and paper, and it doesn't matter what you use, and tell you not to think about the effect, as long as you pay. Draw more, carefully consider the density of lines, the layout and trade-offs of the picture.
3. Wait until you have a certain foundation and then pay attention to the expressiveness of some lines.
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The most important thing for a beginner sketch is to pay attention to the proportions of the shapes, which are the most important, as well as the dynamic structure, followed by some of his lines are some of its small details.
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Beginners draw sketches and draw more big dynamics, and you can get more sketches from masters in the early stage. Be sure to focus on dynamics, and then practice more lines.
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1. Find the first simple and then the complex: first grasp the overall situation and then enrich, this "big picture" is the shape line that can best show the characteristics. Some parts, such as the back of the head, are simpler and can be drawn first. The face is more complex and can be placed temporarily, or some vivid details can also be indulged and simplified.
2. Grasp the key points first: grasp the main points, joints, and main contradictions to capture the object. That is, it is necessary to start with the part of the clothing that is close to the body, because the body of the close part is revealed, which is the protruding point of the bone and muscle structure and the turning point of the joint, and it is also the key point of the character's movement posture.
The main points are: shoulder, chest, pelvis, greater trochanter, ankle (note the inner height of the ankle bone and lower outer low) and wrist.
The back is: shoulder blades, gluteus maximus, gastrocnemius muscles.
3. Making something out of nothing: "turning a blind eye" refers to the cumbersome appearance. As for the key points of the physical structure of the characters, even if it is not obvious, it is necessary to grasp the clothing lines to combine and express, and even exaggerate and strengthen, which is "creating something out of nothing" and turning fiction into reality.
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Not necessarily, many times it is related to the individual's technique and mastery ability!
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Yes, try not to use an eraser when sketching, and the proportion of the human body is generally "standing seven and sitting on five plates and three halves" (in the unit of head). There are many ways to improve the speed, and my teacher distributes it like this when he trains: first five cards for 10 minutes, then five cards for five minutes, then 10 cards for 3 minutes.
I think the method is very effective, and I personally think that the sketch should first take a few seconds to observe the model, do not start drawing at the beginning, draw the movement with the simplest lines, and then gradually enrich the content of the picture according to the amount of time. It's a complete work at any time!
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Hard work is the key! Summarize more, everything else is nonsense;;;
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Personally, I feel that the proportions of the sketch are the basics, the dynamics, and the lines are the focus. The proportions are right to be regarded as a qualified sketch, coupled with smooth lines, interspersed with volume structure, a person's dynamics are well expressed, and it should be a good sketch.
I'm sorry I only have to come out with these, hopefully!
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