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Preferably octopus, the attributes are as follows:
The Brave of the Sea (Octopus).
Intelligence +12
Spirit + 12
Restores 15 HP per minute
Recover 18 MP per minute
Movement Speed +2%.
Cast Speed +2%.
Magic Critical Strike Chance +2%.
If you don't have an octopus, you can choose a turtle with the following attributes:
The Brave of the Sea (Turtle).
Strength +10
Stamina +15
hp max + 150
Regenerates 18 HP per minute
Movement Speed +1%.
Attack Speed +1%.
Evasion rate + 2%.
Hitstun + 100
Inventory weight on the upper line + 8kg
When attacked, there is a 3% chance to increase HP by 30, the effect lasts for 20 seconds, and restores 10% of the maximum HP
PK, you can choose the second one.
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Seahorse good. Because it has the attribute of +2 hits, the elemental PK is all PK with a wand, and the wands have a common attribute, that is, hit -1, and a third of my elemental PK is because of the fire of the earth, the ice wall, and the thunder whirl, which are one of the three tricks that knock the enemy away. If there is a bracelet that is too pulled, then it is even better.
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Pick the Octopus: Intelligence +12
Spirit + 12
Restores 15 HP per minute
Recover 18 MP per minute
Movement Speed +2%.
Cast Speed +2%.
Magic Critical Strike Chance +2%.
Cheap and affordable. The others are comparatively more expensive. element, enough with this.
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High to the bottom: tropical fish, sharks, turtles, seahorses, octopuses.
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The tropical fish has the best title, with a 1% chance to increase attack speed and movement speed by 10% when attacking.
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Of course, it's the god Osiris.
The new title Turtle has a spell.
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It's been less than 100 days since I signed it, and I still signed the king, Khan.
Go brush pineapple, there is guard, the wind is good, you want less pineapple, so you can increase the attack speed.
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Supreme Sign King Sign in 100 days.
The task is to immortalize the diced pineapple.
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Level 17 is good, it seems to be extremely high, and it will be used for a long time, don't buy it after level 18, and you will die at a loss.
Of course, the title is better to be stiff and straight, and nothing else is suitable for Blue Boxing.
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Wear plus hit.
Hitting has always been a bruise for Blue Fist.
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The hard and straight one is very pulled, and it is better not to be destroyed.
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The most suitable title for a mage is: Octopus.
I'm Beyana, and I think the seahorse is more suitable for me, so I use the seahorse.
PK good: seahorses, turtles, tropical fish.
But for elementals and summoning, it's more suitable for octopuses.
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Seahorse, the comprehensive ability is good, and the others are not suitable.
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Octopus, of course, + released.
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Your friend? Then you can ask him, the title can be won a total of 2 times, the first time is that you will be given a 30-day title as soon as you buy a gift package, and your friend will get a 30-day seahorse for the first time, and this is what he wears. When a character reaches level 25, the system will send a permanent title corresponding to the first time.
That is, permanent seahorses. I cannot trade for 30 days, and I can buy and sell permanently. Got it
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When I first bought it, it was a 30-day free title.
Reach level 25 to receive a permanent title.
Maybe the permanent title was sold by your friend or brought to another number.
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Meditation is magic memory, and the four elements are.
Elemental Ignite.
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Meditation is magic, and the four elements of memory are fire, ice, darkness, light, and I am not responsible.
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Magical memories.
Increases the cast speed of magic skills and reduces the maximum charge time of charged skills.
Move cast. For the Charge Skill, you can move and dash forward during the charge time.
Flame Blast. Shoots a pillar of fire from the ground to attack nearby enemies, dealing fire damage and levitating them, and you can use the arrow keys to specify where the pillar of fire is sprayed.
Thunderbolt casts a thunderball that spins around the caster and deals light magic damage to enemies, attacking in all directions.
If it is activated after charging, the power of the thunder will be even greater.
Ice Wall Summons an ice wall around the caster to deal ice damage and knock enemies away, protecting allies from ranged attacks and slowing the movement and attack speed of enemies entering the wall.
Void Ball. Fires a black orb of nothingness at the enemy, causing them to take Dark damage over time for a second interval.
The Orb of Nothingness has high attack and piercing power, but is slow to fly.
Fire mastery. Mastering the fire elemental can increase your fire resistance; And when using fire skills, it will increase power and reduce MP consumption.
Ice mastery. Mastering the Ice Elemental can increase your own Ice Resistance; And when using Ice Skills, it will increase power and reduce MP cost.
Dark mastery. Mastering the Dark Element, you can increase your Dark Elemental Resistance; And when using dark attribute skills, it will increase power and reduce MP cost.
Proficient in the optical system. Mastering the light element, you can increase your own light attribute resistance; And when using Light Attribute Skills, it will increase power and reduce MP cost.
Jack is coming. In a diagonal trajectory, it drops a giant jack bomb in front of itself at a certain distance and causes it to **; Giant Jack blasts a shockwave when they hit the ground.
Sky Thunder: Use the cursor to drop powerful light-attribute lightning at the designated position multiple times to attack the enemy; You can use the arrow keys to control the cursor, and pressing the attack button will drop lightning bolts.
Polar Ice Feast. Form a magic circle in front of you and summon powerful ice pillars at regular intervals, causing nearby enemies to take great ice magic damage.
Annihilation of black holes. Spawns a black hole that continuously absorbs enemies and deals dark damage to nearby enemies, and knocks nearby enemies into the air when the black hole** is used.
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