What is the significance of the parent teacher meeting educational game?

Updated on educate 2024-07-08
9 answers
  1. Anonymous users2024-02-12

    Parent-teacher meetings are educational, allowing parents and teachers to communicate well and understand their children's learning and living conditions.

  2. Anonymous users2024-02-11

    1.Help parents understand learning.

    the status of students in school;

    2.Help parents understand the current situation of the school and relevant policies and regulations;

    3.Help parents understand the problems that students will face, so that parents can work together to deal with upcoming matters, such as exams, etc.;

    4.Communicate with parents to understand each other's situation in the other half of the time and space, so that parents and teachers can have a more comprehensive understanding of students;

    5.For some parents who are inappropriate with their children's education methods, teachers can give guidance and guide parents to educate and manage their children in a more reasonable way.

  3. Anonymous users2024-02-10

    1 accumulates sensory impressions that contributeCognitive abilitiesdevelopment;

    2. Experience the initial social relationship, which is conducive to the development of social relationships;

    3 It connects the emotional connection between parents and children, and contributes to the perfection and development of personality.

    Parent-child games are not only beneficial to the emotional exchange between parents and children, close parent-child relationship, and promote the healthy development of children, but also play an important role in promoting and influencing children's physical games and partner games.

    The attitudes, ways and methods of dealing with objects and interpersonal communication acquired by children in parent-child play will be transferred to children's physical play and partner play. In turn, the experience gained by children in physical and partner games will further enrich the content of parent-child games.

    Peculiarity. 1 Inspire children's wisdom. This requires play activities that not only use and develop children's existing abilities, but also guide and develop their new abilities.

    2 Parents should be able to participate in the game on an equal footing with their children. Parent-child games are not a class, parents should not be from above, but should be participants in the game, and be on an equal footing with their children.

    3 The form of play should focus on mutual cooperation, and parents can naturally trigger the development of children's intelligence. The game should be designed so that the baby can actively seek the cooperation of the parents, so that the parents can naturally teach the baby some knowledge and skills.

  4. Anonymous users2024-02-09

    1. Guide parents to understand the value of games.

    For young children, play is a form of spontaneous learning. The freedom of play allows young children to act according to their own wishes, and each child can show themselves in different dimensions. At the same time, our teachers and parents can also observe children in real situations, better understand the level of children's ability development, and then provide effective support and help for children.

    2. Provide game solutions for parents.

    Parents may understand the value of play for children's learning and development, but most parents are not experts in preschool education and are not good at leading children's play. This requires teachers to provide parents with some written or ** information about the game according to the characteristics of the children's age for their reference. For example, before entering the kindergarten, when the child is familiar with the kindergarten environment, parents can take the child to play the game of "going to kindergarten", and the role of the child is exchanged, and the parent plays the child, and the child plays the teacher, so that the child can reduce the fear of kindergarten in the game.

    With the development of children's thinking ability, children have become interested in mazes and board games, we can provide parents with a variety of maze samples and a variety of chess names and play, and strive to achieve home co-education, and promote the improvement of children's game level.

    3. Guide parents to cooperate with children to "act" good games.

    Play is an important part of children's life, an external manifestation of children's inner nature, and a natural activity that conforms to children's nature. It can be said that children's play is everywhere and all the time. For example, when going to the park to play, the child will pick up a branch to make a needle and ask for an injection for the parent.

    For another example, after the fairy tale drama "Cinderella", the young children are attracted by the beautiful scene, and they want to play Cinderella and hope that their father will play the prince, and then the father must support and cooperate with the child. In the space of performing games, children break the shackles of real life, they play the characters in the game, and they carry out activities from their perspective, deepening their understanding of the world and improving their skills in the game.

    Only a child with a game can be called a real childhood, and only a child who grows up in a game life can be a child who is physically and mentally healthy. Therefore, schools should fully tap the potential of play in cultivating children's personality and creativity, and strive to help parents establish a correct view of play, so that play can truly become a basic activity for children, and promote children's comprehensive and harmonious development.

  5. Anonymous users2024-02-08

    Parents' perception of games: Most parents don't know about games at all, they just know that playing games is a waste of time, but they can make their children happy.

    For example, in a hot pot restaurant, when adults are talking and pointing at the dinner table, many children can get acquiescence and indulgence, and play mobile phones and games in groups holding mobile phones in the hall.

    It is a pity that there are many teenagers who still do not have the right to own and play with their own digital products, and even have little access to computers and big games. In my opinion, children over the age of 10, in addition to those popular mobile games, should also be exposed to some well-made and well-known stand-alone games.

    For adolescent children, the "ban" imposed by parents on mobile phones and games is to restrict and restrict their right to rest and entertainment. So, as long as parents, teachers and schools are strictly controlled, will children "say goodbye to mobile phones"? Hardly possible.

    If you want to nurture children who are agile and tech-savvy, you need to give them more exposure to digital products. Many parents don't like and don't allow their children to play games, and this notion is wrong from the start.

    From the perspective of education and psychology, "the ability to process information and then give feedback and processing in time" is actually the core content of a person's cognitive function, and a variety of games that can be trained and improved, there is a lot of data that can show that it is indeed an excellent tool to improve children's reaction speed, communication ability and IQ and emotional intelligence.

  6. Anonymous users2024-02-07

    Interactive games with educational significance include ants moving beans, sticking noses, and two-person three-legged games.

    1. Ants moving beans: Ask children to form a group of three or three and dress up as ants. (The first toddler stands with his hands making tentacles.) Clause.

    2. The third child bends down and hugs the waist of the child in front of him with both hands) Please walk in a group of ants, pay attention to each other's cooperation, do not fall, and do not step on others. Set a certain distance and place some items as beans at the end point. Ask the ants to move from the start to the finish line and back again, and race to move the beans to see who can move faster.

    2. Stick the nose: Blindfold the parents' eyes, turn around three times in place, and ask the children to instruct the parents in words, and stick the nose to the exact position of the animal. Parents should blindfold the scum and not peek, and children can only use words to command.

    The format of the parent-teacher conference

    1. Form of press conference: For one or more themes of repentance, teachers mainly narrate and convey them, supplemented by parents' questions, and most of them are major announcements for the school or class. or a special lecture for students facing higher education, high school entrance examination or college entrance examination, or similar parent school lessons.

    Its purpose is to accurately and timely inform parents of the teaching situation, changes, schedules, etc. of students or schools.

    2. The form of condolence performance: usually organized by teachers, student performances, or student work demonstrations, and parent visits or appreciation. This form is mostly to increase the tripartite interaction between teachers, students and parents, and the display of students' learning achievements in a period of time is mostly arranged at the end of the semester or before important festivals.

    The main purpose is to show parents the learning results of the students and enhance the closeness of the three parties.

    The above content reference: Encyclopedia - Parent-Teacher Association.

  7. Anonymous users2024-02-06

    Parent-teacher games can lead to better communication and interaction between parents and children. This kind of play is generally based on educational principles, such as motivation, feedback, encouragement, etc., so that parents and children can better understand each other and experience the joy of mutual support and collaboration in the game.

    The benefits of this kind of game are numerous. First of all, it helps children to learn and develop better because this kind of game is designed with educational purposes in mind. Secondly, it helps parents get to know their children better and build a deeper relationship with them in the game.

    Finally, this kind of game can improve the interaction and communication between families, making the family more harmonious and happy.

    However, there are also some caveats to this kind of game. First of all, the content of the game must be age-appropriate, not too obscure, and not too simple and banal. Secondly, the purpose of the game and the educational principles must be clear and unambiguous, not vague or too abstract.

    Finally, the timing and frequency of games must be appropriate, and should not take up too much of the child's time or be too frequent, otherwise it will affect the child's normal learning and growth.

    In conclusion, parent-teacher educational games are a very good way to interact with families and help them communicate and understand better between parents and children, while also promoting children's learning and development. However, you need to pay attention to the content, purpose, and timing of the game in order to really play the role of this game.

  8. Anonymous users2024-02-05

    The educational games of the parent-teacher meeting are: 1. It rains.

    Game intent: Relax the game, and the parent-teacher meeting will start with a lively atmosphere.

    Rules of the game: Parents listen to my command, when I say light rain, pat my shoulder, relax my shoulder: when I say moderate rain, clap my hands, relax my hands; When I say heavy rain, pat my legs and relax them, and when I say heavy rain, stomp my feet and relax my feet.

    Precautions: At the beginning, you can ask for it in order, at a slower pace: light rain, moderate rain, heavy rain, heavy rain, when parents are familiar with various parts of the body, teachers can break the order or speed up the pace, and finally at the end you can say:

    Moderate rain, continued moderate rain, continuous moderate rain, and moderate rain.

    Parents have been practicing clapping) at this point, the teacher can take the game back.

    2. Be a person who is willing to applaud.

    Game intent: to stimulate parents' enthusiasm, enliven the atmosphere, and guide parents to discover their children's shining points.

    Rules of the game: (Generally, after the teacher introduces himself, or just asks, the parents will definitely give applause) Thank you for the warm applause just now.

    Speaking of "applause", I would like to ask you to take a look at the character "palm", the noble character "Shang" at the top, and what about the below? The word "hand" in the palm of the hand is Yanjian, so there are stuffy pants people who say, people who are happy to applaud are noble people, so next I want to ask everyone to applaud and experience being a noble person.

  9. Anonymous users2024-02-04

    Educational games for parent-teacher meetings include rain, front-line combat, hunger, rear support, psychological experience, role-playing, and strong winds.

    1. It's raining. Rules of the game: Parents listen to the teacher's command, when the teacher says light rain, pat the shoulder, relax the shoulder; When the teacher says it is raining, clap your hands and relax them; When the teacher says it's raining heavily, pat your legs and relax them; When the teacher says heavy rain, stomp your feet and relax your feet.

    2. Forward combat and rear support.

    Rules of the game: Parents are divided into two teams, each team designates a captain, the captain shouts: "Fight ahead", and all the players of the two teams say together

    Rear support. At this point, the teacher can give the command, for example, "Three shoes."

    The players have to quickly hand the captain 3 shoes, which pair is faster and which pair gets a point.

    3. Psychological experience.

    Rules of the game: The teacher says to the parents, "Now let's play a game."

    You are not allowed to say 'tiger', but if you say 'tiger', you will become 'tiger'. After the teacher finished speaking, he asked the parents, "What are the two words that are on your mind the most now?" "Please tell the truth.

    4. Role-playing.

    Rules of the game: One group of parents is blindfolded and plays the role of a blind person, and the other group of parents plays the role of a kind person who supports them. Under the guidance of the teacher, one by one, they walked through a section of the road with stairs.

    5. Strong winds.

    Rules of the game: Wrap chairs in a circle with one less number of chairs than the number of people. Except for the ghost who searched with rotten keys, the rest of the people sat in different chairs. Each chair is limited to one person.

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