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Mending the knife is the most basic quality of a dotaer, and now you ask the fire girl how to mend the knife, I will only talk about my own views on the fire girl.
The basic attack of the fire girl is considered high, but the attack action is relatively slow, therefore, it is very important to calculate the blood volume of the creep in advance
1. The speed at which your own creeps hit the opposing creeps.
2. The timing of the enemy's attack on the lane hero.
The first one, just the most basic, if there is no one on the opposite side of the line with you, then it is very easy to mend the knife, if someone is on the line with you. It's the second one.,Many people seem to be a little anxious when replenishing the troops.,The blood volume of the small soldier needs two or even three hits to start replenishing when a dies.。 At this time, you must grasp the timing of the enemy hero's first attack, and when you see him make up for the creep, you immediately follow the attack, and you will take it properly
Let's talk about the fire girl's strategy against different heroes.
1. If it is remote, the most typical is to go to the middle, egShadow Demon,Many people like to use SF to go to the middle.,If you don't suppress SF in front.,His soul is getting more and more.,The attack is getting higher and higher.,There's basically nothing to do with you in the back.,So,In front,Pay attention to grab his replenishment.,Whether it's positive or counter-supplement.,Don't hesitate to grab the skill.,If it's really his level high.,Can't press it.,Then you have to wait for your teammates to come and swim away.。
2. If it's melee, it's typical, egBlood Demon, the capital of Blood Demon, largely comes from his killing soldiers, and he is a close combat, fast shot, high attack, if you don't cripple him in front, then there is nothing to do with you behind. For the Blood Demon, you have to keep pointing him at the beginning, even if there are soldiers to replenish him, you must spare no effort to point him, and you must grasp the timing of him to come up to replenish the troops, and take advantage of the stun of the fire girl.
Prevent him from replenishing his troops and recovering blood, and when he is disabled and has no supplies, he will not dare to come up
The above are all about the initial line replenishment.,To make full use of the stun and D skills of the fire girl.,D skill CD time is short.,Considerable damage.,Long casting distance.,It's a magic skill that consumes blood in the middle of the army.,Make a strong skill to collect troops.,It's okay to leave a two-company magic without a big move.,There's a big move to leave three consecutive magic to catch people.
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It's not simple.,Calculate the trajectory.,It's easy to make up for it with S Mending Knife or shaking it left and right.,Because her animation effect and damage effect are the same.,It's good to have more contact.,I've practiced Mending Knife.,Practice it specifically.,You will find that it's very effective when you play.。
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First of all, the base of the fire girl is still quite high, and the more you practice, you will have a feel, go in detail to see the fire girl's spell before shaking, if you really want to practice the fire girl well, the fire girl is best suppressed online, and when the other party can't come up, predict the move to pick up the t, and cooperate with the 3 skills to beat the opposite side. Personal understanding, I hope it can help you.
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You see, the great gods all use the right button + S key to make up the knife.
A is used only for denying
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Use the S key more, and if you can't do it, use a skill to replenish the troops.
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It's good to see a bloodless a.
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I'll mention one of the stupidest methods, it's the coolest to use skills to make up for the knife with the soul ring, quack quack!
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Walking is still assisted, walking can be out of the bottle, and the back out of the prosthetic leg. Then out of the jumping knife, blowing wind and a account, after the situation out of the sheep knife or other, auxiliary out of the secret shoes, blowing, a account, as for the point, t is not good, it is recommended that the main d, deputy t, learn a level passive, there is a big increase.
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t to predict, because there is a 1-second starting action.
If you just play, you will be the first to come out of the vanguard to ensure survival.
After the level is high, it will be bottle shoes - tantric method - jumping knife - blue battle - sheep knife.
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If you play IMBA, I can tell you how to load.
Remotely recommend Witch Doctor, Windranger, Phoenix. Melee is Big Tree, Bloodseeker or something. Check those heroes with long-range high-attack, it's easy to replenish the knife, and melee is easier to replenish than the ranged but will be suppressed by the range.
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Yes, lz I'll help you answer Everything except ls is misunderstood, but the mending axe is a magic orb, but it belongs to the lowest magic orb and can be covered by all the orbs It means that as long as you have a mending orb in addition to the mending axe, then the mending axe will be invalid Hehe...
Hit the creep when it's full of blood to see how much health you've hit, and then when the opponent's HP is less than you can hit, hit it or when you're in the lane with melee and the creep is red and the enemy runs here, you can hit it first.
Mages like this generally need to pay attention to positioning against power-type heroes. If the level is relatively high, your Fire Girl passive skills are actually very powerful. Steps: >>>More