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Mages like this generally need to pay attention to positioning against power-type heroes. If the level is relatively high, your Fire Girl passive skills are actually very powerful. Steps:
The fire girl first T the TF from the side or back, and then A twice, and then pay attention to the move to avoid the hook of the TF (before standing still so that the TF thinks it can hook you, and leave the previous position immediately after the vertigo), remember not to go in a straight line, even for this TF, and don't let him get close to the R, and then give him a D in the wandering, and then A twice, and then give the ultimate, the order of putting skills is generally like this, if the TF is not dead, follow him and continue to prepare T him, because the CD of T and D are relatively fast. You still have to pay attention to positioning, after you learn the passive skills, the attack speed and movement speed will be very imar, to make good use of it, you can fly other people's kites like VIP. Of course, solo is not the same as playing gank, and there are many other situations, if you eat a rapid f, basically tf will die, if you control it a little better.
If you're rich, you can choose some control equipment, such as a sheep knife, a wind staff, an aster, or a jumping knife, if you have a refresh, it's basically impossible for someone to be immortal, provided you play money quickly.
In short, it's better to practice on your own, practice makes perfect. Like Ryan, Fire Maiden is a very strong burst and ganker, as long as your level and equipment are not much worse than those of the other side, at least comparable.
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Leave your light strike array this skill, the butcher hooks you, you t him, don't give him a chance to bite you. The fire girl is mainly a few more crispy heroes, so that there is one less person on the opposite side, and you can't beat you. Some heroes are too meaty, so they are not easy to kill.
Like a butcher, like just been. Just don't kill them.
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Is it solo?
No matter what, if you come up at the first level, you will consume more blood, use more skills, and try to knock out his supplies, and the fire girl's early magic is still relatively sufficient. The chance of a single kill is very small, after all, he is a power hero, and he will not be too wasteful if he has less blood, he will only rub experience in the back and find a chance hook. All you can do is suppress in experience and money.
And then I want to say, what is the use of thy arod? A little more damage from the ultimate? If you really want to kill the butcher, you have to rely on the blazing soul, and it is recommended to hide the knife first to make it easier to cut in.
Then you can choose the Hammer Ice Eye, but the synthesis is not smooth. In short, it's hard to kill alone by magic.
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If you are in solo, you can use d to consume blood The lamp has a tendency to come up to make up for the knife, so he quickly gets out of the bottle and waits until the blood volume is about the same, and the fire girl should pay attention to the movement The representative hero of the skill flow.
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Out of a Lincoln, the attack and the assassination cannon are not undead! In the early stage, you can push and push, remember to add one level to the main one, two and three on the line, and there is a big increase, and the speed is out of the shoes! Pay attention to the position to dodge the hook.
What is the butcher most afraid of? Eye! If he dares to come, he will recruit his teammates to kill him!
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First out of a hidden knife, escape, sneak attack is very useful, but pay attention to the other party's eyes, powder or gems, and then the law attack to kill you can not die You can play the late stage, three skills plus a point attack speed is very good 13, out of bkb, and then add the equipment of attack speed, should be able to beat the butcher.
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If you don't drop a second at a time, you need to have enough survivability, pushing, jumping, wind, and that. Or out of the meat to pretend to play the dps route.,Cannons vampire assault dota is a deep game.,It mainly depends on your understanding of the game.。
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I don't think it's necessary to pursue the fire girl to kill the butcher alone.,The butcher is originally rough and thick-skinned.,Acting as a meat shield in the later stage.,You can try to cooperate with your teammates to kill him.,Dota is originally a team game.。 Fire girls generally play magic output, and it is not easy to kill anyone on the other side after challenging the turban, not to mention that the butcher killed other people's strength, and there was a lot of blood, and there was a challenge.
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First of all, there must be a bkb, and then there are auxiliary people, and then they jump back to push and push, and there is a blue cane, so they can kill.
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You need to be blue enough to avoid one-on-one confrontation with the butcher, and it is better to catch him in the jungle, or yellow or red blood, and go with Mofa.
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It's impossible to fight one-on-one, the fire girl is biased, and the outbreak is okay, but in the later stage, you still have to rely on the attack speed supported by the blazing soul.
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Out of the void spirit, plus a red rod, whoever he is, he will die.
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Eh, it's so hard for the fire girl to play tf, just like Lion plays tf, it's impossible to go head-to-head, it's too difficult.
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Fire Girl can turn dps to kill him in the later stage.
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Fly kites with teammates or mobs.
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There's nothing to play Each hero operates on his own Don't listen to other people's nonsense Just refer to a little bit of how most people outfit me I'm going to play for the rest of my life Dryland Sacred Cow - -
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t to predict, because there is a 1-second starting action.
If you just play, you will be the first to come out of the vanguard to ensure survival.
After the level is high, it will be bottle shoes - tantric method - jumping knife - blue battle - sheep knife.
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If you play IMBA, I can tell you how to load.
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Fire Girl in the single attention is to use d to replenish the soldier and consume the opposite side of the blood, D consumes little blue, and the early damage is also good, although the fire girl has a little bit of a ballistic, but the range is very long, you can use this to point people, when the opposite side of the blood is consumed is relatively small, see the timing of his mending the knife, for example, you have a soldier who is dying, then he will think about making up for this soldier, you can t hold the opponent, all the time A, the last D to take away, if there are teammates to cooperate with you to kill it will be simpler, the Fire Girl's t front swing is longer, And 1J is the same as 4J stun time, but the damage has increased, so +1J in the early stage is enough.
In the case of the butcher, the early stage of the mid-laner is to pay attention to the knife. Can rub one is one.,Generally speaking, a ranged hero at the same level as you.,The butcher will basically be pressed.,If you come out immediately.,Go out with gloves.,The opposite side is a melee hero.,1J can fight with the opposite side.,Basically no one can fight.,So you can be very comfortable making up for the first wave of soldiers.,The important thing for the butcher is to make a bottle as soon as possible.,At the same time,3J and 5J are both a flashpoint.,In the case that the opposite position is not very good, you can try to hook under the tower.,Use the defense tower and your own output to kill the opposite side., When you want to hook, it's the same as the fire girl.,Look at the rhythm of the opposite side to make up the knife.,It's easier to hook the opposite side.,At the same time, don't underestimate the damage of the creep in the early stage.,It's still more painful for the creep to hit people.,After having a shoe bottle and j, you can consider gank.,Try not to occupy the line to play money.,A butcher who never knows your movements on the opposite side is a good butcher.,It will give the opposite side a sense of pressure.,So that they don't dare to make up the knife at will., Don't come out of the vanguard shield if you equip it.,The butcher has a lot of blood., Challenges are generally acceptable (unless the opposite side is physically comfortable) and can greatly increase the Butcher's survivability.
Write wherever you want, almost write so much first, and if there is anything you don't understand, you can continue to ask.
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Butchers need experience to suppress, and generally go in the early stage, and when they reach level six, they can put a bottle of runes in a bottle, and they can gank everywhere. Challenge the urn in the early stage. Later, turn the flute and hold a dragon's heart, and the A account is almost over.
When the fire girl is at the first level, pay attention to the first level of T to cooperate with teammates, you can get out of the bottle, jump the knife to catch people, and push and push to save your life. In the later stage, sheep knives, ice armor, and red rods can all be released.
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The main thing in the mid laner is nothing more than suppressing the opposing hero and bringing up the rhythm of your own side.
As for the band rhythm, there is also time-sharing gank suppression, push pressing, and so on.
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Fire heroine d deputy t does not add passive and has a big point.,When hitting people, pay attention not to use the middle T of t.,Use the edge.,Then big and then D.,It's good to be able to release it when the fire girl group is generally in the fire girl.,There will also be a route out of the bkb by passive output.,It's best to have eyes when you're in the single.,If you don't have it, you have to pay more attention to the small map.,Try not to enter the tower (yourself),More counter-compensation,Control the line of soldiers on your own high ground,This reduces the probability of being gank and will not happen Miss situation., Try not to cross the river easily. Fire Girl goes out: Eat trees, J, 3 branches speed bottles, in the middle of the more smooth can be out of the big root, A account, tantric shoes (the new version seems to be called arcane shoes), against the wind can out of the green tent, Macon, tantric shoes.
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Let's talk about the butcher, the butcher is generally in the single, 603 goes out to buy chickens by himself is a big medicine, a group eats trees, 4 branches. Level 1 to learn r, you can open r to make up the knife or consume blood. Main T, Secondary R.
If you play melee in the middle single, you can use R to drain health, and finally shoot T to kill. If you are remote, open R first, find the angle T, and chase the burn. If the opposite skill is more powerful, you can't fight hard.
For example, if both people are full of blood, you may be directly knocked out by C, and then chased to death. After level 6-7, start to walk, level 7 is better, and the hook is longer. To the side of the road to get a view of the card, not to be seen by the other side.
Seize a good opportunity, R+T+D, and kill it directly. If you can control the stealth and haste charm, you can turn on R and walk in front of the opposite hero to bite it, and shift+t will be dropped in the last second. The butcher generally pushes and pushes, flutes, phases, dragon cores, and a tent.
In the later stage, the group butcher mainly acts as the first hand, and the first hand can hook people, and everyone sets fire and drops one in seconds. Then 4v5.
The mid-laner mainly pays attention to the side walk, control, suppress the opposite mid-laner hero, play an advantage, and drive the rhythm of the whole game.
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Fire Girl T D 2 Company It's best to cooperate with some heroes like Sven SK ...It's okay because the Fire Girl's t has a delay, so it will be more stable to cooperate with them If the Fire Girl is outfit, you can go to the Internet to find it in detail, and the Fire Girl is very powerful and can be used on remnant blood heroes or some brittle heroes.
That's how I usually play, you can refer to it.
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Pay attention to whether the hero on the opposite side is aimed at Pay attention to the river to always pay attention to whether there is someone in the middle of the river It is very important to make up the knife in the early and middle stages Bring up the rhythm in the early and middle stages Catch more people Try to focus the other party's attention on you Let your family's dps play money.
tf When you mend the knife, it is recommended that you can open r If you have money, you must buy a magic bottle eye You must control f to Then it is gank with rhythm.
After that, you can write what the team is pretending to be, and the meat outfit must be right.
Lina, when you make up the knife, you have to control the interval when you shoot The main upgrade T or D is okay, and it is best to upgrade to one level E
Cooperate with teammates everywhere gank with rhythm.
In a word, multi-gank to DPS reduces the pressure to play money.
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Fire Girl pays attention to judging the opponent's movement position, and constantly uses T to suppress the opponent, strong gank in the mid-term, and a very powerful high burst and first hand control in the late team battle after the secret method of jumping the knife.
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Usually 5v5 words Sand King poke the fire girl, point to the floor and poke the back and then speed the ultimate, you must poke the back of the fire girl, otherwise the fire girl can t get to, poke the back of the fire girl's stun + turn + raise your hand + cast delay should be enough for you to release the ultimate. If the level difference is too much, the fire girl is estimated to be able to meet in seconds. . .