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Look at your position.,You're 1600.,Say it, you can understand.,I'm the main AP.,So it may be messy about the method.。
1 jungler, kass is a melee mage, or spell injury immunity is high, so the middle lane will sometimes fight very fiercely, before the sixth level, it would be good to focus on the middle lane, and then, kass in the buff battle, it is basically about 7 minutes, his role will not be very strong, so you can consider calling yourself in the single to grab the blue buff, which will also play a certain limiting role.
2 in the single,There are three solutions,1,Choose AD class in the single,Explode him,Second,Choose the later stage of the development class,Three,Gank's fiercer than him,1Jius to ** play an advantage,If you choose a male knife,Pan Zong,Blind,Crow,It's easy to beat kass,Two,Vampire,Wandering,Mo Ganna,It's good to team battles,Playing an advantage in team battles,Three,Widows。。。
3 on the list, the battle of kass has nothing to do with you at all, just plug in your eyes, don't be caught by kass and snowball once.
4 auxiliary, the lower road eye position is done, kass lower road gank is just two roads, the eye of the river is generally shared in the single, then what you want to insert, is the blue buff eye, and the bottom road triangle grass eye, if it is purple, it is a small dragon eye, and the lower road grass eye.
5adc, early mercury, vampire suit, team battle position a little back, wait for him to catch you, turn back the mercury to ignite, silence, slow down, and then fight with him, wait for support, if you are afraid, there is no output during the run, so you will definitely be caught to death, it is better to turn back to A, after all, in your battle formation, your people come back relatively quickly.
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Cassadine is weak before level 6 and can be said to be quite weak.
As for the way to deal with it, it is the best way to do a good job of eye position, and there is the existence of Casa top, the eye position can not be too close, try to insert it in the river, if the eye is too close, even if you have seen Cassadine, but everything is too late.
In the early stage, I called the jungler dad to come and squat him, and Cassadine didn't escape before level 6, so he caught him a few more times. That's it
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If you're afraid of going to gank on the other side, then you're an iron man! See how he goes. And it's very difficult to make up for the knife under the Cassadine Tower!
After level 6, he has the capital to gank, to do the eye to do the opposite side of the gang of 4 and the small grass pile in the middle of the river, basically he has no chance to go to gank, if he wants to disappear from the back of his house, you can also decisively go to support, even if there is a blue buff in the early stage, it is still not enough, to get out of time, at least two people have to have Cassadine in hand to have that money, so you go to support after he goes to gank in the early stage, and you can generally catch it!
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Cassadine is a god with the wind, and the headwind is a ghost, and Cassadine eats his teammates very much, and no one will resist if his teammates don't give him strength, and you will definitely die if you go in.
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Cassadine's big ones don't always be used to surprise people, and most of the ones who can play are kept. Slowly and obscenely play level 6 after the upper and lower line gank,The ultimate is used for emergency.,Don't use it easily.,So as long as the teammates are not very bad.,It's easy to stack 20 layers.,You can be unrestrained after getting out of Central Asia.,But before you don't come out, you must have a big in your hands.。
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If you know Cassadine, you should communicate with the jungler dad as soon as possible, ask him to help the middle lane more before you level 6, and let the team take you as the core, of course, the premise is that you don't cheat, don't be killed alone, and the success rate of gank in the middle lane is not very high, you have to pretend as much as possible, after you level 11 is your full-field carry, you must be low-key in the early stage, and it is the right thing to cooperate with the jungler father.
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Cassadine first came out of time, and then hourglasses, big hats, etc., to ensure that he had enough survivability and magic injuries before considering the book of killing.
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The reason for the Cassadine op: excessive mobility.
Changing the line and pressing Cassadine: This situation is too normal, in fact, in most cases, there is no need to change the line, because there are few APs that are weaker than Cassadine.
Why do you want to publish a murder book: No matter how well or badly the Cassadine is developed, no matter how hard the equipment is, it can't be used in seconds, and it is feasible to publish a murder book with the wind.
Casting of ultimate: I want to explain this, during team battles, Cassadine's ultimate's main role is to displace, adjust the position, and damage second.
Finally, I want to send a sentence, you are the master after level 6.
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Introduction: Cassadine's late game is a nightmare for everyone because of his high damage and agility in the late game. In the late stage, Cassadine's R skill can be refreshed in two seconds, and the damage of Cassadine's R skill can be accumulated in turn, and in the late stage, you can jump around in the enemy's back row casually, and enter and go freely.
In the late stage, the short CD brings continuous high burst damage to Cassadine, and after the equipment is formed in the later stage, its CD is also full to play a short burst output with a short time gap, and it can use R skills to frequently interfere with the back row for output, and has a strong ability to harvest the back row. <>
For the front row, you can't control the card, you can't keep the Cassadine, and the Cassadine damage is very high, once the Cassadine is pursued, the Cassadine may counterkill the front row when introduced to no one's place, once the front row goes far, the back row will become precarious, and the Cassadine can even kill a back pistol to carry out a series of damage blows to the back row behind the front row. <>
For the enemy mage, Cassadine's Q skill has a certain degree of silence, and has an extremely flexible displacement, it is easy to flexibly lurk around the enemy mage, and then perform Q skill silence, through a set of skills can take away the enemy mage, but the enemy mage does not have the ability to carry out a series of resistance. Therefore, apart from good vision, the enemy mage has no ability to resist Cassadine in the later game. This is why Cassadine has become a nightmare for many players in the later stage, and there is no way to limit it is the most terrifying.
Once a large number of heroes are committed to surround Cassadine, it is possible for Cassadine to wander between enemies and kill every lone hero. After the kill, Cassadine will also have the function of returning to blue, and the R skill can be released indefinitely, so it will lead to a lack of restraining ability for Cassadine. Even if a strong control hero like Grasshopper controls Cassadine, Cassadine still has a strong vitality and can resist an outbreak in a short period of time.
After a short burst, Cassadine can escape enemy encirclement through the Central Asian Hourglass and Movement, and then re-engage in a series of disturbances to enemy heroes.
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Because the damage of Cassadine in the later stage is very terrifying, especially for some crispy heroes, it is almost a nightmarish existence; Cassadine has few heroes who can restrain him well in the late game, and he has both damage and control skills, as well as escape skills, which is a very strong hero.
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As long as he develops, the damage in the later stage will be very high, and the ability to regenerate blood is also very strong, so basically no one can single him out, and he will cut the back row alone It will be very smooth, so it will cause nightmares for others.
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Because his damage in the late stage is very **, and his ability to regenerate blood is also very strong; Basically, no one can beat him alone.
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Kassatian is a sadinian, once known as the nemesis of the mage, but there are not many Cassadines who play well, and there are windworks that generally restrain Cassadine. Now talking about novices, novices playing Cassadine, it is necessary to pay attention, when it is a regular game, if you are also an AP hero opposite, he wants to consume you with skills, then you are ruthless q, and the position before level 6 is obscene, because you don't have the support of the ultimate, and the dog is not as good, so to speak. If you are disgusting, it is nothing more than r up, eq
It's supposed to be supported in other ways.,Cassadine's R has a buff effect.,High number of stacks.,High damage.,Similar to vampire's e.,But correspondingly,Ant laughs and consumes blue is also relatively high.,Cassadine is the king of harvesting residual blood.,General team battles and other opposites use the control skills you go in again.,Otherwise, once you're controlled.,Even seconds,You can have a black and white screen.。 Therefore, it is very important to cut in, for the first time, I choose to be out of time, and then out of a goddess's tears, back to the blue. Hat stack damage,If you have confidence in your own operation,Of course, you have to kill the book.,There's also the abyss.,Because you're generally r to other people's faces.,By the way,When you're a novice player of Cassadine.,It's best not to use smart spellcasting for e-skills.。
The tears of the goddess finally come out of the Seraph. That's what the basic build is. About the advanced,I don't say much.,Look at some masters' **.,To experience the gap between yourself and them.,Generally don't have any thoughts about the opponent before level 6.,Peace of mind to make up for the knife.,Peace of mind development.,It's a creation to be able to spend 12 minutes naked time.。
After level 6, it's time for you to be strong. Hope it helps, hope.
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