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The self-explosion of the flame enhancement, the rainstorm pear blossom of the Styx doll is ineffective against the mercenary, so let the mercenary fight with confidence.
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Blasting corpses require high material resistance and fire resistance.
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All three are of the same difficulty.
The punishment for gold is as follows:
If killed, you will lose a percentage of the gold you own, including the gold you have in your storage chest. The percentage of gold lost is related to the player's level, but does not exceed 20% of the total number of coinsFor this death penalty, you can escape by throwing your gold coins to the ground.
If you don't have enough gold with you to get the penalty, the gold in the chest will be deducted. (If this goes on repeatedly, what you were not poor will become a poor person, hehe).
The penalties for loss of equipment are as follows:
Maybe you lose your equipment, maybe you don't. If you quit the game immediately after you die, and if you re-enter the game and pick up the corpse, the item will not be lost. But you will lose money.
And if you have multiple corpses, you may lose your items. (I suggest that you quit as soon as you die, at least the items can be kept, and the money is something outside of the body haha).
There are only two kinds of death punishments, and it may be that your version will cause nothing to be seen.
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It's hard to answer this kind of question.
This woman is not famous, not an Internet celebrity. And the glasses are so big that they are so big that they can't see their faces clearly.
** Nor is it clear per se.
There's really nothing you can do.
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Boxes can be obtained in the second quest of the second scene, which can expand your item space (you can store items in 12 slots, but only occupy 4 slots on their own), and each character can only pick up one box, through which many new items can be crafted.
The property of the items in the box does not work. At the same time, the contents of the box will be identified when you identify the items.
Don't put valuables in boxes, as there are many alternative crafting formulas that will transform your items.
About the box holding of level 93:
First of all, use high-level characters to bring newcomers, in the 3 difficulties, don't complete the task of taking the box, and use the high-level other people's box when passing the level. In the third scene of Hell difficulty, upon completing the penultimate quest (which is to kill the councilors), one of the councillors will drop a level 93 smaller box. It is said that a level 93 box has a higher probability of crafting a good item.
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Just throw away the normal ones before you go.
Hell can too.
If you don't have a box on you, the council member who beats Trivank will drop the box as well.
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If you have a box, you can't drop the box, you can use the normal box in Nightmare and Hell without having to take it again.
Of course, if you're more perfectionist, you can throw the box away and go to hell act3 Trevank to kill the cripple.
The resulting box is 85lv
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Easiest class to clear 1: Ice Method.
The reason why the ice method is the easiest is because there are two monsters that must be killed on the way to clear the customs in hell, and there are two fixed ice frees, the first is the third chapter of the council lame man has an ice fist that is ice free, but fortunately, it can be blizzard through the window, and the second is the king of Cissy in the chaos shelter, repeatedly read the map to find a map of the surrounding monsters, clear the other monsters, and let the mercenaries poke them to death. Chapter 5 82 The ice free little skeleton mercenary of the second squad is gone with a casual poke, don't care. The biggest advantage of a mage is that he is born to teleport, and when he fights treasures, brushes experience, and jumps monsters, other professions can't compare with him.
The fire method and electricity method are more difficult than the ice method because they do not have the high damage of the ice method and the electric fire is more free.
Easiest class to clear 2: Pure Necromancer.
As long as the necromancer passes the normal difficulty of Duriel and the big pineapple, it is unimpeded, a profession that does not require any equipment and is very good, except that it is not born to fly and is slightly inferior to mages.
Other physical melees: Wolf, Barbarian, Martial Assassin, Double Hot Paladin.
What these melee physical professions fear the most is the attack backlash curse in the Chaos Sanctuary in Chapter 4, a curse that will immediately hit the street if it is not careful, and it is often impossible to stop multiple physical attacks like Wolf and Paladin.
Other Class Mages: Wind Virtue, Zoo Druid, Trap Assassin, Hammer Knight.
Wind Virtue has insufficient damage and a strange trajectory. The summons of the zoo druids are completely incomparable to the small skeletons of the necromancers, the damage hardness is not enough, and the assassin's trap is similar to the electric method + the corpse explosion of the necromancy, but it is very weak when it comes to electricity. The hammer knight needs to adapt to the trajectory of the hammer, and if you can't fly, it's easy to not be able to hit the monster for half a day, and you have to release it closely, and safety is also a problem, and the damage is very sufficient.
Amazon: Amazon alone, because neither the bow horse nor the standard horse is suitable for stand-alone clearance, the minimum requirement for the difficulty of the bow horse hell is the power of the wind + fortitude, otherwise you can't beat the monster at all, and you have to shoot for a long time when you encounter an ordinary monster that is 50% free, and the boss is even more worried. Standard horse is similar to the electric trap assassin.,It's just an electric mage who loses a javelin.,Thunder Fury belongs to the nuclear explosion mechanism.,The number of monsters is too demanding.,And you need specific equipment to be a little powerful.,What's the use of a single machine.,So it's not suitable for a single machine to clear the customs.。
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NEC Pure Bone Moves are also OK Skull Sea + Domination Skeleton Fill Up Use Bug Shoes to Move **After fixing the bug with Leorick, you can also go Curse Plus Bone Move.
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Necromancy. Summoning. There are many assistants. Don't play Diablo 2 now. Torchlight. The Torchlight is also almost out of 2. Super good. Next year it's dark out of 3. Diablo II is long outdated. ok?Thank you for adopting.
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It's no problem to add points correctly Pure summoned skeletons Domination Stone Demon Full One Resistance Cursed Resistance Reduces Resistance Damage Deepening Weakening Corpse Explosion Point Just Think It's Appropriate Other Equipment Can Support Level 5 Mercenaries Choose Basically, It's No Problem to World Stone Pay attention to weakening the Stone Demon on the strongest target He will be very slow.
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Necromancer, be patient in your fight. It should be said that Skeleton Man + Clay Stone Demon is the best choice, and you should also point damage amplification and aging. This pure trick has to be consumed slowly.
It's just a drain, the super big pineapple can't be beaten at all, it really can't be beaten. The skeleton man is gone with a ring of fire. Don't hit Super DC
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It doesn't seem that difficult.
I'm also practicing pure summoning.
I ran several times and the corpse passed.
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I haven't seen much difficulty in passing the expert-level hell with garbage, be patient and grind slowly, NEC says it's hard to fight, how to mix other professions.
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Fly directly over and encounter the ice resistance task monster one by one to usher in the killing with the required skill electrostatic field to fight in the mercenary.
However, mages are generally dual-lineed, and single-lineed, and difficult to mix.
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Take a congregating **.
And major in a certain element, other elements or a little bit, I suggest.
As for brushing.
Take runes with a high drop rate.
This one is not difficult to brush.
Don't take up the grid.