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The tinker is the richest, and he has flying shoes to brush up on the whole picture.
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If you have money or not, you can't look at heroes, you should look at personal skills, I think if you want to be rich, you have to practice the heroes like the farm type and the later knife is more important!! Look at the minimap to see if anyone is coming to catch you, and try to die as little as possible. Like playing support, go and wander, gank the enemy's late stage, take the head, rub the assist, don't be the early money to come quickly.
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The richest and most moneyless hero is the Shadow Demon He is good at swiping money It can be said that there is a lot of money But he generally wants to become a powerful late-stage player, and he must have a lot of money and equipment to ensure the advantage of equipment! It can be said that money is the most important thing for the Shadow Devil, so the Shadow Demon is in dire need of money hehe
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When the tortured soul is blue enough, is it slower to make money than the shadow demon?
Is the shadow pressure recovery time as good as the tormented soul?
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As long as you are super god, any hero has money, a head is still 500+, and every extra kill adds 50, once I had a head of 800+, and the opposite side retreated directly.
No money, you die once in 3 minutes, it's strange if you have money, you just saved up 500 yuan, but you died, there are not many people who have fallen, and there are hundreds of dollars more on the other side, and you have eyes and experience.
Having said that, mages are quick to brush money, especially for heroes with facial injuries, and the money is full in the later stage, after all, the blood is thin, and they have to go to A to fight for money, and there is no damage output skills, all counting on A. As soon as you encounter a strong press, buy a shoe after 10 minutes.
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Tinkering is the richest, and the least expensive depends on the situation.
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The view on the second floor is not quite correct.
The growth of the fawn is low, but whether he is money in the eyes of others depends on whether the person who operates the hero plays well.
I think it should be.
The heroes of the support class are the least rich, and they are full of chickens and eyes, so that the mending knife makes people's heads.
Late-game Farm heroes are the richest.
Gank heroes with more heads are also richer.
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Shadow Demon Light Magic, Alchemist, Doomsday is the richest.
There is no such thing as the most unrich hero. As long as you want to play money to make up for the knife good. Any hero can be rich.
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Those who have strong AOE spells (Light Method, Death Prophet, etc.), have a good mending trajectory (muskets, etc.), have a high starting attack (Old Tree, etc.), or have a strong gank ability to kill people (Gods, Butchers, etc.).
This kind of hero naturally has a lot of money.
On the other hand, those with poor paths (goblins, etc.), or those with low initial attack power (Geodiviner, Shadow Fiend), are weaker in the early stage, because they are the main targets of gank (trolls, black bows, etc.).
Of course, what I said is a personal opinion, please forgive me if there is any deviation.
In the final analysis, it is the kung fu of mending the knife by yourself and the correct analysis of the battle situation, as well as the obscene mentality = 3=
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It can be summed up from watching the game of the great gods. Those who have money are right. No money is VS. He does everything. I often see a shoe, a magic bottle and a magic wand. A few thin bands are gone, vs, he packs everything. Sacrificing oneself for the sake of later life is frequent.
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I think that Tiger King's 3 skills are very profitable in the early stage, and I ran to the opponent's line to intercept the troops and was in the jungle. Basically, the Vanguard Shield will be coming out soon! Don't you have any money, Ice Girl. In regular competitions, she is responsible for eye insertion (expensive) and auxiliary (easy to die).Poor.
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The richest Doomsday swallows a small soldier for 100 pieces, attacks high, and the knife is easy to make.
The most moneyless fawn ultra-low strength growth In the eyes of others, he is money.
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Whether there is money or not depends not on heroes, but on oneself.
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The richest is alchemy and doomsday、、、 the least rich is ATM、、、==
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First chen
As long as you call the little brother, you can also bring your own blood.
Second Phoenix. After changing eggs, all equipment is floating clouds, and when you don't change eggs, you burn people far away with r f and a d to escape without equipment It's not terrible.
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To be honest, there is no such thing as money as dung, and to play dota well, it is recommended not to play the support they say.
It is not recommended to play the late stage directly to play the high burst one, and the teammates will spray the middle and early stage is the best.
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Seeing this question, Bomberman crossed my mind.
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Support heroes, ice girls, elves or something.
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Light method, Bomberman held vs smiled wryly.
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Lao Niu is the main controller, as long as the knife jumps and supports the blue, it will close the road, and there is no god costume in the later stage, and his teammates will not say anything After all, he is just letting go of control, and after playing the group, it will be useless after he finishes playing the ravines and echo strikes.
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Light method, the disadvantage road is far away to put the shock wave, the money comes very fast, and the full-level shock wave field area is full of brushes,
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Bounty level 6 to learn a big move, mark one to kill one. The money came very quickly.
I recommend the monkeys.
The main ascension of the first and second skills until they are fully assigned. >>>More
SP is an individual who is randomly assigned to a guard or an act of God so that you can avoid a black shop.
。= One of the zombies seems to be about the same as the butcher >>>More
60 is really not enough. It's too little, not to mention the peak team battle. Normally, less than 2 operations per second. You can imagine the extent of this knife.
It depends on the RP.
First of all, your teammates must be on you (desperately A, because the aggro shift can only occur between the tower's attacks, so you have to constantly try to shift the aggro to the time of the card) and you are in the tower's attack range, so that it is possible to reduce his aggro and transfer the damage to you (the difference between you and not a tower is only in the aggro value, A's own people can reduce their aggro to a hate value second only to the aggro value of the courier, the stick and the rook, as long as you enter the range is larger than that). >>>More