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dnf since entering the 95 version, the plan has suppressed the black business, the studio several times, at the same time, ordinary brick players have also been affected, the income of moving bricks has declined sharply, to be honest, there are not many players who still insist on moving bricks. For players who still insist on playing the game, their gold coin spending mainly comes from two places: first, Luke's group stroke, which produces Luke cards stably; The second is the otherworldly brush, equipment decomposition materials, and gold condensation; However, in the level 100 version, the map has been reworked, and Luke and the Atlas have been revamped or removed
1) Luke's group book was deleted, and like Antun, it became a weekly map, challenging each character twice a week, and at the same time, the store deleted the option of exchanging materials for dark cards, and only retained the exchange and upgrade functions of equipment; There shouldn't be anyone willing to fight Luke anymore, if the national uniform retains the light card exchange, it will become a brick-moving paradise for multiple parties, and a single brush will not wait for anyone. However, in the Vortex Regiment, a legendary embryo card exchange has been added. <>
2) Otherworldly map deletion, the otherworldly equipment that has been popular in several versions has completely withdrawn from the historical stage, and after the map is deleted, players will have no map to touch gold and condense; However, now that the plan is to send away the scarlet letter, it should not have a big impact. <>
The old one doesn't go, the new one doesn't come, the level 100 version, specially designed for players to "move brick map", two copies of Storm Voyage and Ruby's Curse, produce gold coins and materials; However, the difficulty is higher, and it is said that you have to go beyond the realm to move fast, and the map monsters are random, and even a few "knight monsters" of the ancient map "ruins" have joined it, so you should want to put an end to the plug-in! Judging from the current income from moving bricks, the income of the full fatigue storm route is 2 million gold coins, and the income of a round of Ruby's curse is about 10 million, but the requirements for equipment are extremely high. <>
Conclusion: Xiu'er wants to say, the difficulty is high, the threshold is high, are there still players to move, isn't it fragrant to move bricks for 15 minutes?
I am a player show, pay attention to the dnf player show, the abyss flashes non-stop, and the team gold medal continues.
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I think it's a pity, especially for those who move bricks, it's a huge blow.
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I think this is what every game company has to go through, because the genuine version is the channel for the company to make money.
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It's normal. With the update of the game version, some popular locations, heroes, etc. will be adjusted, so it's good to follow the version.
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After the level 100 version is opened, two new gold-brushing copies were born out of thin air, Storm Voyage and Ruby Curse, as far as the current situation is concerned, a fatigue can easily produce more than 2 million gold coins, and Ruby Curse can even produce 1000w gold coins, which is regarded as the 100-level version of the brick-moving holy land, however, these two copies have extremely high requirements for the character's equipment, and they must be the large number of normal players and the small trumpet that is well built, so that they can easily clear the customs, and they want to rely on studio character equipment such as fake purple to clear the customs, It's tantamount to a fool's dream.
Wrapping up
The DNF economic system has been revised, the old version of the brick-moving holy land has collapsed, and the studio has no way out, what do you think, welcome to share.
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Oh, only the civilian apocalypse, the ** studio will be apocalyptic.
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The end of the DNF studio, the collapse of the brick-moving holy land, and the less than 1000 gold coins for customs clearance, this is also a big mistake in the game, and I don't think it's interesting to play.
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In fact, it also shows that the popularity of this game is rising, after all, it has always been the hottest in lol before, but now there is an influx of gamers that causes the system to crash, which is gratifying.
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The emergence of this kind of problem can only indicate that the strategy of the game planner has changed, and there is no special reason, and playing the game is just another way to fight wits and courage with the planner.
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In fact, I think that the end of DNF Studio, the collapse of the brick-moving holy land, and the less than 1000 gold coins for customs clearance, are actually very bad for many gamers, and will lower their sense of game experience.
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<> DNF that accompanies us has also experienced more than 9 years of time, the glory of the initial opening of the service to the loneliness of the middle and then to the reappearance of the rivers and lakes now, it has always been our youth, along the way, we have also experienced countless revisions, countless changes to the map, now, let's take a look at what were the former brick-moving holy places.
True Boar - Filthy Blood. At the beginning, the wild boar set was popular, and the filthy blood was expensive, and many bigwigs were full of materials or ST into the map to brush materials, and civilian players couldn't get by at all at the beginning.
Young Ice Dragon - Solid Gold Coins, Cards. In the past, there were more than 4w pure gold coins in this picture, and the card ice strength was also very expensive, although it was less, and the emphasis was on pure gold coins.
** Hole - Subclass Breakdown. At the beginning, when the superiors were very expensive, many players would move here in exchange for lord powder to decompose the superiors and sell them, and the income was also considerable.
Land of Steel - Data Chips. At the beginning of the map, the achievement task needs to use the data chip, the output is small, and the first is expensive.
Temporal Rift - Random powder. This picture depends on character, and those who are lucky will come out of the frost and cold.
Antoun. Dog's eyes. It's a pig farm, and a lot of it is a place where the small ones raise the big ones.
Finally, there is the most popular Grundy Magic Brake right now. Stone.
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Look at the data chip in your area**.
If you are tall, you can move the Nightmare Iron Arm.
There is also the option to move Nightmare Grandi.
Nightmare Grandi's efficiency is the fastest, a tube of fatigue down, gold coins plus materials can be sold for money, about 150w.
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These two maps have to be portals.,It's not less.,In fact, there's no need to say it.,You just need to hit the whole map and you'll know it's in**.。
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Chapter 33 The hands and feet are small, the lips and tongues are small, and all kinds of big promises are tart, and the 34th episode is in love, because of the emotional sister, and the wrong brother is persuaded by mistake.
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It's generally a city of steel.,Because this figure boss is the simplest basic station pile output, the explosion rate is not low.,On average, you can brush 90 120w gold coins when you're tired of 156.。
If you feel that you have a good character or have a foundation, you can choose to brush the ruins, and you have to explode a legendary embryo to 1800 2200w+
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One of the large ones can move the space-time stone, 80 ** stable per day, and the beans can be brought out by the way is the key to the space-time group, ** is not bad. However, there is only one character in one account, and 80 can be sold.
The other 85 characters are still only Grundy, but the ** has dropped a lot recently, so it is recommended that the large number go to move the space-time stone.
Trumpets can carry the queen's emblem, any 40-60 copies are out, and the explosion rate of those in the gate of time and space is relatively high.
There are also all kinds of special powder, and you can also go there to see where they burst.
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First option: Continue to the Liver Grandi Power Plant.
Second option: Otherworldly Ancient Merge Edition Touching Gold, no fatigue points are required after the revision, and each character has two special rewards for bone dragons every week.
Third Option: Decisive Battle of Mount Hartl and the Scarlet Line.
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It depends on how well you build your gear. If you have a holy relic, you will go to Grandi to be the lord c. If it's a little better, go to the steel to move the data chip, or go to the space-time stone of the blood-colored defense line.
If you are a group player, I personally recommend going to Antu to walk a lap every day, and now after reducing the burden, there are too many players who upgrade endlessly. Materials are valuable. Our ** across 7 is already close to 2w.
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You can choose the bald square, and now there are 4000+ birth teeth in need of time-space, and there are dozens of fatigue in a tube.
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Now, if you're usually going to play a group or something. It's still blood-colored, there are birth buds and space-time stones. Steel can also be a wave, not enough steel is unstable.
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Now the price of the magic brake stone has been reduced, if your equipment is okay, you can go to brush the Iron Throne, brush the data chip, and you can have about 1.5 million in a day.
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Grundy, the equipment configuration is low, the molding is fast, and the game currency is also very high.
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The Demon Realm Camp has a lot of gold coins, and the cards are **expensive.
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Grundy, Otherworldly, Scarlet Defense.
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Magic Stone, Time and Space Stone, stable income.
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Due to the recent drop in the price of the Magic Stone and the data chip, the earnings of Grundy and the Iron Arm have been much worse than before.
Every day, the first number can try to go to the blood defense line to farm the space-time stone, go to the fox to exchange 100 pure magic energy crystals and 80 bean sprouts every day, and the rest of the numbers are still Grundy and Iron Arm.
Each has its own strengths, and both games have their own customer base.
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