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After holding someone, you can press D, D, D, D, S, S, all of which are different throws.
Pressing or or or a is pushing the person in a certain direction.
If you only press A is scratched and then hugged by the person.
When an enemy is on the ground, pressing A is to press him for 3 seconds to win.
Press s is a special attack, look at where you stand, press d in the two places of the head and feet is to kick him in the past, if you add a few directions, you will jump up and press down to kill is to wait for a line below when your momentum is flashing before you can use a+s to press a+s directly is another attack method.
When you hold him, pressing A+S is a nirvana.
When the opponent is on the ground, pressing A+S is also another kind of nirvana.
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Generally, just hit someone else.,Don't use a hug to fall.,Every time you make a different move.,Knock it out.,Then press s to hold it.,Then press a s together.,OK.。
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Frontal heavy throws (e.g. neck grab, pedigree, cross face): When the energy gauge glows, stun the opponent, and then press S to hold the opponent (note that when you hold the opponent after being stunned, the opponent is kneeling, which is different from the usual standing grappling!!).Then hold down S (pay attention to press tightly, don't let go of S!!.)
Then quickly press a (to be fast), i.e. s, s+a
Backside heavy throwdown (such as Banwa's burst German back throw): When the energy gauge glows, stun the opponent, then press S to hold the opponent, then press A to turn behind the opponent (at this time the opponent is also kneeling), and then hold S and then quickly press A, that is, S, A, S+A
Standing Heavy Attack Skill (such as HBK Jaw Crush Attack): When the energy gauge is glowing, directly press and hold S and then quickly press A to launch a heavy attack, and you can add the direction button to adjust (no need to stun and hold the opponent), that is, S + A
Running Heavy Attack (e.g. 8D, Edge's Spear): When the energy gauge is glowing, press the arrow button twice in a row (note that it must be in the same direction, the speed must be fast, and you cannot release it after pressing the second time), and quickly press S+A when you run close to the opponent
Jumping skills on the rope corner (such as flying headmalt): When the energy gauge is glowing, after throwing the opponent to the floor, press A to climb the rope corner, and then press S + A (note that some parts are not S+A, but directly press S, and some directly press D, and do not need the energy gauge to shine).
Heavy throwing skills against enemies running over (such as Spine Buster, one of the throat drops): the energy gauge glows, and when the opponent runs over, press S+A (the easiest way to want the opponent to run over is to press S to hold the opponent, hold down an arrow button and press A, so that the opponent will run to the side rope, and then it will bounce back, and quickly drop him when he gets close to you).
Heavy attack skills using side ropes (such as 619, Y2J's Moonsoon): This supposedly invincible special move is highly praised by many players, not only is it easy to operate, but the most bt place does not need the energy gauge to shine at all. Walk near the side rope, hold down the arrow key (the direction is toward the side rope you are nearing), and press S
Fixed skills (e.g. Ankle Lock, Cross Face, Wall of Jericho): When the opponent is down, walk to him and press S+A, paying attention to whether the opponent is facing up or down, as well as your own position when activating.
Cross face is when the opponent is facing down and standing on the opponent's head. Ankle lock is launched when the opponent is facing down and standing near the opponent's feet; The Wall of Jericho is launched by the opponent facing up and standing near the opponent's feet.
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D-pad: Move.
Stick: Provocative.
l: Run: Normal attack.
Direction + : Four normal attacks.
R+: Powerful Attack.
O: Throwing direction + O: Four fast throwing techniques.
R+O: Big wrestling (more fun to use with cables).
x: Climb to get props to use props.
r+x: Throws the opponent out to capture the opponent**.
Super killer skills. Counterattack: L is a counterattack normal attack, R is a counterattack throwing skill.
start:pause menu.
1. Flying skills; Everyone has four flutters, and when you climb up to the four corners of the ring, the arrow keys plus are the four flutters.
2. Rope wrestling skills; Pull the opponent to the rope and add up and down o as a rope wrestling technique when ** comes back, and add o to the left and right as a wrestling skill.
3;Ring skills; When you push your opponent to the four corners of the ring, the arrow keys plus o for four ring moves. Much more powerful than a normal wrestler.
4. Running skills; In running, it is added as a running striking skill, and in running, o is added as a wrestling skill. The power is also greater than ordinary (there is a special case in 07 that adds o up and down as a wrestling technique, and adds o on the left and right as a wrestling skill).
5. Prop skills; In Table Wars, you can use nirvana on the table. It's the same in the coffin war. When you hold a chair in your hand to fight the enemy, you can also use the special kill with the prop special kill, which has greater attack power.
6. Back wrestling skills; When you are behind your opponent's back, the arrow keys plus o are four back throws, which vary from person to person, some are powerful, and some can knock out opponents.
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You just have to go to the Move Set section of the Creat section, select the player you want, and you'll be able to see it.
ls is almost finished, and there is a momentum bar at the bottom over 75 shiny, hit the opponent stun, catch the opponent, squat down, s d, press together, put the finishing move, fall to the ground, you can lock the technique, you can drop people on the pillar, or something.
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