Fighting Thieves Fighting Warriors Problem 10

Updated on Game 2024-02-29
15 answers
  1. Anonymous users2024-02-06

    own experience ... I have a night thief and a human warrior.,When a warrior encounters a thief, he directly perceives the charge.,The thief is super passive.。。。 It's really not very good to fight.

    But this is still very rare in the 70s. Generally speaking, thieves can still sneak up.

    Thieves fight warriors, first of all, poison is very important, and it is best to choose slowdown poisons so that the chance of triggering is relatively large.

    And then the dagger thief is different from other thieves.,The others can lock the throat.,Dagger direct sneak attack.,And then there's the problem in the battle.,Pay attention to the 3 states of the warrior.,Generally speaking, there are two kinds of combat and rage.,Of course, there are also changes to defense.,The threat of the combat posture is to suppress.。。。 But we can choose to chisel, and the right time to open the dodge, generally speaking, the thief's dodge is relatively high, when you dodge the warrior attack the warrior to suppress you, you then open the dodge skill, because cd he can't immediately suppress you, and the berserk stance can't chisel, but you can open the dodge.

    Secondly, pay attention to keeping your distance, this is not something that can be mastered quickly. ,At first, his speed will be reduced when he sneaks up.,Control the distance and wait for the energy to be full.,Go up and open your skill.。

    Disarm you, and you can blind. It's best to use it sooner if you disappear, because some of the methods I mentioned generally take a long time to kill a fighter, so you can wait for the next CD.

  2. Anonymous users2024-02-05

    If you don't know, don't talk about it, it's too funny.

    I'm a thief, I've had the same problem as you before, my friend is a master, the best SS in the whole district, and now he's also playing thief, he told me a set of methods, I tried it, it should be said that it worked.

    Just talk about 1v1 starting with a stuffy stick.,And then lock the throat directly (note that it's not the end knot that.,It's launched behind the back),Then open dodge and + quick flat slash to save stars.,It's best to use a ghost attack.,Add dodge.,5-star don't kidney.,Warriors have skills that are stunned and return to blood.,5-star is recommended to split.,Or increase attack speed.,When the warrior seriously hurts you + bleeds,Try to disappear within 3 seconds + sneak attack.,Although the sneak attack will make him add blood.,But there's no way.,Look at the state of his blood to decide when to use impulse.。 The battle thief must especially master the distance of 8 yards, and the keen thief has a shadow step, and he can step secretly when he rushes, and the battle thief can only pay attention to controlling the distance.

    Forget about the defense, you will definitely die in the end, DZ and ZS with similar equipment have a fight, the keen thief has the advantage, the combat thief is slightly worse, at least a set of moves.

    There is a chance, but pay attention to the operation. LZ can try it, the effect is better than yours.

  3. Anonymous users2024-02-04

    It's all white.。。。 There is no strongest class, only the strongest player, and my Battle Thief talent is specifically designed for single-brush DK and PK fighters.

    Sneak attack, then kidney strike, then chisel strike, then blinding. Sneak attack after stealth, because 15 seconds have passed, so the sneak attack is still 4 seconds, at this time you can reach 5 stars, armor piercing! You are likely to leave 1 star, Cut!

    Then dodge the impulse.,To 5 stars to split.,Then 3 stars to cut.,After the dodge is over, chisel the warrior.,Disappear without dot on the body (it's difficult for the thief in the dodge to hit the dot),Then sneak attack.,It's another 4 seconds.。。。 At this time, the armor is still there.,After the sneak attack, it's a kidney blow.,Immediately 1-star cutting.,ZS is generally dead a long time ago.。。。 It's better if you parry the ZS attack in the middle, shoot back

  4. Anonymous users2024-02-03

    Hitting ZS armor piercing is of little use, sneak attack, blinding, disappearing, dodging, impulsive, kidney blow. Chisel.

    Fight fighters, multi-control: sneak attack, kidney strike, chisel strike.

    Watch the distance, don't tell him to charge, intercept you.

    Attention disappears during the battle, blinding. Tie your own bandages.

    Until the end, use less deboning.

    Skillful use of chisel. After the battle thief accumulates five stars, the kidney strikes, provided that his badge is used. Then make an impulse, see that the time is almost up, disappear, and continue to accumulate stars. Then blinding.

  5. Anonymous users2024-02-02

    Please, don't you know that DZ hitting ZS is a thankless task?

    ZS's Plate Advantage and Rage Mode are a natural suppression of DZ.

    Unless there is no blood in the field sneak attack, or there is a long-range or law system to help, it is difficult for DZ to kill ZS anyway, I haven't won much with ZS with the same equipment.

    However, 22 words have the help of FS, and the advantage of the number of people occupied by the wild BL has not been killed by ZS much.

  6. Anonymous users2024-02-01

    It shouldn't be what skills you should use, it's whether you should be a thief or not.

    Fighting thieves and fighting warriors is basically no fun. Wash sensitively, full skill. You can win the battle, but it's also quite dangerous.

    Thieves fight warriors, and thieves are in a weak position.

  7. Anonymous users2024-01-31

    I'll play Warrior's, mid-range gear. I feel that the thief has no chance of winning against our soldiers, and the crits are more to provoke the fighters. The badge is only solved to blindness, and it is roared when it disappears. Equipped hammer thieves are not so easy to fight....

  8. Anonymous users2024-01-30

    How much is 2 numbers, I still play with 5 numbers If you have to give up 1 word, I suggest playing thieves; Of course, if you like T, go for Zs.

  9. Anonymous users2024-01-29

    /roll

    1-45 point pick fighters.

    55-100 points to pick the thief.

    46-54 o'clock two play together.

  10. Anonymous users2024-01-28

    Fight, this version of the ** warrior sharp one b ah. Of course, the operation should not be too watery.

    Hit FB, it's okay. Raging ZS and destruction thieves don't rub.

    Warrior T, more brittle.

  11. Anonymous users2024-01-27

    I don't know when the landlord started playing Warcraft.,Hehe.。 I'm going to throw a brick at it

    ZC: There is no doubt that the warrior acts as a meat grinder on the battlefield, while the thief is very powerless in the melee, and if you don't open the dodge or cloak top, even the strongest nurse can't do anything to milk one of the most brittle skills in the World of Warcraft.

    And the most important difference is still the operation. A well-functioning warrior with a recovery d or precept m basically exists as a god. And the well-operated DZ is even more murderous and invisible, and it is often seen that a thief suddenly appears in ambush while the other party's red blood is red, and then sprints and drifts into a sneak-like hail grip state.

    Because I've played both classes, I personally think it's more cool to play warriors on the battlefield with rock music than thieves.

    JJC side:

    ZS has only played at the highest level of 1800, so I won't talk nonsense, and the well-operated warrior infiltration with the recovery D is the most classic match in the World of Warcraft, and the playability is also very high.

    And DZ I've played more than 2200 teams, so I think JJC's thieves make me more handy, why? Absolute control, absolute first move, absolute psychological pressure, and I play 22 more. As a DZ, you can score high with any class, even if you are with a fighter.

    Thieves are compared to mages, mages require hand speed to be faster than brain speed, and thief brain speed is greater than hand speed, because the thief's fault tolerance rate is quite low, if you put a skill wrong, or miss a skill, it will be a fatal blow to yourself.

    If you're just trying to hit the S4 set, the warrior will take it faster than the thief, because the warrior basically eats with ** thighs, haha. As long as your **teammates are strong-limbed, I think S4** is quite easy to take.

    I'm not very experienced in playing Warriors, probably just over a year, and DZ is something I've been playing from beginning to end, and I hope my words can help you more or less.

  12. Anonymous users2024-01-26

    JJC is a warrior better off. DZ needs a technique. ZC can do any profession, ZC depends on the number of people.

  13. Anonymous users2024-01-25

    It's all fun, I like to play zs, I dz hit the shoulder and I didn't move, I kept playing fighters.

  14. Anonymous users2024-01-24

    Look at the type of main mold buried in the building, DZ elegant, ZS domineering. In fact, the two real code jujube forces are the same, but the style is different, whether it is a battlefield or an arena, only the role that conforms to your Dan Ant style can you play better, so that you can fully integrate into it, which is also the fun of the game.

  15. Anonymous users2024-01-23

    PVP recommends using a keen thief to eliminate this start to fight, a general set of combos, if you can't kill it, you can disappear and come again, or choose to retreat, tailgating and other opportunities or something, anyway, pay attention to the amount of blood and don't go to the warrior's killing line.

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