Is esports, which has been popular in recent years, expected to become one of the Olympic sports?

Updated on society 2024-02-09
14 answers
  1. Anonymous users2024-02-05

    The odds are relatively small, and most of the people who support esports in the Olympics are young people, and it's mostly young people who will pay attention to this topic, and they want to be recognized for what they stand for. It's a pity that if the whole society is allowed to vote yes or no. However, opposition to release still has an absolute advantage.

    The belief of the older generation is nothing more than that e-sports is not a sport and e-sports is not a bad business.

  2. Anonymous users2024-02-04

    Unlikely. The game itself has a life cycle, and the longest known competitive game has a life cycle of StarCraft, more than ten years. I don't know how many generations the FIFA football series has evolved, maybe everyone will be playing FIFA with VR devices in more than ten years.

    I don't know how to match such a big event with the Olympic Games every 4 years.

  3. Anonymous users2024-02-03

    Esports can't make it to the Olympics because it's too fast to change in the gaming world, and it's possible to get a new round of games in a decade. I believe that ten years ago, the vast majority of people didn't know about dota, interstellar or something, and sports are endless, and although there are projects that have been added to the Olympics for more than 100 years, they have basically not been deleted.

  4. Anonymous users2024-02-02

    No, the concept of esports may be here to stay, but no game lasts. The Olympics have a four-year cycle, but let's see how many games survive to four years. 8 years, 12 years, 16 years.

  5. Anonymous users2024-02-01

    Commercial sports cannot be Olympic sports, and the Olympic Games do not allow sports with a single sports equipment provider, or a single sports equipment provider, but almost all esports are commercial sports nowadays.

  6. Anonymous users2024-01-31

    E-sports join the Olympic Games, the general trend, the Olympic Games are not difficult sports, mainly by many sports. Esports will go in this format sooner or later.

  7. Anonymous users2024-01-30

    The electronics industry is changing too fast, and who knows if there will be a new game rising every four years, and "lol" is a good example. Now that he has risen, is it necessary to make rules for him to go to the Olympics, this time for the next four years, in case it goes out of business?

  8. Anonymous users2024-01-29

    The inclusion of esports in the Olympic Games <> a controversial topic, with many arguing that esports is not in line with the sportsmanship of the Olympic Movement, while others believe that esports is a real sport that should be included in the Olympic program. The psychological and behavioral impact of the inclusion of esports in the Olympic Games is as follows:1

    The sense of social recognition of Duan He improves. As an emerging competitive sport, the market and social recognition of e-sports are increasing rapidly. Joining the Olympics will bring greater social recognition and respect to esports athletes, encouraging more people to participate in the sport.

    2.A shift in popular perception. Traditionally, people have believed that physical activity is a healthy way, and esports is seen as "indulging in gaming".

    However, with the inclusion of esports in the Olympic Games, the public will have a more comprehensive understanding of the positive value transmission of esports. 3.Increased competitive pressure.

    Participating in the Olympics is every athlete's dream, and esports athletes are no exception. However, as a global competitive sport, the competitive pressure will be more intense, which puts forward higher requirements for the psychological pressure and physical health of esports athletes. After the addition of esports to the Olympics, esports athletes should pay attention to the following:

    1.Maintain good health. E-sports require a long time of computer operation, which can easily lead to shoulder and neck pain, eye fatigue and other problems, which affect physical health.

    Esports athletes participating in the Olympic Games need to strengthen their sports in normal times to maintain their physical fitness and enhance their physical fitness. 2.Eliminate psychological stress.

    In the process of competition, there are often situations of victory or defeat, which can have a big impact on the psychology of esports athletes. Before participating in the Olympic Games, athletes should try to eliminate psychological stress and tension and maintain a calm mind. 3.

    Build a tactical mindset. Success in esports requires not only technical proficiency, but also tactical thinking. Esports athletes participating in the Olympics should use tactical thinking to develop a more rational competition strategy to increase the probability of winning.

    After the addition of esports to the Olympics, one issue that needs to be concerned is to ensure that the competition is fair. Repentant injustices such as cheating, cheating, and malicious attacks can be used in esports, which can seriously affect the fairness of the game. Therefore, a series of targeted policies and measures need to be developed in terms of technology and rules.

    At the same time, improve the moral quality of the audience and participants, strengthen moral education, improve their ability to deal with problems and emotional intelligence, so as to enhance the awareness of fair competition and teamwork.

  9. Anonymous users2024-01-28

    Regarding the entry of e-sports into the Asian Games, according to official information, since the 2018 Asian Games in Jakarta, Indonesia, e-sports will officially become an official competition. That's because esports has grown into a cultural sport with a wide range of influences around the world, and has surpassed many traditional sports in terms of participation and influence.

    The IOC president has said that esports can be part of the Olympic Games, but only if the conditions of the core Olympic values are met, including sports, culture, education and the environment.

    As for the entry of esports into the Asian Games, officials pointed out that it has passed the review of the Olympic Council of Asia and has been approved as an official competition. At present, esports has gained wide development and recognition in the Asian region.

    Here, I suggest that all e-sports enthusiasts should actively participate in and support the development of e-sports, and at the same time, they should also maintain a good spirit of competition and a positive attitude to promote the continuous development and improvement of e-sports.

  10. Anonymous users2024-01-27

    With the development of the times, the entry of some new sports will inevitably lead to the elimination of some old sports, which is a normal phenomenon. It is precisely because of the continuous updating and development of sports that the Asian Games competition is becoming more and more exciting, attracting more and more people's attention, and bringing people a very good visual experience.

    First of all, the entry of esports into the Asian Games is an inevitable trend. Because there are now a lot of people engaged in e-sports, and e-sports has also become a well-established industry, more and more people are joining it. The introduction of e-sports to the Asian Games is the recognition and love of this sport.

    It is also conducive to promoting the faster and better development of e-sports, which is a good thing.

    Secondly, e-sports is not only a game, but also a culture, and it can promote the concept of sportsmanship and fair play at a higher level, promote friendship and communication between participants and the development of e-sports, and provide better direction and guidance.

    Third, the entry of esports into the Asian Games has attracted more and more people to participate in it. Further enhancing the status and role of e-sports in the sports industry is also the development and promotion of traditional sports competitions. It is conducive to the promotion and popularization of e-sports culture, injecting new vitality and innovative elements into the Asian Games, and enriching the connotation and sportsmanship of the Asian Games culture.

    Because of this, I think that the entry of e-sports into the Asian Games is an inevitable trend, and it is also an important milestone in the development of e-sports culture.

  11. Anonymous users2024-01-26

    The introduction of e-sports into the Asian Games can not only reflect the trend of sports culture and technological development in today's society, but also provide more opportunities for young people to participate and experience, and promote sports exchanges and cultural exchanges in Asia.

    1.Esports is an emerging sport, and its entry into the Asian Games will help promote esports and increase its recognition and legitimacy on a global scale.

    3.As a new type of competition, e-sports has different rules, competition systems and skill requirements than traditional sports, which may cause disgust and doubts among fans of traditional sports.

    4.The entry of esports into the Asian Games may also spark discussions and controversies about game violence, addiction and other issues.

    5.E-sports, as an emerging Mingsui sport, has shown a wide range of audience characteristics, and entering the Asian Games is also in line with the general trend. At the same time, the esports industry still needs to make continuous efforts in standardization, health and sustainable development to make esports a healthier and more professional sport.

    In general, the entry of e-sports into the Asian Games has a positive role in promoting and developing e-sports filial piety, but it also needs to fully consider its differences from traditional sports and the controversy it causes.

  12. Anonymous users2024-01-25

    First of all, games, as esports, have now been widely recognized and popularized around the world. More and more gamers are showing their skills and strength through various competitive activities, which promotes the development and competitiveness of Qiaodan games.

    Secondly, esports has its own unique advantages and characteristics compared to traditional sports. These advantages include:

    1.Global competition and collaboration are possible, regardless of time and space.

    2.E-sports attaches great importance to the cultivation of individual skills and teamwork ability, and also has certain requirements for the psychological quality and reaction ability of players.

    3.The e-sports industry has huge commercial value and development potential, which can drive the prosperity and innovation of related industries.

    Therefore, the inclusion of e-sports in the Asian Games is also an attempt to expand the types of events in the Asian Games, which will help expand the group of more players and spectators, and can also promote the further development of the e-sports industry.

    However, there are also some who have reservations about the game's entry into the Asian Games. They believe that games are a virtual and simple entertainment activity, and do not have the experience and competitiveness of real sports. There are concerns that the entry of the game will undermine the traditional values and atmosphere of the Asian Games.

    In general, the inclusion of esports in the Asian Games is a controversial decision, and various factors and circumstances need to be considered in the implementation process to ensure the fairness and standardization of the competition, and actively guide and support the healthy development of the esports industry.

  13. Anonymous users2024-01-24

    As of March 14, 2019, there is no esports at the Olympic Games.

    E-sports is not yet an Olympic sport, and e-sports uses electronic devices as sports equipment to compete with each other. Through exercise, participants can exercise and improve their thinking ability, reaction ability, heart-eye-limb coordination ability and willpower, and cultivate team spirit. E-sports is also a profession, similar to non-electronic game competitions such as chess, and on November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition.

    In 2008, the General Administration of Sports of the People's Republic of China re-approved e-sports as the No. 78 official sports competition.

  14. Anonymous users2024-01-23

    E-sports will be part of the Olympic Games? I can't believe it.

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