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It must have been night. You're out of DH. Regardless of his big g.
The big G skin is thick and hard to beat. BM slashes your peasant when he violently, don't let him gain experience. He learned to walk in the wind, so he didn't have to be afraid.
But if it's a dog knife method, it's up to you. Protect the AC. Go behind the big tree.
If BM comes to cut. Just the card slot. Let the big tree shoot +DH+AC basically he will TP.
The huntress can think of a few, but he won't let you get the Hunter Hall up. What map are you? Is it EI?
EI will make a few more wells. If he slashes DH, then you run everywhere. Shoot all the time.
If you can't protect it, drink the well. 1. Learn to dodge. 2. Learn to smoke again.
So DH will definitely be 33. Learn how to draw. A wave of rush him.
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The layout of the home (don't tell me you won't.)
The elf repairs the BM AC salvo orc can't be beaten.
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lz look at my space.,Such a tactic to play vs1 2j seems to be a little useful.,But - =。。。 In short, you know the way to do it, how to deal with my space, remember to choose my best, believe me yes.
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1 I asked this question before all, and I saw a satisfactory answer, the landlord can learn from it, and if you are satisfied, give me points!
1 dozen ORC: You have to keep up with his BM in the early stage, and if you can't keep up, go to his house and wait for him to do a store or demolish it. In short, don't drag AC out of the house casually.
If you have well water support in your home, you won't lose it. If the operation is really bad.,2 Ben Trick out of the Beastmaster to suppress the orc, don't bring AC with you.,AC is easy to be TR when you die too much.。 It's stupid to be out of sh, only this wave has a cheap advantage, and it can't be compared to the bull head in the later stage.
You can't die when he transforms you, unless you're surrounded. NE hits the orc just a little bit and drags time. Drag it to the three books of blowing or after the bear is good and the orc is hanging.
So fight him in the early stage, not for the sake of fighting, don't lose too much blood, just hit&run, just drag him and don't let him do whatever he wants. If you say that people beat you in your house, you are still dead ac. All I can say is that the opponent is too much bullish than you, or you are not suitable for NE at all.
2First of all, a small amount of AC is not suitable for field encounters, that is to say, you DH+5AC can't win BM+4 big G without the help of well water and big trees, and the first reaction is to escape, not fight. Usually I stay at home DH buy good shoes and follow BM to harass him MF, 2 books are almost good when AC goes to the tavern to summon 2 heroes Beastmaster, press to the orc house, and at the same time make up an elf at home to promote 3 books. There is also a small map on the ORC to 3 wells and then ascend to the base is safer, to prevent him from BM with a big G directly to press you.
3 vs. ORC: In general, after the first point of the ancient tree MF, you have to sit down and continue to produce AC, in addition to the moon well at home, after the 3 month well to rise to the base (more safe), the moon well and the altar at home should be placed to protect the wise, after the first point of MF, there are two choices: go to MF a small point DH to 2, you don't have to finish MF there, or go directly to buy "powder" (preferred), if it is the only store, it is recommended to grab the "powder" early (rather be beaten twice by the monster!) , after which the shoes are snatched. See BM pumping him! If you can hit it, you can hit it, and then hit the big g, at the beginning he was only 2 big g, you have at least 3ac, or you can bypass it (by the way on the side of the road to scout important intersections) go directly to his house to press him the third hole, he will definitely go home.
In field warfare, the AC stands apart, don't shrink into a group, and also, if one AC is beaten, pull that AC, don't pull all of them together. Other AC points big G or BM, or if you think the field operation is not good, don't pull AC out, stay at home or stealth in the field as a street lamp, DH alone to go to his house to press the hole, at this time he doesn't dare to go too far from home, often leave the big G at home to defend, wait until 2 later, recruit the beastmaster, DH buy a good save and suppress it, it's best to use AC stealth to jam the intersection of his building so that his big G can't hit you. The details of the suppression can be studied in the video of the next moon.
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The first pathfinder WISP hung at the door of ORC's house, and found that the other party came directly to suppress it as soon as it came up, and gave priority to making up for the third month well. Take EI as an example, generally the ORC arrives at your house and you just finish the first point of MF. Go home and defend, the opponent may cut the wisp first or fight you directly.
You rely on two moon wells to win BM, and when the third moon well is built, you won't be red blood and can't go out. Then it's up to you to suppress it! (Note that when BM comes this time, don't jerk BM's demon, and ensure that the moon well is used to add blood).
The good of suppression can kill BM, and the two summon BM to cooperate with suppression. If you can suppress ORC all the time, it will be difficult for ORC to have a chance to suppress you.
Another operation to pay attention to is that DH and BM fight blood, or when AC is cut down, you can run around the tree and add blood in time
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Remember the seal, even a single channel.
It's better to build around the tree, you will find that he can't dismantle anything, and he can't beat the elves who are repaired inside, and he can't beat him running around, which unit is out of blood, and your DH can take advantage, and after the second beast king comes out, go directly to his house, see if you are thick in the moon well or his hole is durable, he will feel distressed if you dismantle one or two of them, and then you make up the wind tree, and the 4 GIs who come out of Fengde are all experience.
The other 3L in the early stage said that it was quite good.
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I think so:
BR +AC leveling, DH takes the initiative, and accompanies his big G
If the AC encounters BM, go home.
Surrounding the tree building flow.
Climb technology, get out of the fawn, use speed to poison, and play him to death.
Two-shot panda, wine and fire combo.
Then according to the other party's collocation, choose the bear deer, or the wind.
Remember to guard the mine.
Guerrilla. The design of the well should be reasonable and can protect the AC well.
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You can retreat to BR while fighting your own soldiers, you can use DH to draw magic BM, and then attack BM, force the opponent to return with red blood, you can use the well water at home, appropriately use the lunar eclipse, turn into a dark night, and return water,
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DH walked out of the altar and grabbed the BM as soon as possible, and the basic BM was half-crippled (this is the key), and then went home to drink water and go again. On the first night, speed grabbed shoes and developed. There are 5 ACs in the house, and it is not a problem to keep it.
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BM+Big G Then he also bets that you bet on the simplest br than him
Create a defense to make 2 violent hunts, as long as the operation is not too bad, NE4-2 is still easier to defend against rush.
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It's very simple, if he hits your building, you will beat him, and if he hits you, you will run, and it will be done until the beastmaster comes out.
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Look for the bm if you cut the elf, change the ore AC operation well, don't die.
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Teach you a bug, such as the LT diagram. If you kill 3 times with a demon to a stone in the store, you will spawn 10 Yellow Books. And then ......I won't talk about it.
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tr on. Very simple. When you practice the turtle at the door, put down the second well, after practicing to make up for AC, make up for a few, AC relies on big trees to fight, don't play BM, hit big G, DH does not smoke blue, rise dodge, drink water, it is night when he comes, even if it is not night, it will be night soon, and it is not easy to die if AC operation is good.
Ascend to two books, out of the beast king. Three books of blowing.
It's more conservative to fight like this, but it's actually completely unnecessary, according to common sense, you can't be crushed at all.
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What the upstairs said makes sense, but I don't think it's good to upgrade the dodge. You still have to upgrade your mana burning.,Draw if you can pump BM (MANAs are higher than 50),In principle, it's still a concentrated AC attack on big G.,Of course, you have to protect your AC.,That's not much to say.。 In addition, if AC is enough, you can stand up a big g, and the attack of the big tree is so big that it still hurts to low-level heroes.
In addition, AC is not too much.,Too much AC will affect the second book.,Bird virtue may be relatively slow.。 If you resist a while, you must remember to go to his house to dismantle the animal pen, the soul home, the hole in the ground, and so on.
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Make more AC
The single AC jump book has its essence, and if you blindly imitate it, you won't lose it.
Moon can jump on a single ac, but you're just an ordinary person, 5ac will be better, and if you are taken away directly, there will be no wind at all.
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...n ways.
It's easy to restrain a tactic, but of course only if you're not too different.
The disadvantage of the big G is the movement speed.,The advantage is the thickness of the blood.,1 to 1 AC is very disadvantageous.,If it's sure that the other party is a big G.,It's good to go directly out of the hunting.,You can use the beastmaster to take the hunting.,2 strong mines and then depending on the situation to play late or 2 after the 6 or so HT,Turn the car directly with the elf tr
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The first Jungle Guardian, plus Entanglement and Tree Man, Soldier Archer, Speed Two Ancient Tree Horned Eagle Beast, Raw Ride, Two Heroes Choose Naga Plus Ice Arrow and Lightning, Easy to Get
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Just make a bunch of air-to-ground units!
However, that person will definitely change according to your situation, so you still have to learn the way of restraint to deal with it.
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In the early stage, the huntress walked.
Mid-term huntress + wind.
Late blowing + Chimera.
Although not an orthodox blower.
But it must be effective for the landlord.
As long as it's a little bit more than the operation, it's easy for the huntress to hit the big g in the early stage, and once the blow is formed, the whole big g will die ugly.
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Explode big g unless he blows you up br in the early stage
Or there is a huge advantage.
The opposite side is definitely a rookie.
If the death explosion big g family out of the hunting, not br.That's it.
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Death Storm Big G....
Can this also be called tactical? It's not a tactic to look at only one soldier.,Ne can't be played with what match.,Bird De Flow,Bear Deer Flow can be played.,Dizzy.,This also needs to be asked.,I really haven't seen which orc play-Death Storm Big G!
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Death Storm Big G....
Anything can be restrained. It seems that the landlord is very dish.
Blow the wind. Blowing the wind and hitting heavy armor is invincible.
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A huntress finishes.
The huntress has high mobility, attacks and catapults, and is the most boring tactic, which can be turned to blowing or bear-deer flow depending on the situation.
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Death Storm Big G....Landlord, you are so humorous. This kind of question is also asked?
Isn't it okay to fly?
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I'm ORC....
But I'll tell you, after all, they are all Chinese!
Usually when I fight with others, they use DH's MB to suck my blue, and basically 2 fs that take my face become a high-level ranged unit. AC point shot level 1 wolf, level 1 wolf is very vulnerable, and it is 22 experience. There are also elves at the second level 1 wolf).
The movement of the big g is very slow, pay attention to the blood of the good DH, a wave of 2 big g is not big, unless the operation gap is too big.
After the first attack, you have to build a well and a hall immediately, after all, AC is not as good as a huntress.
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Learn a way of human beings, because you generally use a blow to blow the wind to fight orc, and if you don't block the bird, you can directly commit suicide. Be sure to start the Demon Hunter, practice level 3 as soon as possible, and let the Demon Hunter learn level 2 dodge if you suppress fiercely.
If you can't operate, you can't get to 3 in 5 minutes, you use the double war ancient tree to practice, set level 3, and if you suppress it fiercely, you can also go out of the double barracks AC, which is very easy to use.
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EI map, you MF is only 1BR1AC1DH is for sure, but he must come over for the first time, there is only one BM, unless this ORC is not a regular start, DH B is good, use AC to pay attention to drinking water, suppress not fierce, you can find the wild to put BR BH, with the help of the second well, 4 AC with DH, you can drag to HT and 2 Ben.
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This is my experience of playing tramp pro! If you don't have that good operation, don't use Big Tree MF!Two AC!s out of a population of 20
In this way, he has no advantage with a BM+G! When he is 4G, you should have 4ac and 3bm! And it's still dark, and it's in your house, leaning on a big tree, leaning on the well water, it should be able to carry it!
Use stealth! Since it's EI, you can grab the development in one store! Grab it and sell it again!
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Double BR to build eight archers, the moon well and BR to block the intersection where the big G comes in, the big G is 32 collision volume, larger than the AC, so that the AC can get in and out and the big G can't get in, after preventing the early suppression, you can let the BR go away, so that the building can be suitable for high-tech soldiers to enter and exit
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I'm using ORC This tactic you said is the ORC and NE near point position The BM double battalion taken by ORC will be a bit difficult to use if it is a map with a tavern It is recommended that the starting hero choose to summon the Beastmaster + AC Resistance Because your home building will help you defend If your operation is not rotten, you can resist itWhat should your elf do when resisting? Guess?
Secretly go to the opponent's house to build a stone slinger tree The opponent is crazy to suppress you You must not pay too much attention to the surroundings Wait for your tree group to form Start throwing stones at the ORC home ORC will inevitably retreat to rescue At this time, you take advantage of the situation to cover up and kill with soldiers to directly press the opponent's house You can generally win Even if you don't win, you will also relieve yourself At the same time as you counter the pressure, the development of technology at home The opponent's double barracks technology will inevitably be slower than you, and it will inevitably suffer heavy losses in the process of rescue After that, the balance of victory is still in favor of you.
Hey, it depends on your hero level and the opponent's hero level, if you have a level 3 water man plus MK's hammer a row of muskets and a few wizards What are you afraid of Chimera Horned Eagle or something If you have enough money, build more tanks Shoot his air and then go straight to push Ben... There are flaws in all kinds of tricks, and the key is which tactics you use when and where You look at those Moon Grubby, Sky Tod, and so on, and what are their tactics that we can't do? People have a good sense of operation, and how to fight is wonderful... >>>More
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