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This hero's flesh can be sharp, and you can get up with one order and three of them! But the premise is that you have to be able to use it, in fact, every hero can use it! Other Meat Elephants:
Bull Head, Robot (French Meat), Power of Demacia, Lava Half-Meat: Monkey and Noxian Hand, Bloodthirsty Hunter, Eye of Veil, Void Fear, Snowman Rider, Armored Dragon Turtle I think of a lot of Lord Watchtower.
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Very powerful! But it also depends on your technique! Well worth playing! The other meats, wood, and turtles are all good! All good!
Big bears can be made out of meat!
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More than 100 are used for coordination Very good 1q 2e all + w There are big runes 9 21 9 points out of 10 percent of the things to wear If the runes are all meat, 1 shoe 3 red go out Not more blue shields Skill belt ignites weakness If it is difficult to catch the hero, bring a flash I don't use it much now I always jump off the road. I feel that the abuse is not long, and the technique is not long, and the level 5 1q+1e ignites on the half-blooded side of the w, and hangs on the opposite side of the w.
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Quite a well-rounded hero.
Jungler gank, support is more powerful.
It's worth a try, but the hands are a bit short and it's easy to be kited.
There are also monkeys in the meat, and the lava behemoth is relatively easy to play, and both of them are the first to control the group.
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This is pretty powerful.,I used to play this hero meat up and you can 1v2.
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qe shoots 2 times w the head is closed, the meat is up in the later stage, and the head can't die, and the output is very powerful.
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Personally, I think lava is stronger than thunder roaring (I don't think about heads-up or anything here, it doesn't make sense).
The thunderous roaring Q on the skill is very similar to the alchemy's over-the-shoulder fall, but there is an acceleration effect, which is more obvious in the face of the opposing hero, but unfortunately there is no bonus, and the damage is not enough to see. Lava's Q is bonus to magic damage, and hitting the opponent has an effect of stealing movement speed. Personally, I think that the Q of the lava is better in comparison, the damage is higher, there is growth, and it is better to slow down the enemy and accelerate it than the thunder to speed it up.
W both have active and passive effects,Thunder passive is each attack superimposed attack speed,This is more chicken,But the active effect after stacking three layers is still very good,Affected by your own maximum life bonus,The higher the damage to the enemy with less life,It's the main output skill of Thunder,The damage is still considerable (it was stronger before,But weakened a lot)。 Lava's is passive splash physical damage.,This is really not too useful for meat.,It's also average on the clearing soldiers (lava's physical damage is just like that),The initiative is to increase armor by 40%,Very high boost.,It's very useful for meat.。 Personally, I think W is similar to the two, one is biased towards output, and the other is biased towards defense, depending on personal preference.
Thunder on e is a slowdown of enemy heroes and a fear of creeps and creeps (just fear creeps and creeps), his jungler skills, and a bonus to mana. Lava is an area damage (not large), but is increased by the percentage damage bonus of the armor and reduces attack speed. This skill looks at lava is obviously stronger than thunder.,First of all, a meat won't have any magic damage equipment (the most time.,But if you thunder comes out of time first.,I won't say the consequences.,You go and try it yourself.。 Therefore, the lava damage of the armor bonus is stronger than that of the thunder, and the clearing of troops is very fast, plus the attack speed reduction (50% of the full level), which is very restrained by the opposite ADC.
Thunder on R is a lightning chain.,Magic damage bonus,Randomly hit the enemy.,The damage is still good.,But you have to have enough attack speed to reflect it.。 Lava's r is a dash, and it's also a magic damage bonus, with an area knock effect. For meat, it is one of the best magic skills in League of Legends.
The gap between Thunder and Lava is even more obvious in the ultimate, and Lava's ultimate is far better than Thunder Roar. Of course, it's also more difficult to release the lava's ultimate move on the difficulty, and it's tragic that the empty ones are big and the timing is not good and the teammates can't catch them... However, hitting the opposite ADC, and then connecting to EQ, is basically almost killed, and the 50% attack speed reduction that can't be killed basically scraps the opposite ADC, which is very powerful.
Passively,Thunder is a health that restores 30% of its maximum health for a short period of time after its HP is below a certain amount.,Lava is a shield with 10% of your maximum health.,The two are about the same.,But if the thunder is ignited when it's against A.。。。
In general, the biggest difference between Thunder and Lava is that Lava has a very good rush and control skills, which is very useful in team battles, and the biggest disadvantage of Thunder Roar is that the rush ability is too weak, and you basically can't touch the back row on the opposite side, although there is R, but you need to attack speed support, how many times can you say you can A in team battles?
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According to my experience, the strength (meat) of both lies in the passive skills, and I personally feel that the passive of Thunder Roar is better, the later blood is better, more meaty, and the CD time is shorter. Personally, I am in favor of the thunder roar.
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Recommend Thunder, I'll use him now, I'm not an old bird, it's quite easy to use, and a w hit two-thirds of the blood of crispy skin in the later stage, which is quite powerful.
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How many times can you say a team fight? It's not that you have teammates with each other heads-up.,As long as there's a soft control.,Open big all the time a and then e.,I'm different from ordinary people.,I think it's very nb.,I'm a novice.,Playing matching with it almost never lost.,Kill more than 10 simple,Personally, I think it's very strong.。 It's just that this person is relatively cold, and he doesn't get much attention, so it's understandable that you don't think this person is powerful, and I say it's very powerful.
3 people beat me and was killed by 3, very nb!!
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Thunder roars, it looks better As for which one is stronger, it depends on the operation.
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Absolute panda, the tank ability is better than the werewolf, almost The control is about the same, the main thing is that his tank ability is too terrifying.
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Go out shoes and then turtle shell and then upgrade the shoes on the opposite side of the physical multi-ninja foot control more or mage more mercury only learn and then out of the lantern behind the lantern is a maniac dung fork turtle shell upgrade Langton in an uplifting armor If you want to stick to people, you can have a frost heart.
Skill The active and passive points of the main point w w are full of very scary q points are on the line sub e have a big point big skill combo q run over and throw it and then e in w crazy grab if you don't die if you don't die meet the storm and roar.
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Lantern wisdom mercury or forbearance maniac dung fork spring brother.
It's not worth it.,We're old players who started with A1.,There's a lot of investment in a bunch of numbers.,But now the atmosphere is too much worse than before.,Upgrades are all over the sky.,PK is everywhere G.,It's boring and heart-stopping to play.,I like to see G's damage numbers and be sealed by TX It's also casual.,We want to play a game and have a good time.。 >>>More
It is not recommended for novices to play The main output skills QW are not instant trigger skills Q is the same as the Q of the snake girl It takes a certain amount of time to trigger W The first time is instantaneous but the second time that mainly hits the damage It requires good prediction and movement Besides, the attack range of R's ultimate is really small enough for the mage The distance is much shorter than the distance of the skill Q And the damage of R If you want to reach the maximum, you must accumulate 3 energy balls But the damage distance of the QR skill There is an actual gap. >>>More
Luna's markers are nothing more than three ways: one skill, two skills, and the third basic attack, and all of Luna's combos revolve around these three ways of making marks. The three ways have their own characteristics, one skill is a long-range skill, the second skill has a small area of attraction, stun and slowdown, and the third basic attack is the most powerful, because the basic attack has no cooldown, so the skill comes with a basic attack to brush out the mark of terror. >>>More
The biggest advantage of Kogas compared to other tank heroes is that it doesn't need too much blood to be very meaty, and it's okay to get a root time, a Frost Heart, and so on. The disadvantage is that it requires certain operational skills and a pre-judgment concept. >>>More
The first is the advantage of the new hero of League of Legends, the Eye of the Void, the passive skill of the Eye of the Void is his skill to mark the target stacks, and when it reaches the third layer, it will consume all the layers and cause additional spell damage to the enemy, this passive skill is like being born for consumption, as long as the skill hurts the enemy four times, it can cause very high damage to people. The Eye of the Void's Q skill is more difficult to dodge in the process of laning, so this stack is very easy to stack. The Eye of the Void's Q skill is to fire a laser ray that can spread to both ends.,This skill can be activated again after casting to complete the diffusion and also has a slowdown effect.,If the opponent is not far away, there's basically no way to dodge.,It's a good stacked passive skill and a good passive skill.。 >>>More