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The gods in this version of IMBA are in the fire spear solo game, you only need to get out of the flesh With the skill of the fire spear, the gods' demand for attack is relatively weakened plus the increase in magic resistance and attack speed of 3 skills Just stand and kill properly.
Outfit: Fist Glove Branch*3 Supply After that, turn the big magic wand and bracer guard (so that there is an advantage in the early stage of the magic wand supply and the attributes of the bracer).
If you go by the way, you will go out of Sanhua (add a certain amount of strength) and then turn to heaven In this way, it will be difficult for agile strength heroes to fight you (there are cripples and dodges), and the mage will naturally not be solo with the gods
If you go against the war drums, Macon (there is a fire spear superimposed and still walks sideways) The initial outfit of the solo bureau is almost the same (3 lives and 2 towers will soon be out of the dragon's heart after the fight, and the dragon heart will be attacked by Zhang).
As for why there is no bloodsucking, I don't think I need to explain.
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The god's current skill is very suitable for solo.,Close to the magic immunity when full of passive red blood.,Fire spear damage is high.,A skill can last.。
Overall, go out chicken, three branches, medicine. Level 1 point r, rely on the fire spear to consume the opponent, 2 times blood 345 plus passive. The fight is consumption, don't break the supply, first transport the big magic wand, and then, the shoes pile up the bracers, there is no grid vitality ball to vanguard, a bracer to the war drum, and finally an armband.
Don't shrug when fighting, the mage can't kill you by magic, you have to fight with the other party, fight to the back, the other party doesn't have a magic wand, you have it, and if you want to control you in the end, you can rely on the magic wand to make him understand. The basic god solo mage is abuse, and solo melee is also abuse. So there can be a musket that can be beaten, and the little black druid path bones.
It should be noted that there are a few gods who must not win:
The source of pain (the attributes of the unequaled, the early stage and the point against him are completely looking for abuse, B is the divine damage of the explosion of demon resistance and high damage, basically half-blood sleep, AAA a B take away, and level 6 you don't dare to increase, rushing at him is death).
Silence (it's slightly easier to play than pain.,Level 1 C outside the field of vision consumes you to cut off your supply.,2 skill serves much farther than you.,It's not an opponent to consume.,Fighting for divine damage can also make you understand.,3 skills disarmed.,It's hard to live).
Highly toxic (basically insoluble pure, you can't see the face, level 3 is so pressed that you don't dare to leak your head).
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Go out and pretend, eat the tree, big medicine, round shield, small branch x3** big magic wand) mid-term outfit, prosthetic leg, vanguard shield, ghost hand, heaven.
Late loading, one more dragon core and strong attack, or blade armor, if the opposite control is powerful, consider BKB.
The gods are strong in the early stage, active and passive and add blood, and the big magic wand is made up when the blood is very small or when there is no blue, and it can be completely counter-killed.
In the middle of the day, consider controlling the output of the opposite side and preventing the opposite side from controlling you, the role of BKB and Heaven.
Ghost Hand Dragon Core Assault and the like are equipment that is designed to enhance survival and output.
The middle solo deity is really strong.
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Normal to support the meat, such as going out two fist gloves plus food and drink or boxing gloves and head rings, using the magic ball to suppress the opponent to make up the knife, early out of the shoes has the advantage of moving speed, into the chase kill, retreat can fly a kite infinite turn back magic ball to find a chance to kill, if it is more than 3 heads 1 tower, don't hold back the big piece, pile of bracers plus phase shoes level 6 as long as the opposite side is not a dragon or something, his general level will be pressed by you 1 to 2 levels, at this time to find him to move the mistake directly on the big up, take her away, if you want to be a little longer, then ghost hands, Synthetic materials are all small pieces, no need to hold back, to avoid holding back the vacuum period of large pieces by the opponent back to a disadvantage, and then it will be at will in the later stage, and the power heroes are generally out of those few, and they will attack the dragon's heart bkb satan mkb, and do it yourself.
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If it's like Carl or something in the legal system, bring a tree to eat and support the strength, anyway, the less blood you have, the higher the magic resistance, don't be foolish; If the opposite side is a melee like a small fishman in the physics department, bring more consumables and use a fire spear to consume with him. Note that when you are at level six, you must cooperate with your teammates to engage in the opposite midlaner, and at least you must beat the opposite side home. If you really can't get along, sell a mending knife and axe to fight the jungle.
If you have money in the early stage, you will buy shoes first, then a shrine, then a prosthetic leg, and then an armband, and you can go all kinds of gank. As for the later stage, it goes without saying...
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As long as the gods stand on the winner, they will have an output Look at what hero is on the other side You have attack speed You have magic resistance Fire spear If you don't start the ball, the output of level 4 fire spear is still quite high And magic resistance is not omnipotent Some skills still kill you If you don't have hard control, it's also a hard injury Slow down by ultimate, you may not be able to keep people Why don't you choose solo Check mode 2 sf mid lane solo is better Explosive high Crispy.
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Gods, you can still hit the middle lane The second skill is quite domineering Infinite stacking I like to come out of 3 branches.
Eat the tree + big medicine and leave a little money as soon as possible to get a 350 back 2 mid to late stage transfer little green shoes big magic wand and challenges I think it's pretty good.
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To buy chicken, it is recommended to have 3 strength gloves and 1 group to eat trees. The main spear, after buying shoes, out of the ashes level 6 wandering, single kill invincible.
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More attributes and strength, gods are power heroes, but the strength growth is not as good as many agile heroes, one level higher living spear master, three vices and one skill.
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Fist gloves point people to keep half blood Ordinary heroes dare not face the gods.
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Chicken plus eating tree medicine boxing.
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Joke. The god prosthetic leg ash armband, the creatures attacked by BKB plus the Heaven Cannon probably can't be 1v5
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603 Attribute eating and drinking when you go out 4000+ Naked red cane when you go out.
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Skill plus points 2 33 1 3 4 3 1 1 1 Infinite Yellow Dot Initial Wear Naked Shoes Ointment Or Two Fist Gauntlets Ointment Eat Trees Depends on personal preference There is a level 1 serving effect in the middle Pressing people is very good When level 5 or so, the person on the opposite side is crazy and waiting for the opponent to make a mistake If you don't make a mistake You can also kill it to 6 After that, you should wander away If it's a straw sandal initial outfit At this time, there should be a prosthetic leg If it's a boxing first outfit Straw shoe urn These should also be there And this is in the worst case. If it's better, the bloodsucking should come out. Don't think about it, don't want to go straight to the past, if there are two aoe on the opposite side, you can't afford it.
Try to find a kill that is not a high burst You can try to come out first The aoe skill on the opposite side will definitely be given to you directly After you finish eating a wave of aoe, it will never be too late. Just let your teammates cooperate with you to swim and kill Mid-term urn prosthetic leg domination bkb That's pretty much it, when you fight, set yourself 1 skill first, and then you can rush in Go in and open bkb directly when you're a meat At the same time, you can also output it yourself. Later, when domination is turned into Satan, you can choose an anti-armor or cannon, which is more casual at this time.
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It depends on what heroes you meet, on the opposite side is the blood demon without aoe, that is, boiling blood and berserker plus points, if it's bone law, Lucifer like this, add a level of boiling blood, and then yellow dots and berserker point, equipment, personal still feels prosthetic legs, challenge the small cloak, you can come to an urn, or go straight to bkb is more stable.
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Personally, I think the blackbird is better, the remote is not too afraid of going online, he is big with you, you can t yourself, it's okay t a t him, after you are level six, you can use him in big seconds. Just set up a regular routine.
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Any hero who has an outburst will be able to deal with it If you are under pressure in the early stage, you will mix up the experience, and he will kneel if he is older than you.
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Poor ghost shield, eat trees, hit the money out of the blade armor.
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Xiao Hei is tired, ......Silence is basically useless to the gods, and the slowdown gods are basically desperate with you! So the yellow dot and the halo are on point.
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The ending is that Xiao Hei was killed by the sixth level of the gods.
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To put it simply, the highly toxic e is disgusting to you, you don't dare to be with him a, it's over, dare to be with him, he is absolutely false, the DPS of the early stage of the poison is not high, and many heroes can point to him, so he e you, you don't want to be false.
When I was solo with a player of similar strength, he took poison, I took vs, it looks like vs weak, in fact, vs is not false and poisonous, he e, you are with him, his trajectory and range are about the same as vs, you are with him, and he looks at almost a c, he can only run, you hit and run, maybe you can take off the head, in short, he is e, you are right, he is not e, you are fine, harassment, it is easy to break. This is the flow of use vs operation, White Bull can actually be highly poisonous, but it is easy to be released pigeons, so it is not recommended to operate well People who are highly poisonous and play dead White Bull is very easy.
Divine Warrior Abuse Poison That is necessary Poison has no room to fight back Ballistic range gods are all superior to poison Plus that disgusting magic ball (r) Strong poison on the line is over What skill does he put Just ignore him Continue to point him Mending the knife You will win.
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There are many strong heroes in the middle lane, but Poison is certainly not one of them, so it is very easy to restrain it.
Mid lane triumvirate: TK, WL, VP.
TK's laser can make the hero who lives by a little man unable to himself, he comes up a you you e him.
WL's Secret Word Technique is definitely more disgusting than his magic orb, coupled with strong attributes, projectiles and attack power, it is completely worthwhile.
The poison of the VP and the poison of the highly toxic are not of the same magnitude, and at the same level, the active and passive VPs can kill the poison in situ without any pressure in the case of a miasma.
The new four kings: Lich, Kael, NW, BAT.
Lich's eating soldier can stabilize the opponent by one level, and if the knife is good at pressing two levels, the brainless nova will definitely make the highly toxic with insufficient recovery dare not eat experience online.
Kael, whether it is thunder fire or ice thunder, is not highly poisonous to deal with, thunder fire's agility and powerful output, ice thunder's recovery and grinding blood. If he sticks in the stick, you will attract people and explode.
NW is a little weaker, so let's not talk about it.
BAT, five-layer oil ** strong kill, no explanation.
Finally, let's talk about the gods, it's no problem for the gods to die and poison, bring two bracers and a pair of shoes, and if he comes to you, you will use the magic ball A to go back, and it is definitely him who dies. If you are a white cow, you will not be able to fight the poison that will not let you reach six.
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Highly toxic and blood-consuming, it's actually quite disgusting. Generally, there are two ways to fight.
The first is to replenish more supplies and rely on the line. For example, NEC, the summoning of ice and thunder, relies on the hero's own powerful recovery ability to resist.
The second is to fight the explosion, such as the gods that LZ said, Thor, TS, SF and the like. But personally, I think that these heroes are too brittle, except for the gods, and they were basically sent home if they were poisoned if they were not operated well in the early stage. If you have some confidence in your own operation, you can choose high-operation heroes such as Lion and Lina.
There are also people who like to choose VIPs for 600+ range tests to operate themselves, but I personally still like to choose NEC, summoning, and gods. Actually, the captain is not bad, but killing people is almost good, and if the operation is very mediocre, it is better to recommend the pain.
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Lzdota is not a one-player game There is no such thing as which gram is which, and the game is very balanced.
General strength heroes are out: Demon Dragon's Heart, Assault, etc.
Agility: Butterfly, Distraction Axe, etc.
Intelligence: sheep knife, blood essence, etc.
It's not good to talk too much about the specifics, and I have time to go.
u9dota network.
Super Player: Take a look.
I wish you to learn Dota soon and become a master.
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Use the fawn, Nature's help and inviolability to the point, after level 6, it is easy to kill poison.
You can take a look at the fight between 820 and Brother Long, where Brother Long's deer abused and killed the gods of 820. Learn how to use his fawn.
The white cow will be pressed by the poison, and the blood grinding in the early stage of the poison is more powerful.
The gods and the poison are in half, but after level 6, the gods will give the poison a big one, and the poison will also give the gods a big one and then e, then the gods can wait for death with peace of mind. There is a high possibility that they will all be destroyed. Not recommended.
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The white bull is definitely not good, and the gods can still try. Play version,Hit money in the early stage out of 2,3 bracers,Artificial legs,Use more magic balls to press him,Poisoning when he is not less than half blood and inter with him A,Blood is thick and red blood is also with him A,He must be empty first。 In the middle of the madness or dominance of lifesucking, remember to turn off the magic ball automatically at the right time.
Out of an armband, the blue cane, the black emperor jumped the knife, and he was abused at will.
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The opponent's strength is about the same as yours, the best long-range or high burst, and the stealth system is fine.
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The white cow must not work... The gods are okay. Wurm is also good.
Go out and bring plenty of supplies.
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Jinni. It's very strong online! The white cow has a rhythm, and the positioning is different!
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solo?
Remote bar. The short-range ones are easily pressed into dog ones.
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Strongly recommend Bone Bow to play casually.
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The hero of the god is more awesome, but the shortcomings are also obvious - fear of breaking out, you play a red rod and green Zhang with him 1v1 solo high-level anthurium is very awesome As soon as he zooms in, you will use his anthurium to collect him.
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What's unsolvable, at most it makes you very uncomfortable, if you can't make it up, you can make up for it, mix experience, and kill it at the high point of the level.
There is basically no difference between the map and the map The equipment is still those equipment DO1 is based on WAR3 as the platform WAR3, it's a very old game, everyone who has played it knows, there are a lot of bugs, and Blizzard is too lazy to care about it, so I won't talk about it As for DO2, DO2 is an independent game independently developed by Ice Frog called DOTA2, which is played on the Steam platform, but there is no difference from DO1. Compared to do1,do2 bugs will be a lot less.,Even if there is,,It will be the first time to release an update patch to fix the bug And then it's the gameplay I feel like DO2's sense of blow is almost small.,The map is smaller than DO1's map.,There's basically no difference except that the gameplay is a little more varied than DO1 You can understand that they're the same game DO2 is an evolution of DO1.。
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
It can't be used to commit suicide, during team battles, there is less blood, don't use it in the process of being chased, there is only a trace of blood left, and it is easy to be killed.
If this is not the order, the departure is correct. (If you can get it) the vanguard is the best equipment in the early stage, and it is actually very suitable for people like gods who sell blood. In addition, the armband's effectiveness is tailor-made for the mid-stage DPS of the gods. >>>More
There are several kinds of outfits1Electric hammer + butterfly + cannon + prosthetic leg ** flying shoes) 2Domination + doppelganger axe + butterfly + golden hoop stick + prosthetic leg ** flying shoes) 3 >>>More