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Let me say a few words, I used to be a UD player.
Why is UD at a disadvantage now? I think it's 2 things that don't have features and super cost-effective things, and 3 books can reflect the advantages of technology, but this advantage is an advantage in terms of attack power!
For example, the same 3 technology, HUM can buy refuge to save their own soldiers or heroes And UD is too dependent on seckill, the same is true of UD3 Ben's ball, strong attack power And because UD1 and 2 have no advantage over HUM at all, HUM can use the money after the speed mine to smash UD Another example, NE's previous BM + PD2 Ben Bang Deer's way of playing 2 Ben Deer Appearance + BM's pig + PD's magic makes UD3 Ben have no capital to fight before NE's 2 books save +The deer is really a bug, plus the moon well. Don't tell me 1 rush, now the level is the same, which ud can rush under the ne?
And for ORC, it is difficult to play 2 or 3 books, precisely because UD has nothing to limit the classes of ORC! Coupled with the characteristics of ORC blood thickness Take 2 ORC as an example, UD needs to upgrade 3 books, buy balls, and upgrade destruction or berserk dog skills, so UD will cost more than 800 yuan more than ORC!
I came to the conclusion that today's players have basically gained insight into the weaknesses before UD3 and fully applied them, or mining or guerrilla Therefore, what Blizzard really wants to strengthen UD is the stuff of 2 books, and the question of how to transition to 3 books Because UD does not upgrade 3 books, at the same level, there is almost no need to fight (except for civil wars).
Because I don't play UD anymore, a few hasty words, I hope it will help you.
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Who said that the ud is weak now? Not to mention how good those professional players play, let's just say that UD's explosive power and durability can make other races stare as long as you give full play to this characteristic of UD UD is the strongest The key is whether you will use it In the early stage, the puppy ** is cheap, the population is small, the explosive power is strong, and the mobility is strong, although it is a little tender, but you can pull it back to pick wood after it has no blood Pull out the dog that is full of blood and is picking wood to continue to fight Corrosive ground can give him a HP recovery speed of 2 points per second This is constantly rotated in the middle term 2. The appearance of the hero Lich made the mage of the human orc the prophet of the NE Naga frightened When he saw Lich and DK coming, he was about to retreat I believe that no one dared to fight with these two heroes full of magic in the middle of the year The soldier was sent back to the altar for tea That is very bad for the most important MF in the middle stage In the later stage, you can choose to steal the Tyrannosaurus Of course, destruction and fat are not covered Deal with hum destruction sucks water element and absorbs deceleration ==== hum is directly abolished deal with ne wash off and rejuvenate Then destroy the hero's demon Spider or heavenly ghost fight the fawn NE is also abolished Deal with orc Then don't talk about it It's all the troops that have been destroyed in the middle of the year You can be a little more obscene Fight back and bypass the enemy Level up yourself There is a tower at home I'm not afraid of him at all So whether it's the early MF harassment Decisive battle A wave UD is very strong Now War3 is already very balanced I think there is nothing to change except for the human tank that needs to be weakened Remember, there is no strongest race, only the strongest player Thank you.
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As a UD player, I am deeply touched, let me give my opinion:
The weakness of the ud has various reasons on the surface, the cost performance of the combat unit, the defense of the base, the role of the magic unit... Wait a minute.
But at the end of the day, it's all about the unique way you gather resources!
BLZ gives UD the most efficient way to collect, whether it is an acolyte or a small G.
The previous version was based on the base's super defense, so it created a short-term strength of UD.
However, the super defensive capability of the UD base obviously affects the entire balance.
After NEF took the base, the vulnerability of the UD collection began to manifest.
Let's start with the acolyte: whether it's building or gathering, his efficiency is definitely incomparable to that of other races.
However, BLZ's goal of only mining gold ore in order to balance the situation has led to the UD economy always being harassed and difficult to recover.
Suggestion: It's okay to have 2 or 3 gold mines for every one, just ask BLZ to put these guys in the mine cover, okay?
Let's talk about ghouls (let's replace them with 'small g' below).
This guy is the brittle and cheapest of the classes (as is the AC), and the toughest and most expensive of the farmers. It's this nondescript positioning that leads to: you can't do without it, but after the initial stage it's really a burden, and it's a lack of fire when you are a soldier (if you say how the ghost king is, when I didn't say it!). , when the peasant is too expensive and accounts for the population (2 people of the peasant...) Dizzy! )
Suggestion: No matter how high the cost is, you can use it to fight after the small g! Let the bald monk pick the wood, it's good to slow down!
It is because of the various methods of UD collection, which seems to be efficient but is actually very fragile, that makes UD difficult to expand (almost impossible!). )。And the weakness of the economy has led to the fact that UD can only fight to the middle stage, and it is difficult to transform high-level troops (the ice dragon is definitely the least frequent).
In all fairness, the way UD is collected is very distinctive! But BLZ personally thinks it's not enough for its details.
If it is changed according to the above statement, it will obviously have no characteristics and will not conform to the habits of BLZ. However, if this status quo is maintained, it can be said that UD will not be able to get ahead in the future.
Therefore, how to change it in order to maintain its characteristics and strengthen it appropriately is indeed a difficult problem!
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I'll also say a couple of sentences.,UD has very high requirements for operation.,Especially for heroes.,There are few people who play UD and the two upstairs are almost all said.,UD's high requirements for operation make it impossible for novices to quickly improve their eyesight in the short term.,UD is the most important thing to pay attention to basic skills.,So,The rookie who plays UD is either a family or doesn't play in the end.,Hey,It's chilling to see it.
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I'm UD, and I don't think UD is weak. The economy is the quantity of resources. Wood and **.
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UD tactics are too few. Lack of change. The tactics have been thoroughly studied by others, and no new ultimates have come out.
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I read the post on the first floor to understand.。。
I vs 8 level play ne with the lowest win rate.
Only Lich killed an ac when he first came out.
After that, I can't stand on anything cheap.,As soon as the deer comes out, the ghosts are dangerous.。。。
But to be honest, the advantage of 1 and 3 is still very good.
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Among the international masters, there are not many people who play UD,.
But among amateur players, there are many masters who play UD well.
Our school held a competition, 12 people 8 ud.
But in the end, it was a ne who won the championship
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Hey, now 9 out of 10 UD are poor to death.
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The UD style of play is relatively simple, so it is easy to be restrained, and it is naturally weak.
As long as you find a good countermeasure, it is very convenient to fight ud.
For example, ZZ stream:
It's true that it's a tactic with a strong attack, but it's the most vulnerable when you first arrive in Nimoto. DH+Naga with a little archer zz is very painful!
DH suppresses the dk, that plus with the archer point zz, the focus is on the ice arrows! Chasing slow spiders works well! Early dk2 is up to level 3.,It's not too cheap to fight with level 2 DH.zz shooting with stupid archers will also lose very badly.,It's not very painful.,Besides, archers are cheaper than zz.,It's easier to form.,If you meet the hail, you'll lose very badly.。。。
But when Lich comes out, he is not afraid, DH comes to NC, and he can't hold on to it after two hits. In the later stage, you must hurry up and get fat, otherwise the bear is very tough! If you fight with the bear, it depends on the operation.
However, the bear comes out earlier than the fat man, so there will be a numerical advantage. It's still hard to fight.
Therefore, UD has times when it is restrained by the enemy at different stages of stupidity, and this is UD's weakness.
Of course, not to mention the gold mine problem.
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The monk is more special than the Danshan key, and it is also a link that suffers a lot.
The race is targeted by the Holy Light, and the entanglement of the Death Rider is 10 points more than 10 points to fly in the sky, and it is easy to be avoided by the invincible return to the city.
Dispel late, and only have three books destroyed.
But UD also has its own advantages:
When the second book is out of the car, the third book can be directly converted into destruction, and the formation of troops is very fast.
The second hero is very powerful.
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