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The Great Void, the Furious Battle (the opponent's soldiers who hit the opponent near the Sandstorm can splash the Sand King) the wave of the light method, the blinding light of the ultimate.
Waves and silence of the Prophet of Death.
Blackie was silent. Silencer Silence and C (Silence Curse).
The four major group controls (the big tree may not work).
The vacuum of the Dark Seer, ion iron, copy.
Captain's Fountain, Ghost Ship, Tidebringer.
The ghost's blade of decay, refraction.
Sacred Cow's C (Great Echo Strike), E (Totem), F (Ravine) (3 skills) The Ancestral Soul of the Great Bull (Chief), T (Stepping) E (Splitter) can be hit by general non-directional skills (Necromancer's Death Pulse is not good) and Radiance... Much more. As long as you play more and find out that there is no best hero.
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Lots of skills. For example, the eagle of the Beastmaster. Equipment:
Necronomicon. In fact, most of them rely on range skills. Directly kill the invisible Sand King or faint and come out.
For example: the faintness of two cows. Show funny dizziness.
Warlock's Hellfire, Musket's Shotgun. The Beastmaster's Flying Axe, the Two-Headed Dragon's 124 Skills, the Bone Method's Dark Explosion, various piercing and so on. I'll beat you out if you're invisible.
It's as simple as that.
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Range is not directed to stun Truesight effect skills Here is Zeus's G can be true vision for 2-3s.
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AOE's halo, silence, puncture, dispelling, gem eyes,
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This one. Much more.
Lion's e, calf's ravine, and so on.
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A lot ...The combination of the cow's e fire woman's t summoning jn ultrasound. Centaur's halo. Tiny v
The Big of the Tree, the Captain's E, the Plagiarism, The Mammoth's Big FW's Sucking, The Fishman's T's Bondage of the Abyss, The Crypt Assassin's, the Devil's e Puck's Silence, The Halo of the Tormented Soul. The big ss of the mystery is big.
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The stealth of the Sand King has to continue to cast spells, and those few don't use it, the sandstorm uses the reason for the damage:
1 Enemy hits you with AOE skills (such as the two-headed dragon's fire, the fire girl dragon slash...) 2. Sprinkle powder to see you.
3. Fishman: The bounty is big for you.
4. Have a true eye. 5 enemies have a level 3 necromantic book.
6 If your HP is less than 50%, the enemy Blood Fiend will be able to trigger 3 skills, and continue to fight you 7AOE stun skills (such as Fire Maiden Light Array).
The 8 belt is really a gem.
9 Delays...
I really can only think of so much, and I welcome the gods to add.
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Better than the bounty, the hidden thorn is good, sk and ant's are instantaneous, and the hidden thorn will have to wait for a few seconds.
The bounty that is filled up to the second range spell ignores the stealth.。。
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You're R, you'll only be hit by a range of attacks, unless someone else sees you, otherwise most of the pointing skills you lose and the ranged attacks that fly in the air will be ineffective It's different from the hidden stabbing It's the same as the others The stealth of the hidden stab will be revealed after being silenced SK's r is the same as other stealths You can dodge most of the pointing skills and long-range attacks flying in the air It's just that when doing the skill, the instantaneous cast wind step was changed to a continuous cast, so being silenced will interrupt the cast and will also be revealed.
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Take damage from AOE and non-directional skills.
The principle of stealth is the same, but the SK cannot move. (It appears a few seconds after moving.)
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Press r and it works.
Or in the early stage, R is between the opposing melee creeps and ranged creeps, so that they are not easy to replenish.
Or after jumping big to avoid being controlled, just r, take a short stealth time, and start walking.
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Sandstorms are generally used to clear creeps or dodge spells. Sandstorm has 2 seconds of stealth time to dodge some of the hero's abilities.
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After the team battle, bury the sand and create chaos.
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Can be stealth and disgusting Can be invisibility and amplification In a sandstorm, Ned will remain invisible for a certain period of time 4j like.
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When the lane is unfavorable, you can be a little higher, and you can also dodge skills.
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Upstairs is basically correct, give a small hint, when someone throws a hammer at you, you can use the sandstorm to dodge.
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This skill is generally used for escaping or brushing troops, and at the same time as the enemy puts skills on you, press the sandstorm, and you can also dodge the skill. A very good skill. Very obscene. After using it slowly, you will become familiar with it. Come on, remember.
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Buried in sand, shadow body and area damage, upgrade to increase duration and damage, on the opposite side without range halo and silence can be buried all the time.
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Plug it in, r. Then you can wait until your teammates come up and drive it big.
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Press R and he'll use it, hmm.
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Jump big, stab big, or something.
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The sand king can be poked away.,Blink skills can jump away.,Or it's bkb magic free.,Something else doesn't seem to be alive.。
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No. To be able to dodge with a sandstorm, you must have a directional skill with a flight trajectory, the most typical being a variety of hammers.
Under normal circumstances, any hero standing in the torrent area will be rushed up and cannot dodge, unless they leave the torrent's area of effect. Magic immunity and teleportation are OK.
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Your so-called torrent is the waves. Tell you that you can't hide, if the captain lays down the waves somewhere, and then the Sand King walks near it and starts a sandstorm. It will still be washed up. And it will be visible for a while.
As for what skills can dodge the waves. I'm afraid not. Of course, a magical immunizer can.
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Torrenting is coco's magic skill. First of all, one is not a directional AOE. So it won't be resisted by Lincoln's serve and the like.,Because it's a non-directional AOESK's sand city.,It's also ignored.。。
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This captain's skill can work on stealth units, SK's R can't dodge, all stealth skills can't dodge until the time is up, and the captain's water knife can't be stealth, and the only thing that can dodge the torrent is the position change skill, relying on the position such as SK's E, the enemy's B, the queen's B, the tiger's jump, and only the Fairy Dragon's F can dodge. It seems that f can only be operated manually to hide.
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Magic Immunity Skills。。。 Or flash! The torrent is easy to dodge, its release is not instantaneous and has a buffer time, and when there is a captain, pay more attention to your feet.
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Can't except for magic immunity, you just rely on yourself to move Coco's water is very easy to dodge When you see him raise his hand, you start to run, and you basically haven't been hit.
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No. Blackbird's T, Puck's F, and some magic immunity skills can be dodged, such as omnipotence and puppy.
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Impossible! Are you dreaming?
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will see. But it was too late.
Although I haven't played Dota for a long time, I remember that the big of the Sand King should be 2 seconds of chanting, and the sandstorm is the second to exit the stealth time.
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This depends on the opposite side to control the reaction speed.,The exit stealth time of the sand king level 4 sand shake is,And the chanting time of the ultimate is 2s,If your position is better,,Generally, it will not be interrupted (the opposite real eye,Dusting,True vision,Blind stepping and other accidents are excluded)
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Probably, Sandstorm has only a little stealth exit time. After inserting, shaking up may also be interrupted by a faint without raising your hand, or pay attention to waiting for the control skill to be used before shaking or jumping big.
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It is recommended to jump big It is not easy to bury the sand and it is not big enough to reach many people.
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It depends on your skills.,If you have a combo, you have to contact more.,With the wisdom of the landlord, it won't take long to practice the peerless magic skills.。
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The non-directional control can knock the Sand King out of the sandstorm.
Like the ravines of the sacred cow, the piercing of Lion, the T of the fire woman, and so on.
But like the vs hammer, Skeletron's hammer, and the wandering hammer can't hit the Sand King without vision.
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The burial of the Sand King can dodge a lot of skills, but if you bury the ground and are stunned by others, you will definitely come out.
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The Sand King has to see what skills he has when he buries the sand, some skills are ineffective for stealth, and some are effective.
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What the problem is, it depends on the opponent. If there is a hero who can interrupt, immediately insert or jump away, a must for jumping knives, you know.
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That's right.,Generally play the trick of burying sand at a critical time, dodge skills.,Same as above.,It depends on what control skills you have.。
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Teammates make you displace, such as teammates using a push stick on you, teammate butcher hooking you, etc.
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The damage of the sand and dust is very objective, and it comes with a stealth effect, and the animation of the sand and dust also makes it difficult for the anti-stealth opponent to find you, but when you kill the king of the sandstorm, you will be hurt by aoe, so the escape of the sand and dust is limited, and it can be used to control the parallel line in the early stage, and you can grind off a lot of blood from the other party with a poke and a sand dust, so you can ask me if you don't understand anything.
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1. Masters who can be seen during a dust storm use this skill to dodge some skills, such as Skeletron's hammer.
2. Dust storm is also a good aoe skill for Qing soldiers.
3. Sometimes in group battles, poke it in first, and then use the dust storm to create chaos and wait for the enemy's blocking skills to CD and put it out.
Large is also a good choice.
4. I've also seen that skill is promoted when you come up, and there is a skill on the line at the beginning of the game, and I can't see you against the fire, disgusting.
However, it is not recommended to use it this way.
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1st floor, now the Sand King Qing soldiers are all using 3 skills. How can anyone be so old-fashioned to clean up with this.
The higher the level of the sandstorm, the longer it will take to show up Remember to fill up for seconds, with 1 skill to wear, it is very good to escape.
And the first floor said that the dodging skills are good.
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It's mainly a dodge skill, and it can also be used to clear soldiers and save your life. There is a ws stream poke and then the sandstorm consumes blood.,Destroy him when the opponent's blood is very small.。。。
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You can grind blood and mix lines, and many tricks are obscene.
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