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Very simple!! If you find out that the other party has a double BC, it will definitely be a violent puppy (and see if there is a crypt)! Therefore, in the early stage of the AM training stage (double BC rush, pal, am, mk don't matter), two or three arrow towers at home will be very effective low grade!
Besides, if you upgrade and smash the floor when you start MK, it will definitely be effective!! Then the Super Two Double Lion Nine Cage Tyrannosaurus Eagle is enough (if the other party has a crypt, be careful that there may be 1-2 spiders, it depends on how you operate the Dragon Eagle!!) If it doesn't work, it's still less, so that it is convenient for rapid transformation).
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Is it a cemetery, okay? The 3rd floor !! The human group has an advantage in building a road in Huashan UD does not dare to enter the house easily because the human race generally builds a holy tower!
He rushes you don't dare to enter your house easily! Now the tower is in a hurry! And you can revolt Now the Terran FM is popular in the early stage to recruit mercenaries Water people Piercing and beating Xiao G is too cool, and the strength is not very bad!
Personally, I feel that the Terran is the best race to put the early UD double soldier rush! As for the person who said the 6 blood method, I just laughed at you for being so stupid! People are double soldiers, rush you, whether you can fall 3 is the same thing!
It's still to 6, you're funny, by the way, I'm telling you a common sense that fm can only reach 5, and only by killing the opponent's pawn can you get to 6!
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The base builds a tower, big F plus infantry.
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The first Blading Ding built a holy tower and an arrow tower quickly 3 out of 49 and 2 out of the dragon eagle.
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Be clear about what your opponent is. If you come out of the dog in the early stage, you should climb the technology (personally, except for the dark night), and then come out of the statue, and the base will give birth to three, and then study the destroyer (I personally think that the ice dragon is not good, it occupies too much population and consumes too many resources, of course, it is impossible to have an advantage in numbers, and it will be bad once it is net).
Don't be too fierce in the early stage, in addition, the troops should be fast, the building should be in formation, if you can't keep up with others in the speed of the troops, it is normal for the puppy to be killed There is also a good operation, the dog of the opponent's dead point is pulled back or pulled home, and it is best to bring a rotten ground when the hero comes out (to speed up the life recovery speed of our undead), and the other is bought according to the situation, in order not to start the conflict with the opponent, you can do this: dead riding to escort or harass (that is, to go to reconnaissance, see the enemy leveling, observe the amount of blood of the monster, If a death entanglement can kill the monster, throw one, and the puppy will go to practice somewhere else, so that the double-line leveling speed will be accelerated, and at the same time slow down the leveling speed of others).
Formation skills: For the twin ghosts of heaven and earth.
Team 1: DK + Lich + CL + Fat + Dog.
Team 2: Celestial Oni.
Team 3: Statue.
Team 4: If there is one, it is a stone.
Then there is the construction 6: BC 7: BH 8: BA 9: BV I did not have the habit of putting the base in formation.
Spider Flow: Team 1: Hero + Fat + Skeleton.
Team 2: Spiders.
Team 3: Statue and Destruction.
Team 4: Car. Everything else is the same
Against hum:
Team 1: 3heros + mad dogs + a handful of fat people.
Team 2: Destroy alone.
Team 3: Destruction + Statue.
Team 4: Car. Everything else is the same
In short, following certain rules, the melee troops and heroes have one team, two ranged teams, and three auxiliary teams to build according to their own preferences
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7 The suppression of dogs is against the dark night, and there are still more dogs in the case of civil war.
If you want to be tactical, first explain the race you are fighting against.
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It's not easy to use.
1。Scout and MF firstIf there are mercenary camps, clear them first.
Save money and save skull sticks to upgrade your base! This one cannot be abandoned.
2。Sacrificed for righteousness? Decisive battle.
1.Barracks, 2. House. 3。Mercenary.
Be sure to convert the money into troops as quickly as possible.
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It can only be a civil war, and if it is not used well, it will be over.
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The dog flow is used well to do the following points Operationally 1: Siege, puppy siege is the former signature of the ghost king, if the initial small g is flat A, in addition to the large number, there is no advantage at all 2: pull the soldiers, the puppy is different from other units, and the health is very small.
People are going to die after a little beating, at this time you have to rely on the operation, or rely on C to save back 3: card position, this novice does not use it much, but the experienced master must be very familiar, after the red-blooded puppy is pulled away, through the puppy's card position or DK's card position, to ensure its safety. When chasing and killing an opponent, it is also through the card position to complete the kill, or even siege kill.
4: Dispersion, that is, box a, box a....It is suitable for fighting against the opponent's long-range mid-armor units, and this move can only deal with AC at the beginning, and after the mad dog is upgraded, it can cooperate with nova to deal with more powerful units, such as zz, muskets, and headhunters.
The advantage of box A is that it avoids the small g from clumping due to the collision volume, which affects the overall DPS of the troops, for example, the opponent has 4 ACs, and you have 6 dogs, the effect of box A is of course better than that of 6 dogs fighting one AC Strategically 1: Puppies are a class with strong explosive power in the middle and late stages. It's not very suitable for late-stage combat.,Dog flow is generally killed in a wave after 3 books.,Cripple the opponent and then transform 2:
To use the puppy reasonably, when to press, when not to press, such as PD2 when leveling, should be pressed, after the fawn comes out, should not be pressed. HUM should be pressed before mining. When the tower is up, retreat 3:
Class combinations. Just after 3 books, the mad dog is very fierce, but if the other party is present, there are other magic units. You won't be able to beat it.
So the key is when scouting, for example, if the opponent plays BS in the middle of the game, you need to fly to destroy, and the opponent puts down the double BE, it is likely to be a tyrannosaurus, and you need to turn 1 2 zz....Wait a minute. The most taboo thing about UD is that it is not allowed to timing, but it is hard.
When the time comes, the dog will die faster than the farmer, Of course, there are many details to be slowly comprehended by yourself, and I hope to help you and be satisfied.
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It's a dead ride with a lot of puppies! Puppies are mainly about saving money! Dispatch fast! It's a quick fix! Dog flow is about speed!
It depends on what tactics you use.,Dog flow will take the dog to suppress or level,Spider flow is based on leveling.,Jump technology is a single dk harassment.。 Depending on the situation, I'll give you my QQ number, and you can ask questions. 583755909
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