The fifth personality survivor chooses to recommend which survivor is the best

Updated on Game 2024-03-04
8 answers
  1. Anonymous users2024-02-06

    NO1: Magician.

    The magician can do tricks, has his own magic wand, and can create a phantom of his previous actions, which is a butcher artifact. Many times you think that it is him who is decoding, but it is actually his phantom, or you think that he is squatting in a corner, but in fact he is also a phantom, a character who is not lacking in imagination to operate.

    The biggest advantage of the magician is the combination of decoding and butcher buffs. "Flexible hands" increases the decoding speed and calibration operation judgment range,The magic wand skill that comes with it can not only create phantoms,It can also be invisible for a period of time after release and accelerate by 30%,Three effects of one skill,It is estimated that this is the son of the fifth personality。 Fifth personality ** strategy.

    The weakness of the magician mainly lies in the operation, how to grasp the timing of the release of skills, how to get rid of the butcher when accelerating stealthily, it is necessary to continue to accumulate experience and feel in actual combat, once you master the magician's gameplay, it is the best character at present.

    NO2: Air Force.

    The Air Force, commonly known as a flight attendant, is a young lady with her own firearms who can directly compete with the butcher. And the innate trait increases the interaction speed of the board and window by 10%, and with the bonus point on the left of the talent, the butcher is still very advantageous.

    The best thing for flight attendants to do is to save people, as long as the flare gun can be aimed at the butcher, a shot down, can stun for a few seconds, enough for you to save people or escape, but it should be noted that it is necessary to judge whether the butcher has the skill of overpowering, if so, consider yourself unlucky, and run quickly. (However, there are not many butchers who can bring a hegemonic body at the moment).

    The weakness of the flight attendant lies in her teammates, if a teammate is tied to the carnival chair, it will greatly reduce the speed of decoding and opening the power door, so the flight attendant is generally an exclusive role of the human king, and can professionally save people and butchers, and this weakness does not exist.

  2. Anonymous users2024-02-05

    Spells, in addition to being ** relatively slow, can be healed or healed, and the ghost walking ghost in the later stage is particularly strong.

  3. Anonymous users2024-02-04

    Mechanic, can play double repair, and the doll can resist knives.

  4. Anonymous users2024-02-03

    Words that will be skinned philanthropist! Super Six.

  5. Anonymous users2024-02-02

    The fifth personality is a good survivor who is a gardener, a doctor, and a magician.

    1. Gardener

    The gardener's brick industry in the fifth personality is specialized in dismantling the radio station, because the gardener is the fastest and easiest to dismantle the radio station in the game, and 50% of the electric shaft is the length when the gardener cracks the radio, which makes those players who want to score quickly have a special love for the gardener.

    The gardener is also very good at dismantling chairs, and when you meet a player who will cooperate, you can make the regulator collapse, and you can play until the regulator hangs up, but if you are a newcomer, it is not recommended to play the gardener.

    2. Doctors

    The doctor is the only one in the game who can treat himself, the doctor can be used when you are in a solo row, even if your teammates fail to rescue in time, you can also treat yourself. However, one downside is that the Medic's circumvention speed is a bit slow, and in general, the Medic is a mobile health kit for the team.

    3. Magician

    The Magician's ability is to create a clone to attract the Regulator's attention, so that the Regulator's chase can buy teammates time to crack the radio, and the timing of the skill is very important when walking the Regulator, and it can be used to confuse the Butcher when catching the board or jumping out of the window.

  6. Anonymous users2024-02-01

    The mechanic is easy to use.

    Skill Analysis: The mechanic starts with a control puppet, and the puppet can complete many operations instead of the mechanic. Try not to save people in the mechanic body (the weak physique determines that the mechanic is no different from sending), and using a puppet to save people is the correct solution.

    Also, due to the cowardice of the mechanic, when a companion is injured to 2 people, you have to use the golem to help you turn on or open the door, because the golem is not affected by any special effects, so it is not affected by the effect of timidity.

    Plus point recommendation: The mechanic has a lot of fun to play, and now the mechanic can also control the puppet to save people on the chair, and the speed of the mechanic's decoding cipher machine has increased, so the addition points are around the decoding points.

    Stick here and all the way to the Hawthorne effect. It is very convenient to develop the motor very quickly, and it is also possible to find a box. The rest of the talents can be selected in Calm, such as [Tough Guy], [Curiosity], [Scarecrow], which are more useful for golems.

    If you have a lot of points, you can add [Chill] to it, and you can run when the butcher looks at you. Find a quiet window and squat, and when the butcher comes in, you quickly jump out of the window and escape.

    Or near the board. The basic mechanic plus points mainly revolve around the generator, how to drive the generator faster and run out how to add talent, this is not wrong.

    Opening Tips: Find a place to release the golem first. The best place for the Sacred Heart Hospital is the second floor, and the control puppet is relatively close to running in that direction, and the next thing is to immediately find the generator, the mechanic has a 35% acceleration, and the cipher machine is very fast, so finding the cipher machine to decode is the first thing we have to do.

    When the first teammate is caught on the ascension chair, choose to let the teammate rescue or use a puppet to cooperate with the teammate, attract the attention of the supervisor, find an opportunity to rescue the teammate, and don't go to the rescue with the body, which is the same as the gourd baby saving grandpa. If you are unfortunate enough to be discovered by the regulators, don't panic when you run away. Because the mechanic is weak, we can't slip through the regulator, so we can find an opportunity to hide in the blind spot of the regulator's field of vision.

    Hide in the cupboard when necessary, wait for the fear of heartbeat, and come out without us.

    Puppets can decipher cipher machines or open cipher doors without their control. However, the cipher machine cannot be calibrated and will blow up. Use with caution.

    If you open the door, you can let the puppet open it by itself. You don't need to control it all the time, it's best to find a bush to squat down and wait for the door to open and run out.

    The Mechanic can use a puppet himself, or a teammate. Simply the best sixth man. Can help teammates block knives.

    The Mechanic has a buff and two debuffs, the buff Mechanic greatly increases the mechanic's decoding speed, and slightly increases the decoding speed of teammates, (stackable). Two debuffs: The trait Timidity greatly reduces the speed at which the door can be opened when other survivors are injured or hung on the Carnival Chair.

    Weak features will slow down the interaction speed of its own boards and windows. The Mechanic buff stacks with each other.

  7. Anonymous users2024-01-31

    The fifth personality which survivor is easy to use is: lawyer, doctor, lucky man, gardener, philanthropist.

    The lawyer is neither strong nor weak in the current version. Strong in two or four skills, are all good personalities that can be selected in the context of personality. But I feel that if the current atmosphere is not black, it is generally cultivated by each other, and the second skill is not very good.

    Four skills are a Gou skill.,When others are chased by the butcher, you Gou.,Many people recommend Meng Xin to use a lawyer.,Mainly because you can find the motor.,The two most chicken props in the current version:Map (password machine is easy to find),Flashlight (very poor sense of use),And if there are these two things on the ground, I will also pick up the flashlight and fight.。

    The gardener is now a pretty strong character.,A game to dismantle 6,7 hooks of the heartbreaker abounds.,The increase in the range of decoding qte is also very friendly to the budding new.,It should be noted that other people have two hooks (the supervised person hangs on the execution table twice) and can still be saved.。

    The philanthropist's flashlight is more difficult to operate, and it is generally necessary to cause the second dizziness in the case of the butcher's vertigo, and it is often seen that the novice runs while holding the flashlight, and basically hangs up, and the great god uses the flashlight well to limit the butcher's position.

  8. Anonymous users2024-01-30

    1. Air Force: This survivor can be said to be very suitable for sneaking and supervising the state rusher, with fast movement speed, and most importantly, self-defense props, which can cooperate with other teammates to quickly save the teammates who are caught.

    2. Gardener: The biggest feature of a gardener is that he dismantles the chair, and when he encounters a tacit understanding of his teammates, he can dismantle the supervisor and doubt his life. Another feature of the Gardener is the delay of the station's timeline, and the Gardener's passive ability is to extend the length by 50% and reduce the probability of the timeline appearing by 30%.

    So dismantle the station as much as possible, and it won't be easily exposed.

    3. Magician: His trait is that he is flexible, and he is very good at saving people, escaping, and dismantling, but he must not catch the chair, and his survival is too poor. But the magician's playability and operability are among the highest among survivors, and it is also a must-practice survivor.

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