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It's not that hard. It's ok. The first large must-have hat for the Mage Hero.
The second one can be out of the ice stick, and the third one can be out of time. The fourth piece sets off and wears a stick, and the fifth piece looks at the situation and dresses out, if it is good, it will suck blood, and if it is bad, it will be invincible. Actually, it's pretty simple, you don't need a fairly stable Q to be able to control it in a team fight.
Method: Give you a cut-in teammate to set an e in a teamfight. When your teammates cut in. Directly open wide, in the teammate cut into the teammate will absorb damage, at this time, your big will hit a lot of people, and then w after a q damage is reached.
Or, throw a floor at will in a team battle, predict the opponent's necessary route and see it Directly hold 3 or 2 opponents Output damage Throw e to cut into teammates Ensure teammates survive Throw skills in the back row That's how to play, live w sub q or e is bigger.
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Cao's is difficult. His outfit is an ordinary AP general outfit, hat, ice stick, time, Central Asia, etc. Because of his skill casting distance, the kite grinds blood type AP.
In terms of play, it is actually very simple, it is to operate a little, and his play lies in the ball. Q in the past, W,E will also cause damage to the enemy when he comes back.,R's group control.,The reason why he's hard to play is because his skill output is all on that ball.,And the WR range is average.,The mistakes of his skills are large.。
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It's not difficult, just survive and pay attention! In the early stage, you can make money by QW farming. You can also use this to consume blood, and then pick up a big second person at the right time.
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Hello, I've been playing clockwork for a while, and I'll talk about my feelings below:
Clockwork Talent Personal Recommendation 21 0 9 (9 points buff buff). Runes can choose the general AP rune (red magic piercing, yellow growth HP or fixed armor, blue growth magic resistance essence fixation method is strong) Skill main Q sub w or main w sub q can be.
Go out 1 shoe and 3 blood, the first 2 and try to use less skills to exchange blood with the opposite side to replenish the troops. Normal attacks come with magic damage, so the early damage of Pua is also considerable. When you go home for the first time, you can choose to transition between two Dolan or wear shoes +1 Dolan.
To be continued (I'll write it when I get home from work).
The big tailwind can directly go out of the ice rod to control the blue buff, rely on Q+W and directly nauseate to the opposite side. Then there is the hat and the staff.
Note that Clockwork is a big crispy Opponent's explosive hero plus a jungler can easily take you away with full health. So try to take advantage of the clockwork skill far advantage. e skills can be used flexibly, especially suitable for nightmares such as rushing heroes, such as nightmares, you hit him, give him an e, and then take it big, and then w is basically crispy in seconds.
In general, the outfit is 1 2 Dolan, ice sticks, hats, and law wears. Double AP can take into account the Ancient Will. When the wind goes out against the wind, you can hold a bloody ice staff, a hat, or Central Asia.
Hope it helps.
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Since it's equipment, let's just talk about equipment. Clockwork this hero slows down, team control, hood, short CD Q. But the current clockwork is generally a mid-laner, so her low AP bonus has become a relatively big disadvantage.
Although there are a lot of clockwork loads, I have learned from playing nearly 100 clockwork reels (I usually only play clockwork) that time is not the only or the best choice. My style of play is double Dolan (provide blood and provide a little magic recovery without buffs, the clockwork is relatively lacking in blue, you will know it after playing), and then in most cases, direct hats, if your top single seems to have collapsed, please choose the first large piece directly Central Asia, the reason is very simple, the blood volume of time can not be said to be a complete strategy, and such a conservative outfit can not open the situation, another reason is that Central Asia can be well adapted to the characteristics of the clockwork short CD, and even complete the counter-kill, If you choose a hat as the first big piece, then please make up the method of wearing shoes and wearing sticks or ice sticks after the hat (the opposite side of the resistance to wear sticks, and the ice sticks or time will be strengthened if the output is broken, depending on the situation). If you go out of Central Asia first, you can make up for it, wear shoes, hats, etc.
Of course, the other outfits are time-bound and the like, and most of the later routes are similar. There are also those who are too early to come out of the goddess (if you don't want to let the buff in the jungler, you generally won't), and then make up for the archangel in the later stages. In fact, every outfit can be.,If there are too many controls on the opposite side or the player's consciousness is not too good.,Or go out of time first (Central Asia should be consciously based on it) pure hand play.,I hope to adopt.,Thank you.。
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Clockwork Demon Spirit is strong in the continuous output and control of team battles. So, to ensure their own survival is the first clockwork is a very interesting hero, and the combat effectiveness is also very strong, especially in team battles, but clockwork is fragile, so it must be.
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Clockwork belongs to the explosive team battle AP early two Duolan law pass shoes jumping hats,This is the fixed method of the explosive AP hero,The developing AP hero is going to be naked time,In the early and middle stages, you have to go up and down the road to cooperate with the jungler with the rhythm of the blue brush,Team battle E to the breakthrough hero,Rush to the opposite crispy skin to see the timing wr,Basic seconds,Hand play welcome to ask。
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Here's a little bit of personal experience: Talent 21 0 9 21 9 0 depends on personal preference. Rune words Fixed mage runes Red method wear I will choose yellow back to blue Blue growth magic resistance If the skill is added to the main q w It mainly depends on what the jungler dad uses If you outfit it, I will go out and choose to bring blue crystal Because the clockwork needs blue very much, then I will go home and turn the lunch box Synthetic Tears of the Goddess, if you have shoes, I will reduce CD shoes or law to wear shoes If you are stressed, you can go out of the abyss or hourglass.
Mainly look at the opposite side, if you don't pursue the second person, you can come out of the ice rod + time + abyss + golden man + hat so that you will find that your blood is 3000+ plus e will not be dropped by a round of seconds If you are clockwork, you can come out of the book of murder Big hat method to wear the fire of the underworld. At the beginning of the team fight, stand decisively in the back and fight qw. e to the heroes in the crowd and then decisively open the big control to 3 heroes, even if it is very successful.
If you encounter a Rush Hero, you will have a hard time dying if you have the existence of e, and then summon your teammates to destroy him at this time. The above is a little bit of my experience. Don't spray Thank you.
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What level have you reached? already.
Airplanes and Big Mouth are two extremes.
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