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Dragon Nest PK field hard straight harmony. 1w2's hard stun used to hit people like hitting wooden stakes, but now it has no effect to fight a mage who doesn't have a hard resistance--pk field, how many crits, how many bindings, and how much lethality are set by default for each class, and it has nothing to do with your equipment. Now the properties only have an effect on the brush...
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The dark pile to 50% decided to use the old version of the dawn lion shoe covers.,Enchantment to 8% secret attack.,Ring with monster attack and 17% deadly.,Otherwise, it's with dark attack and deadly.,The article is not all the same.,Giant bear.,Destruction,Wind,Health,Life,Deadly, etc.。。。
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I think it's dark power, because after all, T4 is the era of attribute attacks, and it would be a pity not to pile up darkness.
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How to say it ... 8000+ physical damage, 1w+ lethal people must have other attributes that are not as good as yours, such as blood volume, etc. You'd better ** find a way to enchant.,Other equipment is also enchanted as much as possible plus lethal and physical attack.,It's best to be able to get the three attributes of the article.,There's an incidental attack or lethal.。
And you should buy fashion. As for strengthening the equipment, if you have the economic ability, it's best to be strong to +10 or more, and then you can take a look at the attribute ruler Jian Kai.
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If you're only after panel attacks, it's easy, as long as you have the money.
1.The main and secondary martial arts are +12, and the physical attack belt is deadly.
2.Jewelry, necklaces and earrings are all giant bears, FM force body HP, sea dragon rings, physical attack, you know, double attack with deadly.
3.All have to 50 three-attribute boards, destruction, thinking of the wind, giant bears, wisdom are all necessary, and then a deadly, eventually.
4.Fashion must have royal and, B outfit. It's best to have a title of dragon descendant.
5.Armor town stares at all FM power body HP and can be a giant bear of all giant bears.
I believe that in this way, your attack will definitely be able to go up to 8000+.
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Enchantment**. I want to divide !!
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Listen to me, 1. First of all, you must understand that the heap power is higher than the physical attack of heap agility.
2. Fatal, fatal because there is a fatal 17% FM that becomes particularly loving, and can be directly stacked deadly. The metal plate with the third attribute of lethal on the exchange is usually more expensive than the third attribute of physical attack, which also shows that it is of certain significance to directly pile lethal value and less agility.
3. If you directly pile up the lethal value, it also depends on your equipment. There is a trick of 3000+ lethal rings, and three fatal hits of 17% FM. Plus a three-attribute board.
You can have extra armor and jewelry on hand to make a trade-off between physical attack and lethality for the four-player and eight-player version.
Bo understood and asked again.
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Dangerous main force necklace earrings, a single object attack danger ring, a punishment skill full object attack ring danger shirt and pants to 9 other 8 can be 2 levels of suffix wind, main and secondary 10, the main destruction of the secondary iron wall enchantment is best to have 2 double attack deadly, the others are physical attack and force sensitive hp, the board ordinary 60a curtain iron wall life health deadly wind giant bear destruction is enough, s board, look at it yourself, those above about the panel w7, 31w blood, 3w5 deadly like this.
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Board 3 attributes + lethal, constitution, life, strength, physical attack, wind, lethal board is the best, equipment is divided into two types, 1 · All Giant Bear Suffix + Destruction Main and Off-hand + Wind Deadly Jewelry (Earrings or Necklaces can be used to support blood with Constitution + Agility or + Deadly Attributes) 2 All Wind Suffix + Wind Main and Off-hand + Physical Attack Ring + Giant Bear or Physique Earrings Necklace.
First of all, you have the wrong positioning, the warrior is destined to be a support class in this game, and in the big and small green dragons, your task is to put the iron and the high ground in time, gather the little monsters together, and you are not dead, you have done these things, and you must have a place in the big and small green dragon teams. >>>More
The recovery of the team page is called 50,000 attacks. There's no choice but to pile up Tempest and Giant Bear together.
Don't listen to the misleading few upstairs.
Critical Strike is a stat that increases your chance of critical hits. Critical hits ignore monster defense and deal double damage. For example, if you use a skill with 100 damage to fight a monster with 0 defense, then it will deal 100 damage when it doesn't crit, and 125 damage when it crits; Then use this skill with 100 damage to fight a defensive monster, for example, reduce damage by 50%, then it will cause 50 damage when it doesn't crit, and when it crits, because crit ignores defense, it will still cause 125 damage. >>>More
Thor? In the end, it is something that can only be piled up by local tyrants, and generally the pile of soil has pressure. In comparison, lethal is much more affordable. It's not a big tyrant heap deadly and light + magic attack, armor suffix wisdom, conditional and appropriate heap final (three-attribute final version). >>>More
There are VIP privileges, ** access to great new packs and more! It's worth a thousand dollars! Wings and newbie equipment will be sent when you fill in! You will also have a chance to win a super value of 4999 cash (gold tickets)! The name of the game is not as good as the bonus pack!