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Hecheng is considered to be you asking, I have already staged and washed in 6 numbers, and a little opinion is for reference only. 1. It is very important to choose the main city! Choose the one with the greatest potential, complete facilities, not to mention the conventional, the best in the county, the stable, the craftsman's workshop, the beacon tower is very important, and the stable is level 15, which can allow you to upgrade the technology in the later stage and fully improve the mechanical speed.
The Beacon allows your troops to greatly increase the speed of marching within a certain distance, and the Craftsman's Workshop mainly prevents the wall from rising to level 15. After transforming the grain field, at least 12 pieces of resource land were wasted by the benevolent brother above. Because when your technology is upgraded to a certain level of technology, the role of the grain field will be fully played, because the food consumption in the city is reduced (up to 30%), it is better to simply use the whole grain field, don't worry about other resources, because every time the city is merged, there is a lot of waste, and the market in the city is generally up to level 12 13, and you can store 1500w+ other resources.
2. Choose a sub-city, complete facilities, high level, 10 other government offices and other nine levels are more economical, and the buildings in the city should correspond to the main city one by one. 3, Hecheng 4, the main city after the Hecheng with drawings, the construction of necessary facilitiesIt's better to have more barracks, because farming the battlefield requires converting other troops into TS or NC, so 8 10 is enough.
In the process of merging the main city, the main city buildings will be upgraded due to the level of the city building. However, there is a chance that level 10 is the highest, and the basic 50% can be increased.
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4 barracks in the main city are enough, 2-4 warehouses, 1 each of the others, and then the barracks of the main city are used to convert troops, and the people who build troops in the main city are all 2b. Whole grains outside are a must. The government can continue to merge without 15.
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Not good!! It's useless at all !! It's easy to be beaten so that a few houses are basically fine. But the barracks must be more!
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After the main city is closed 5 times, buildings that are not at the full level can be upgraded with architectural drawings. As for the barracks in the main city, I personally think that if you have a lot of architectural drawings, then you can build the main city however you want. However, I still prefer to build more barracks in the main city for several reasons:
1, it's useless to build a private house, if you want to tax it, that tax can't get much a year**, for me, as long as the population is enough to engage in production! 2. After the barracks in the main city have been combined 5 times, they are basically above level 10, so there are a few more barracks to make stones. (Of course, I don't have anything to say if you have a lot of architectural drawings) 3, the number of troops that can be converted into each barracks above level 11 per day is limited, if you have more barracks, then you can convert a lot more troops in a day!
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The resources outside the main city are 2 wood, 1 stone and 3 iron, and the rest are all farmland. There is one of each of the various buildings in the city (must be complete), 6 barracks are recommended personally, and the rest are all private houses.
All iron mines outside the city, of course, 1 other are also possible. It is best to build all the barracks in the city, of course, this is impossible, so try to have barracks, buildings do not have to have, like warehouses do not have to.
The rules of merging cities are: using a famous city contract, after determining the main city, the main city can be merged 5 times, that is to say, 5 sub-cities can be merged. Every time the city is merged, the government is upgraded by one level, and finally it is 15 levels.
After each merger of the main city, the rest of the buildings are upgraded, relying on the resources required for the construction of the divided city. That is to say, the construction of the sub-city consumes more, and the main city gets more upgrade resources, so the iron ore outside the city and the barracks in the city are divided. And the main city upgrade costs too much, so the farmland outside the city, 4 barracks in the city is enough, not too many barracks, otherwise you can't upgrade.
The main city is because it is a building in the city that can break through level 10, so generally speaking, all the buildings in the city in the game must be built, including stables, warehouses, Honglu Temple, blacksmith shops, etc., the number of warehouses varies according to your situation, if you are fighting every day, the main city is flying everywhere, then you should build a little more warehouse, otherwise build a little less.
If you are fighting every day and the main city is flying everywhere, then 1 stone, 1 wood, 1 iron and other whole fields, otherwise add more iron, wood and stone.
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i3 Bloody Three Kingdoms: This doesn't have to be pursued too deliberately. The main city is generally dominated by farmland outside, and the buildings inside and outside the city are raised to 9+ if there are more drawings, it will go directly to 10, and the buildings in the sub-city will be at least 9, so it's okay. After merging the city, the main city has a very strong ability to raise troops.
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Main city: 6-8 barracks in the city, one for each of the rest, and then all of them are private houses, strive to raise the level to level 10, one for wood, stone, and iron outside the city, and the rest are grain.
Divide the city: build a private house in the city, a college, a school field, a post station, a beacon tower, and a recruitment, and the rest are all military camps, which can be appropriately adjusted, mainly because there are more military camps, and one private house is enough. Outside the city, one for grain, one for wood, and one for stone, and the rest were iron.
There is a little trick, prepare six sub-cities, you can merge six times, before the start of the merger, the main city government house is demolished 10 to 9, to start the demolition period, the fifth time, the government becomes 15 to 14 during the demolition, and when the government becomes 14 levels, then the sixth time, so that the combination is basically a 15-level building.
After synthesis, the main city buildings are all level 10 or above buildings, there are technologies in the academy that can be upgraded, and the post station is level 15 so that the army is faster, the city distance is longer, etc., there are many benefits!!
I hope you set it as a satisfactory answer!
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There are 8 barracks and 12 houses in the main city, and one for each of the others. 5 resources outside the city, other grains. Divided into each building level the higher the better, as far as possible to achieve the outside of the city of the whole railway, the city of the barracks, hope to adopt.
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All iron mines outside the city, of course, 1 other are also possible. The whole barracks are the best buildings in the city, and the rest of the buildings in the main city are upgraded after each merger, relying on the resources required for the construction of the divided cities. That is, the construction of sub-cities.
Resources outside the main city, 1 wood, 1 stone and 1 iron, and the rest are all farmland. One of each of the various buildings in the city (must be complete), 4 8 barracks are recommended personally, and the rest are all private houses. >>>More
If you want to raise a lot of soldiers, it is recommended that you have several methods of raising soldiers: 1. Send a large army to loot or occupy it remotely, of course, the premise is that the long-range city is your own trumpet or a safe city, fighting is not the goal, letting the soldiers spend a long time on the road is the goal, the longer the law is on the road, the more food you need to bring, so it is not much less than raising food at home. >>>More
There is a bonus to the soldier or the working population, and the soldier is 1 commander corresponding to the bonus of 100 people, for example, if you have a general, level 50, then put aside the equipment bonus His command rate is 50, and he can have a bonus to the attack and defense of 5000 soldiers (regardless of the type of troops), and the bonus to the building population seems to be 1000, so look at it, a 50-level martial arts or internal affairs of 100 of the bonus to the army or working population must be higher than level 30 and the internal affairs or martial arts of 120, The one I use now is about 80 for level 50 internal affairs, which is higher than the increased production of my original level 28 of 110.
It's almost like the monkey is going to hit the horse.
The monkey wants 1w 8000cc cn2w and then cannon fodder to fill the city defense, I am used to going to 1wtq to fill the city defense but at most 5,000 deaths You first use your 7wg to plunder once and then occupy it is 2wcn 3000cc 1wtq monkey is enough This is a war It is better to pick up that batch of plundering Plunder is the best to wait if you don't play When you occupy it, cn advances After the tower is destroyed, the monkey rushes forward and rejects the horse The rejection horse is gone, your tq or dd cq....If you go forward to consume the city defense, generally don't let the cc enter the city wall if the stone is not exhausted, and the stone can be smashed to the range, and stop at about 600. >>>More
Novices should build it, and then demolish it when the development is good.