I finally know why modeler and renderer are two different jobs

Updated on workplace 2024-03-05
18 answers
  1. Anonymous users2024-02-06

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  2. Anonymous users2024-02-05

    Modeling: It is to use 3D and other software to make 3D model drawings.

    Rendering: Rendering is the final step of CG (in addition to post-production, of course) and the stage where you finally make your image fit your 3D scene.

    Modelers are a little better.

  3. Anonymous users2024-02-04

    Interior design is often said to be a designer, and generally designers draw drawings and make renderings by themselves. Renderings are divided into modeling and rendering. The designers you mentioned about these good points will be. If you divide it so finely, it means that you are professional in making renderings and drawing.

  4. Anonymous users2024-02-03

    Rendering and Lighting Before learning to render, you still have to learn modeling, forget that you learn Maya, if you don't like it, you will be very tired to learn, and it is recommended that you learn English, which will help you a lot in your future work.

  5. Anonymous users2024-02-02

    is not high, Shanghai is a post-special effects, more than 5 years of service, 4,000 yuan monthly salary. Overtime 25 days a month. Unless you go to an animation company in the United States, it has to be well paid and the overtime pay is high, but it generally requires graduates from formal colleges abroad.

    The state still doesn't pay enough attention to the animation industry......

  6. Anonymous users2024-02-01

    Since you're good at art, let's render it, mostly textures or paintings.

    In terms of animators, you have to have acting talent, and you have to practice, and you can also model it, so I advise you to change industries, it's not easy to grab a job in this industry.

  7. Anonymous users2024-01-31

    Wretched! Nowadays, people learn Maya for money! No wonder domestic anime is so bad! Alas! ~~

  8. Anonymous users2024-01-30

    Animation, our domestic animation needs talents.

  9. Anonymous users2024-01-29

    In China, the original painting is said to be more profitable. 3D modelers mainly work in architectural animation, interior design and other industries, rendering is actually 3D models that you will come into contact with later, you learn models, rendering you will naturally learn together. My advice to you is to focus on models and renderings, supplemented by original paintings.

    Compared to the two industries, I think there is a future for modeling and rendering.

  10. Anonymous users2024-01-28

    Let me tell you this, these professions you mentioned, each of which can be done in a lifetime, the length of time, the resources of the network determine your height in the corresponding industry, status, talent is one thing, the later efforts and experience is also an aspect, do it for a long time, experienced, industry reputation is high, naturally there are large companies, large teams to cooperate with you, of course, the salary is getting higher and higher.

    As for which is easier to succeed in self-study, I personally think that it depends on your own interests, and you are more interested in which career is more interested in the effect, which one will be relatively easier to learn.

    Which is the most tiring? It is not easy for people to live, and it is impossible to be easy. Everyone is tired, unless you have a solid personal family background, and you can find a platform to make a living, but it is not a long-term solution. There are all kinds of harm and no benefit for yourself!!

    Which pays more? After working for a long time and accumulating rich experience, you can get a high salary for any of them!

    Finally, I will send you a choice method:

    First, choose based on your interests.

    Second, according to the career choice in your own network (for example, if a friend or relative has a certain occupation, and your family has a good relationship with him, you can choose the same career to facilitate later learning, after all, someone can take fewer detours and progress faster).

  11. Anonymous users2024-01-27

    It can only be said that it is not easy, from the scope of work, most of the special effects engineers in film and television animation, spend a lot of thought, how to bring visual impact to the audience, renderers are mostly in the interior decoration and outdoor architectural performance, color, material, texture, lighting and other control requirements are the highest, animators are divided into two-dimensional animation and three-dimensional animation, both must master the synthesis, camera perspective, screen direction, anatomy, posture, design, color theory, modeler range, furniture construction games, mechanical animation, etc., Most of the energy is spent on the details of the form, the original artist, that is, the main mirror animator, is mainly in anime games, hand-drawn skills are the most important, talent is on the one hand, ability is on the one hand, don't unilaterally think about these five professions, there are many types, all need patience, it's not so easy.

  12. Anonymous users2024-01-26

    The modeler is very good and has a lot of potential.

  13. Anonymous users2024-01-25

    Stand before me and stand upright. I'll tell you! Lou...!

  14. Anonymous users2024-01-24

    In terms of materials, it will generally be good when making models, some lighting is also good, rendering is post-production, large companies are separated, small companies have to do it, and even models have to be done. It's usually very difficult to find just one of them as a career, but now all the recruitment requirements will be. If you apply for an animation, you will also be tested for models and bindings.

    My classmates applied for the special effects team, and they also had to take the animation test. I think it's better to learn everything first, and then find your own expertise to do better.

  15. Anonymous users2024-01-23

    Materials are more mapped to draw.

    The rendering is mostly lighting.

    In the case of small companies, the more you know, the better.

    In a big company, they have their own strict operating procedures, so you are required to be proficient in a certain aspect.

  16. Anonymous users2024-01-22

    Materials and lighting should be done together, and rendering is a post-production thing.

  17. Anonymous users2024-01-21

    Generally, there is no independent material artist.

  18. Anonymous users2024-01-20

    1 2 4.Because, 124 can make games, and the industry is well treated. Renderer. The film and television are forced to be treated in general.

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