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It's best to have a teammate with limited skills to go all the way to harvest heads, and if you can't get heads, you can't let others suppress them. It is necessary to hit enough money.
Wait until you are level 9, with level 4, w, level 4, e, level 1, you can go to the group, and it is best to be able to grab the head w go in and make a big move.
It is important to note that the time difference between team battles and development should be well grasped. It depends on how much you practice.
If you don't want that, just keep developing and brush out the flying shoes so you can fly home and then grow up and go back to the battlefield. Because W's damage is relatively high, it can also be used as an escape, so it's best to be able to participate in more team battles in the mid-term.
It's best to buy equipment before the teamfight, so you don't lose money!!
If you don't die after the team battle, continue to farm, and after brushing out the clone, it's another turning point, and you can use the ultimate to split your clone. This equals that you have 4 water people. If you can have a flying shoe clone in 25 minutes, you can basically guarantee that you can brush up more equipment, butterfly, Satan + Ice Eye, anyway, it depends on the situation, come up with something.
In the later stage, after your equipment is formed, others can't even kill the clone, and one of your clones can kill someone else.
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The water man first took out a bottle in the magic wand, which was about a minute. Then I went straight out of the flying shoes, and when the flying shoes came out, it was called a quick brush. Go to the spring to copy a hero, a tp, a few skills online, collect a few waves of soldiers, and then go back.
When you get out of the scattered, the doppelganger axe can start killing. Don't use it if you change attributes. If not, you'll die a miserable death.
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Under normal circumstances, you can get a flying shoe in 10 minutes, and if you can't, it is a headwind, and you can directly tie two prosthetic legs, magic wands, and TP. Direct w skills to brush money. You don't need to teach this.
Then the big and then the TP goes home and goes back to a full R back to the clone, and the supply time can make the clone change the way, etc., which is to brush the money, and if there is a group, it is the clone to pull it over. The first equipment clone is the support attribute. Extreme Orb Vampire, Clone, Ice Eye, Butterfly, Flying Shoes, Mage and Sheep and more bkb.
I recommend the upfront yellow dot and w to the dot.
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All the heroes of Dota are nothing more than 2 words, mend the knife! The water man must require a good apm, proficient in the use of changing attributes, and the use of clones, extreme magic ball vampire, clones, ice eyes, butterflies, flying shoes.
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1. Pull the clone home and then work hard, and switch to the clone when the clone is almost over.
2. Proficient in the use of change attributes.
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Check it out at U9, you can find it.
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Copying some skills is very extreme (especially ultimate).
Void, Tide, Sacred Cow, Half-Human Mammoth, Enigma, Fire Girl, Demon Wizard, Little Y, Blackbird, Soul Guard, 72 The new mage (this Sao), the snake stick of the Venom Warlock is also good, and if the control is strong, it will be the Shadow Demon, the Earth Diviner, and the Summoner.
In fact, it is still a monkey is extreme, copy a monkey + the original monkey, a group of monkeys!
Personally, I think that copying tb, blackbird, and monkey is the most sassy.
If the water man gets up, he is very good, and the pioneer + power conversion in the early stage is used as a meat shield, and it is very powerful in the later stage.
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The effect is that you can go to the place where you copy the person when someone else catches you, and you can also go home directly to the place where you copy the person.
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You can find your teammates' meat shield or the enemy's meat shield, you can absorb damage or put it in the water fountain to escape during team battles, or attract and deceive the enemy's skills, and you can also use the M key to hold down Roshan to absorb damage when playing Roshan, that's probably all, you have to practice more to practice to make perfect! Give me extra points!
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Bottle water man, use w to charge money for soldiers, and copy one of his teammates when he is gone. Then go back to refill the blood method and come back in r.
When the group p, you can copy the hero who controls the field on your own side and go up to cheat skills.
When you are caught, copy the opposite one, and then pull the fantasy away and turn the power on your own. Wait until it's almost time to go.
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The Water Man's ultimate is copied and can be copied to any hero other than himself.
After copying, after pressing skill (r), the replica disappears, and the water man will stand on the replica's position. It is generally used to escape and change lines.
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The upstairs set of equipment is outdated, and the age of the water man still needs the Void Spirit Knife?
Go out and pack the Ring of Guardian 3 stats medicine to eat trees.
Then out of the temple prosthetic leg bkb ice eye doppelganger longcore buy temple out of the sheep knife.
The current Water Man has almost lost both physical DPS and legal DPS, and this version of the Water Man will not be very powerful.
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I'm also a rookie. I think that going out should be 2 agile shoes. 2 iron branches. Large ointment, one eats the tree.
Then, if it is difficult to make money, you can merge the poor ghost shield (2 agility shoes + round shield). If it's better, just 2 straps (agility shoes + noble rings + scrolls). Then, in the middle of the game, you can use the prosthetic leg (any +6 attribute equipment + speed boots + acceleration gloves) and Yaksha (Blade of Joy + Elven Leather Boots + scroll).
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I won't talk about that all-sensitive water man style of play....The most important thing is to practice the basics first, go out with socks and big medicine branches, break out on the opposite side, or if there are many hammers, you can have a prosthetic leg in the middle stage, Lincoln, a double knife if you are smooth, and a doppelganger axe is also OK, and in the later stage, ice eyes, cannons, butterflies, ethereal spirit knives, and flying shoes. Just out at will.
The damage of the water man in the early stage w is very good.,Don't upgrade E if you don't have any equipment in the early stage.,Water man is still a good c.It is enough to keep the HP volume around 1600 in the later stages. The word typed on the mobile phone, I hope to help the landlord, thank you.
Water man out of Lincoln, generally has more developed advantage lanes, but the current version of the whole game is too fast-paced, and directly bare a Lincoln is not necessarily the best way to play. Lincoln is too expensive, in contrast, in the early stage, the water man can come out of a Sky Eagle ring, prosthetic legs, buy a magic bottle, a big magic wand, bring a TP to use the copy of the ultimate move and TP back and forth, so that the fight and the money are not wrong, the opposite control is more direct The whole BKB** is low and affordable, it is very smooth to be out of the virtual spirit, I personally feel that the virtual spirit must be smooth first, the opposite control is not very much, there are more crispy skins, and you can ensure that your own set of skills are not dead, and you can turn butterflies in the later stage. Straight out of a BKB against the wind, a wave of flash tactics. >>>More
Of course, it has to be turned on automatically, and the general water man controls the blood volume at about 1200 in the early stage to ensure that a set is not seconds. If you are caught or set on fire, you will immediately start to automatically turn your strength. In the middle and late stages, see if there is a target of the aster or other forbidden demons on the opposite side, control the blood volume between 1400 and 1600, or ensure that a set can be automatically converted into a set of seconds without seconds. >>>More
The big late hero Water Man is very good.,There's a big Naga stronger than him.,TB.,It seems that ghosts can compete with him.,The rest of the big late stage really can't do it.,Because the water man will copy.,The monomer explodes violently and wants to pa.,FV or something is a dish.。
Go out to see the lineup and route, if you take the disadvantaged road and the opposite side is far away, buy a full set of strength and eat, drink and support attributes, take the advantage road with little pressure, just fake the leg crazy face, pay attention to the enemy of the other two roads in the early stage, if you find the residual blood without supplies, just rush directly (don't follow him to the blood spring, see it can't be stopped) If you find that there is a small-scale team battle that can be played, you can directly rush to the back row, cooperate with teammates to support and catch people in the middle of the period, see some small crispy skin and kill it directly, and bkb attack the big electric hammer in the later stage, Try to rush as many points as possible when the team battle cuts, in the past, the BKB big move dropped the mage in seconds, and there is a small trick that the white bull will slightly increase the chance of being passive when shaking S against the enemy, pay attention to flexible use. >>>More
Go out and put on a small round shield, a small J, eat and drink. Then out of a poor ghost shield, shoes, early level f, 2 3 to the point, because you can't step on the wind in the early stage, upgrade a level f to save your life, with shoes out of a shrine, and then out of an 875, hold a jump or out of a hidden knife, if there is no jump knife or hidden knife you can't get close to the wind at all. And then the blade armor. >>>More