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No way! People are asking about 2K11! Damn, this 2k12 also recommends the answer!
Blind? Let me tell you! Of course, you may be able to play a little better when you call up tactics!
But this thing is not as whimsical as it can be played by itself! I rarely play tactics, so I'll share some of my experience with you! First of all, the official has admitted that the steal of the 2K11 Hall of Fame computer is a bug!
So either you play an official big patch, or adjust the computer's steal to 0, or the computer can still use the back of the head to break the ball, but it's relatively better! Of course, you've just played a big patch, and the computer's shooting is still at the NBA Hall of Fame level, and the NBA Hall of Fame level is woody, as long as there is a little vacancy, it's basically in! The basket was as wide as the sea in front of them!
Therefore, the main thing to play with the computer is to look at the offense, and the defense is basically impossible for us to prevent! But that's not to say not to defend! Teach you a few tips for defense!
If the outside line of the computer slips from the baseline to the outside of the three-point line, then your outside line is blocked by the block, immediately cut your inside line and run to the block, one cover and one accurate! And when the computer inside the back body singles you, if it is the first time to do the footsteps, don't move, the computer will definitely not vote! If he likes to flip jumpers, you click the ball button when he is himself, so that he doesn't have a chance to roll over and jump shots!
The computer's turn-over jumper can be higher than the real Jordan's jump shot Nima I almost hit him in the face! Okay, that's it, defense! Now it's time for the point, offense!!
The team you play on must have a team like Wade James Bryant! Such a player, a player who can shoot and break through! If not, it's tougher!
With such a player, you can play a success rate at the beginning, a few points ahead of the computer, and your mentality will be very relaxed and you can make a lot of good combinations! If you really can't hit it, you can be beaten and then turn around and go to the basket with European footsteps! This one-on-one success rate is above 70!
When the two people in front of them used European footsteps to advance very well! A few people from the outside who can shoot three-pointers! It's best to be able to shoot with one hand on the inside!
Let your star players push for the breakthrough! Very good fight! Play a few more rounds and you'll feel it right away!
Pure hand fighting! Forget! If you don't understand, please ask!
Of course, it's not bad to add a few points to me!
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I have summarized the following experience:
1.Play more games and less simulation. Each generation can find some bugs that can generally be used tips, such as the previous various jumps, inside touch porcelain, etc., this generation of point guards is still easier to use, and the defense and the defense are more ruthless, but it is still easier to use.
2.Train more and get fit. In the early stage, you can concentrate on training free throws, otherwise the free throws will not go in, and it will be much easier to brush out the silver badge, and there is also the gym's Gatorade reaction speed contact, brush the rapid response badge;
3.Boost your stamina. If the output is a little more stable and you don't make mistakes, the coach may take you to 48 minutes, and you don't have enough physical strength to lose the ball in the fourth quarter;
4.Less defense. Less defense.
Less defense. You all know what a computer shoots is about. Later, I found out that there were a lot of times when I missed people, and after the computer finished shooting, I would start to celebrate the pretending action without looking at the basket.
Following people all the time can still reduce the hit rate of the computer a lot;
5.Open the defensive communication, you can change the person who missed the computer in time;
6.Less pogging for the ball, it's too easy to foul. It mainly depends on judging the position of the pass to intercept the ball;
7.Make good use of the first three quarters and play a little better. In the fourth quarter, the computer will often come over and wrap up, and throw it to the center or big forward to get an assist. That's how my thirty-odd assists came out;
8.There are vacancies to pass to Wells first, see 2k17 Yang Zhengyi for accuracy;
9.Don't take the ball to drill into a crowded place, and then blame the computer for being shameless when you drop the ball;
10.Fancy passing is only suitable for fast attack and multi-v1, and the probability of error is high at other times; Air connection too. Empty receivers can be found in team practice.
11.It is always said that the computer's three-point shooting is bug, but in fact, the teammates' empty three-point shooting is still very accurate, roughly speaking, it will not be less than 50%, so give more opportunities to empty teammates, and the chance of winning is greater. Share the ball more, everyone can score, and the pitcher's hand will be smoother, which is quite true.
12.Everyone is driving the whole team's defense better, which is reflected in the fact that when the ball is shared more and everyone scores, there is a chance that the computer will start to be inaccurate.
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This version of the computer actually has a little bug, I believe everyone has encountered it, that is, the normal position is easy to be passed by the computer in one step. After many attempts, unless God predicted it, the result would be a mid-range shot or layup goal after being electrocuted. Under the negative qi, he directly threw and did not let go of the sudden attack, and the position was relatively backward, and then something strange happened.
There are two things that happen to a computer:
1. Try to break through, but the bend will be blocked;
2. Pass it on to others.
played a game of the Warriors and the Cavaliers, and found that even if it was Curry, Thompson, Irving, etc., the first choice was to break through, and they would not shoot three-pointers from an empty distance in front of them. After trying 4 or 5 rounds, I found that the battle burial simplicity of this generation of computers is basically that: suddenly, change the person to rush in.
After passing you, he will choose to break points or shoot himself according to your situation. Limiting the ball-carrier's breakthrough can basically be prevented from attacking this time. You might as well stand a little further back when defending on the outside, it works well.
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