97 The King of Fighters Grass Shave Kyo 94 version of Grass Shave Kyo Clark Nikaido Red Pill Liana

Updated on Game 2024-03-08
7 answers
  1. Anonymous users2024-02-06

    Copy-paste .........

    Send me an email and send it to you.

  2. Anonymous users2024-02-05

    Grass Pheasant Jing Style: Boom Axe: +b

    Outside: Naroku: (Jumping) +c

    Eighty-Eight: +d

    Hyakshi: Ghost Burning: A or C

    Seven Hundred and Seven: B or D

    212 Style: B or D

    Seventy-five modifiers: b+b or d+d

    One Hundred and Fourteen Style: A

    One Hundred and Twenty-Eight Style, Nine Wounds: A or C One Hundred and Twenty-Seven Style, Eight Wounds: A or C Wild Bite A or C Nine Injuries A or C Twenty-Five Styles: Seven Sets: Wild Bite B or D in Nine Injuries Action

    Exterior style masonry wearing: Wild bite A or C in the Eight Gong action

    One Hundred and Fifteen Formulas: C

    401 Symn: A or C in the Poisonous Bites Action402 Punishment Chant: A or C in the Sinful Chant Action

    900 Style: Crane Pick (Outer Style + Tiger Fu Dragon Shot): A or C * Libaiba Style - Great Snake Pheasant: A or C * Final Battle Mystery - No Style: A or C Mary Sledgehammer Strike: +A

    Rising Arrow: +b

    Spin Fall: B or D

    Mary Spider Solid: A or c

    Swing foot: (Accumulation) +b or d

    Club Flying Target: Pointing to the Sky Swing Foot After Hitting B or D Vertical Arrow: B or D

    Mary's Grab: Vertical Arrow hits B or D

    Mary Flip: b

    Headshot: d

    Turning around: (close-up) A or C

    Mary Typhoon: (close-up) b or d * Mary Wild Rose: A or c

    Kinetic Flash: B or D

    Billy Giant Slalom: +A

    Stick High Jump: +b

    Three-section stick mid-section: A or C

    Flame three-section stick mid-section hit: three-section stick mid-section hit A or C whirlwind stick: A key hit.

    Collect points and break sticks: C key to hit continuously.

    Assault Flying Stick: B or D

    Fire Dragon Pursuit Stick: b

    Water Dragon Chaser: d

    Spinning Killer: A or C

    Blazing Whirlwind: A or C

    Great Whirlwind: A or C

    Yagami ......I'll get you done right away!

    Style: Shadow Dance, Dream Bomb: +a+a

    Exterior: Axe Boom: Death: +b

    Formula: Lily Fold (Jumping) +b

    Hyakshi: Ghost Burning: A or C

    212 Style: B or D

    Sunflower: A or C (can be input three times in a row) Dust: (close-up) A or C

    Hundred Eight Style: A or C

    Forbidden Thousand Two Hundred and Eleven: A or C* One Hundred Eight Style, Eight Wine Glasses: A or C Tune Out Crazy Characters:

    Press the start button and don't loosen it, press up and down, up and down (not necessarily four times, if it doesn't work, keep repeating it a few more times) out of the crazy eight gods.

    Press the start button and don't loosen it, press left and right, left and right (not necessarily four times, if it doesn't work, keep repeating it a few more times) out of the crazy force.

    Press the start button and don't let go, press up, left, down, right, up and down to get out of the mad team.

  3. Anonymous users2024-02-04

    The combos you mentioned, if you don't need to add a cancel button in the middle, are mostly similar.

    Caojing: Jumping up and catching heavy feet, heavy hands, landing and heavy hands, catching front and back feet; And jumping heavy feet to pick up heavy hands to pick up the "heavy feet before the heavy feet" to pick up the big stunt? (Back down front front front down back hand).

    Red Pill: Jump heavy feet (heavy hands are also available) Landing to pick up heavy hands to pick up "front + light feet" to take over the back hand to connect the big electricity that must be killed.

    It's easy to play the reverse when Red Pill jumps heavily, so seize the opportunity.

    Red Pill jumps up, presses the direction + foot, and if he hits the opponent in the air, he can catch the kill.

    Trey: Jump heavy feet to catch heavy hands and light hands to pick up the back and down the front light feet to pick up the back light feet, and when you land quickly, you can catch the front hand (backgammon), Terry's soul skill, after hitting and flying, you can also pick up the must-kill (front down front front front down front down back + heavy hand).

    In addition, close to the body, crouch down with light feet, light hands, heavy hands under the front, and immediately back with the front light feet (bump), and then it will be connected with you.

    Yagami: Jumping heavy hands to catch heavy hands + Xiao Feng to catch heavy hands to catch sunflowers;

    Jump, a lily folds heavy hands and light hands, or loosens the front direction, and then immediately catches the sunflower, or it can be nirvana.

  4. Anonymous users2024-02-03

    Grass Pheasant Jing (Actually, "pheasant" should be "shaved", pronounced "ti", not "zhi") Exostyle Boom Axe Yang: +b

    Outside: Naroku: (Jumping) +c

    Eighty-Eight: +d

    Hyakshi: Ghost Burning: A or C

    Seven Hundred and Seven: B or D

    212 Style: B or D

    Seventy-five modifiers: b+b or d+d

    One Hundred and Fourteen Style: A

    One Hundred and Twenty-Eight, Nine Wounds: A or C in the Wild Biting Action

    One hundred and twenty-seven styles, eight strokes: A or C in the barren bite action, A or C in the nine wounds action, Nanase: The barren bite B or D in the nine wounds action

    Exterior style masonry wearing: Wild bite A or C in the Eight Gong action

    One Hundred and Fifteen Formulas: C

    401 Style: Chant of Sin: A or C in the bite action

    402 Punishment Chant: A or C in the action of Chant of Sin

    Nine hundred and ten style crane picking (foreign style + tiger and dragon shooting): A or C in the hundred and eight style of the big snake pheasant: A or C

    Final Battle Omni: A or C

    Nikaido Red Pill.

    Spin Knee Drop: (Airdrop) +C or D other than that

    Jack's Knife Kick: +b

    Flying Technique: (Jumping) +d

    Lei Renquan: A or C

    Aerial Thunder Fist: (Jumping) A or C

    Vacuum sheet foal: A or C

    Super Lightning Kick: B or D

    Juheji: b or d

    Reactionary trichotomy: b or d

    Red Pill Cast: (close-up) A or C

    Thunder Light Fist: A or C

    Large power generators: (close-up) A or C

    Terry Afterplay: +A

    Backgammon: +c

    Flame Punch: A or C

    Energy Wave: A or C

    Gravel Kick: B or D

    Inverted Kick: A or C

    Slam Dunk: B or D

    Energy: b or d

    Energy Fountain: A or C

    High Orbit Fountain: B or D

  5. Anonymous users2024-02-02

    Athena close-quarters heavy punch + ASD punch + DSA foot regular connection, very simple

    Red Pill jumped with a heavy punch, squatted three times with light feet, and then followed by SDSD light punches to kill

    If Dongzhang can't beat the person who can't jump the shadow, he will keep sending ASD heavy punches (two whirlwinds) and the opponent will dodge over and hit the front heavy foot (ordinary throw, don't use the front heavy punch, you will be freed) After practice, you can basically kill those who can't jump in the shadow

  6. Anonymous users2024-02-01

    Mary's Practical Combo:

    Jump C Stand C Before A Flurry Super Kill - > Scissor Kick Swing Clip.

    Edition: The pitching skills are really backward and the scissor feet are swinging the empty clip (Chen Kehan, Chris, and Long Er can be clamped without the edge of the version).

    When the opponent is suppressed in the air: the special technique of diagonally down B is the scissor kick swing the clip. Practical skills for the air,The keyboard is particularly good out.,You just need to press your feet down after B diagonally.。

    After hitting the opponent in the air C or D, the first time she landed, Mary's most practical and mysterious bug combo should be used more in the battle.

    Exclusive to Kagura, Chris, and Khan Chen:

    After the version turns around and really falls, the scissor kick slows out the second time and deliberately does not catch it, and after landing, you can also turn around and throw the opponent repeatedly, forming an infinite connection.

    When the Super Kill Mary Typhoon hits the opponent and bounces the opponent in the air but does not catch the opponent, the opponent can run directly to grab the corpse with any throw after landing on the ground.

    Athena's Combo:

    Vertical C is the command to turn half a circle, and the heavy mental reflex wave is sliding, and then press the super kill crystal ball.

    Side: Command to throw the opponent into the sky after the light mental reflex wave super kill the crystal ball.

    Dongzhang: Stand c before b any of the kills or overkills.

    Under B Under A Flurry Super Kill.

    The reversal leg move can be followed by the move of the forward leg after hitting the opponent in the air, or the reverse leg can be repeatedly reversed on the edge of the board.

    Red Pill: B before D (sometimes missed, can be removed) either must kill or overkill.

    After a few hits of the opponent at point B, you can receive a vacuum piece foal or a super kill thunder fist.

    After hitting the opponent in the air, you can land on the ground after hitting the opponent in the air, and you can receive the super killing thunder light fist.

  7. Anonymous users2024-01-31

    The bottom line: Liana's moves are usually simple, but you need to charge, time your charges, or use other simple moves.

    1. Upper and lower formula:

    Jump Punch (C) + Squat Punch (+C) + Moonlight Saw (+C).

    Key points: Because Liana moonlight saw needs to be charged up, so you can directly charge up when squatting and punching, and you don't need to press the lower arrow again when the moonlight saw is made, and you can press the upper arrow on the way.

    2. Basic formula:

    Jump up and shake ( , land on the ground to attack underneath, crouch down with light fists and feet ( ba), hold down the arrow, and then add Moonlight Saw ( +c).

    Takeaway: False shaking is to shake people, and then it is still a matter of accumulation.

    3. Rogue style:

    Squat punch (c) + ground assault (b) can be repeated infinitely.

    Takeaway: The left arrow should be charged.

    4. Floating type:

    Type 1: After the Vortex Launcher (Charge +A) hits, trot briskly, and after the move ends, it will be connected to the Gravity Storm ( A or C

    Takeaway: Timing is right, gravity storms may not be hit if they are used too early.

    The second type: After the vortex launcher (charge +a) hits, jump forward or jump up (or ) and connect to the V-shaped golden saw: A or C

    Key points: Because the V-shaped golden saw has a distance limit, it is necessary to grasp the distance between the starting point and the opponent, and the starting time should be short.

    5. Impact sneak attack:

    When the opponent sends a wave, as long as she is not on the ground, Liana can rush directly without blocking, and sneak attack in the shortest possible time, and you can use heavy feet (D) plus gravity storm ( A or C after close quarters

    Key points: Nikaido Red Pill's power generation and special kill and Ascending Dragon Fist, Athena and Baozi's hair wave, Shiranui Mai's fan loss, Kyo's double wave, Fat Man's continuous hammer, and Yamazaki Ryuji's horizontal belt, as long as you are running, you can dodge. There are close opportunities.

    6. Summary: Liana's moves are fast and have a wide range of attacks, and she has a very good advantage in close combat, and if she plays well, she will often force people to fight in the corner, but because she does not have such a close hand as Yagami Cutting Wind, she must do a good job in training her corner defense in actual combat and prevent being caught.

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