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Go to the official website, there should be it on it.
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There are wolf teeth in the sky and toys, as well as in the Eastern Continent. Hitting the earth dragon will also fall
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Shops in many places sell them in the sky, and Oriental Shenzhou has them
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The old man in the Oriental Oasis still bought it from his aunt.
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Stuff there is detailed.
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There are wolf teeth in the sky and toys, as well as in the Eastern Continent.
The Maple Leaf Helmet is obtained for missions, and there is no other way.
Maple Leaf Shield Thorn Mushrooms and some animals on the bottom of the sea can be obtained (but I haven't seen one after so many brushes, hehe).
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Isn't there a way to make moves in terms of skills?
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It doesn't seem to be possible to activate it twice in a row.
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Is there one? It means that it is not clear, you try it, you will know.
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Bonus points: Swing 20 with all your might
Critical Boost 20
Ultimate Throw 30
Ice Spear 20 Whirlwind chooses its own.
Dexterity knocks back 20
Phantom wolf fangs 10 or more.
Order: Full Swing 20 - Critical Boost 20 - Ice Spear 20 - Dexterous Knockback 20 - Ultimate Throw 30 - The rest is your choice.
It looks like there are a lot of skill points.,You might as well omit the wolf tooth plus the whirlwind.,The wolf tooth looks good.。。 It's really a burst at work. Level 10 or above is for 4 turns of full screen (it doesn't seem to be useful.) You can also do without adding)
Whirlwind 1, the hit rate of the whirlwind increases with the increase of skill level, plus 1 point of miss = failure to push the monster, the success rate of the full level is 95%, and the hit rate is no miss at the high point.
2. The whirlwind pushes the monster to both sides, which seems to be chicken, but the double heavy attack after the four turns is a two-way group attack.
3、Proposed continuous KB,God of War Rush + Whirlwind,Push the blame twice in a row,It's meaningless in the real sense.。。 Push more, retreat once, and return less once, there is no difference at all.
4. This skill has a full level of 150 attack distance (two-way), and I feel that it can be used for continuous combos.
The ultimate throw. 1. Throw the monster into the sky, and if you attack kb continuously, you can make the monster float in the air, and each attack at the full level will be increased by 100%.
2. You can try to make the monster float in the air in the process of a god of war rush.
It is recommended that novices do not add wolf fangs at the beginning, otherwise it will be all wolf teeth after 100 combo, so that critical hits cannot be cast on the burst.
Upstairs doesn't make any sense at all. Dexterity repels in the late stage of leveling up called a cool. You only need to add 1 diamond to the wolf's tooth and you won't be able to draw it out. When the whirlwind is full, it will not miss the sky, for the same reason.
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Personally, I feel it.
Full force and critical hits must be full first, the order of these two is casual, and then you can add a little throw first, and then the ice and snow are full (brush fire horse) and then the wolf tooth knockback throw.
Whirlwind is not added (you can also play with it a little).
I've just added full strength, crit, and ice to full now.
Wolf Fangs, Knockback, Throw, and Whirlwind all added 1 point before the effect of the effect, and the added point of the throw is more useful.
First, it can be practiced, because the operation requirements of this skill are relatively high; The second is that you can lift the monster up when you fight the monster, and the monster won't hit you, which is sometimes quite useful.
If you often play manually, it is recommended to add a little practice first.
I regret the little thing that the wolf tooth added...
Originally, the fighting spirit was to fight 10 monsters.,Now more than 100 combos are released wolf teeth.,Only 4 are recommended that you want to concentrate on adding wolf teeth when you want to add them.,Don't add 1 point first.。。。
In fact, the skill of wolf teeth makes people quite speechless.
You can feel it when your crit is full... After 100 combos, I really can't bear to put the wolf's teeth...
It's really not even possible to add bloodsucking, and if there is still a long time left for bloodsucking, it will be the turn of the wolf's teeth. Because at this time, there is no blame around (there is a strange connection.。。 If you can beat it, it all depends on rp.。。。
I regret the repulsion point...
The effect is not obvious, the blue is expensive, and the time is short.
The whirlwind is even more regretful... Only miss
If you want to see the effect, add 1 point, otherwise give up
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This skill looks better when it comes out, and it's not bad to play a bush of tricks, but you can't mainly rely on this faction to fight monsters. Fighting Qi above 50 can be permeated to activate the Envy key, instead of 100.
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Phantom Wolf Fang for 100 Fighting Points? You're mistaken.,I remember it's a 3-turn skill.,50 points released!
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Phantom wolf fangs are used to fight bosses, and they are not good for leveling.
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One turn (61).
Pace of battle (11).
Double full (20), fast full (20), combo full (10).
Second turn (121).
Triple Full (20), Lifesteal Full (20), Combo Slash Full (30), Final Hit Full (20), Precision Full (20), Damage Counter (11).
Three turns (151).
Full Power (20), Critical Combo (20), Snow Strike (20), Final Throw (20), Phantom Wolf Fang (30), Spin (20).
With 21 points remaining, he has to choose between "dexterous knockback" and "damage counterattack", because the KB of the god of war is still very high.
Four turns. I'm not going to talk nonsense. I don't need to talk more about it here if it's really the fourth turn.,In short, the skill points of the God of War are very abundant.,There is basically no trade-off of skills.,There is only a problem of adding points.。
Ability points are the same as upstairs.
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1**1 Double Heavy Attack - 4 Spear Combo Enhancement - Full Double Heavy Attack - Full Spear Combo Enhancement - 5 Battle Pace - 16 Quick Spear - Full Battle Pace.
2**1 point triple hit - full precision spear - save points to 45 directly fill up the fighting energy burst - full vampire - 21 points God of War Rush.
Three**1 point full swing - 1 point critical attack enhancement - 1 point phantom wolf fang - full full swing - full critical attack enhancement - full ice spear - full ultimate throw - full phantom wolf fang - full dexterity repulsion.
Four**Full point of the dance of the god of war - full of diamonds and stars - full of the will of the god of war - full of attack strategy (I didn't rise to the back.) So no further ado)
Ability points: 4 power and 1 sensitivity to hit 149 points.
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Look at lz like this, it should be a new contact.
If the wolf's teeth are on the ground, you can take a plane from the warrior to Shanghai to buy a black thorn is not suitable for buying now, you can go to Japan to do a mission to get oranges and planes and then go to smoke crows (up and down coordinates 38, hang to find), there will be black blades, and it is not bad to use these in the early stage.
If you're lucky, the crow may jump 30% of the shoes, sell 1000w and give it to me.
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Let's go to the sky or Shanghai.
No more than 5w! ~~
Very cheap
I didn't understand the specifics of the point.
Playing a certain number of panda dolls, there are 70 questions to get a gold medal = 15 points. 200 points for laurels, 400 points for torches.
Because you said that passwords have been changed frequently recently, the number of historical passwords retrieved by the system is based on the number of times you change your password. Let's just say that if you change your password 20 times in a month, you will need to provide a maximum of 19 and a minimum of 15 or so historical passwords. >>>More
1.Beibei, Jingjing, Huanhuan, Yingying, Nini.
2.Horseback Riding 3Athens, Greece. >>>More
I'm using it in the Internet café! Alt+F1 is invincible, then press Alt+F7 first, then press Alt+F6 to the place where you think you want to absorb monsters.