League of Legends has two skills that take effect at the same time, and whoever kills them

Updated on Game 2024-04-06
21 answers
  1. Anonymous users2024-02-07

    This depends on the frequency, which continuous damage kills the enemy first, even if the one wins. Generally, it is the e-win of the small cannon, because the ignition is 1 time in 1 second, and the small cannon is much higher.

    If you don't understand, please ask, if not.

  2. Anonymous users2024-02-06

    Hello,Generally speaking, it's ignited.,Ignite increases damage by 20 points per level.,Think about 18 20=360,In addition to the original 50 points of damage is equal to 360 + 50 = 410 points.,Then,The e-spell growth of the small cannon is,Level 5 only has 230 points of damage.,Only after the magic is strong to 300 will it exceed the ignition.,In the end, who is stronger also depends on the spell damage of the opposite cannon.。 This is my understanding. Thank you.

  3. Anonymous users2024-02-05

    The computer can analyze the difference between seconds and even shorter, so it is absolutely impossible for two people to throw a continuous damage skill at the same time and deal damage at the same time at the exact same time, and the last instant skill that reduces the enemy's health to 0 is the killer.

  4. Anonymous users2024-02-04

    In fact, for example, the e-of the small cannon does not settle the damage in real time, but settles the damage every half second or less, so there is no possibility of killing at the same time.

  5. Anonymous users2024-02-03

    For example, if the enemy has 100 HP left, and you attack him for 200, then you plan to do it. So it's up to you to see who can give him the final blow with your ignition and the cannon.

  6. Anonymous users2024-02-02

    It's all continuous damage, but the damage is one jump at a time, and whoever dies with the damage is who's it.

  7. Anonymous users2024-02-01

    The system will determine that it is impossible for the human brain to calculate through the computer.

  8. Anonymous users2024-01-31

    Whoever knocked out the last drop of blood counts whom.

  9. Anonymous users2024-01-30

    Basic attacks, most of which are Q skills, and this type of skill resets the basic attack interval.

    For example, Dragon Lady's Q, Troll's Q, Galen's Q, and so on.

    For example, Blade Will, after using the Q skill to advance, directly eats the buff, and the Q skill damage is +100%.

    And Bobby's Q, although it is magic damage, is attached to the basic attack, so it will also be doubled.

  10. Anonymous users2024-01-29

    Generally speaking, the next attack refers to a physical attack.

    For example, Galen's Q and Flare and the effects of the three.

    But there is one exception. For example, brilliance. The attack attached to Radiance can be either a physical attack or an effect of r = =

    But the vast majority of them are physical attacks.

  11. Anonymous users2024-01-28

    Generally speaking, it refers to the next physical attack, take the most common Galen, his Q, after using it, it will attach a state, and then it will be accompanied by a silent effect under the normal attack Equipment takes the flare as an example, after using a skill, there will be a red light around you, and then there will be a damage bonus under the normal attack

    Hope it works for you

  12. Anonymous users2024-01-27

    Normal Attack.

    Just like the Ice Shooter's passive skill increases the chance of a critical hit for the next attack every 3 seconds, and the next attack is the next normal attack.

  13. Anonymous users2024-01-26

    Just like ** The blue bracket in it means that your next attack is on top of the basic output Plus the blue bracket blue bracket is the law strength The red is physical The yellow is defense For example, Akali's q q After the person arrives, the next attack can be accompanied by 50 + blue bracket output The law is strong The higher the number in the blue bracket ** w is both strong and physical .

  14. Anonymous users2024-01-25

    Refers to normal attacks, as well as skill attacks that are equivalent to normal attacks.

    Take Kazik the Void Marauder as an example:

    Kazik's Passive Ability: Invisible Threat. When Kazik is not in the enemy team's field of sight, he gains an invisible threat that causes his next normal attack on an enemy hero to deal additional magic damage and slow.

    Action skills. Void Spike (shortcut W). Fires ** spikes that deal 80 110 140 170 200 (+1) physical damage and 20% slow to all nearby enemies for 2 seconds.

    If Kazik is within ** range, it will restore 60 85 110 135 160 (+health.)

    Evolved Spike: The Void Spike fires three spikes in a cone shape, and the Void Spike's slow effect is increased.

    The Void Spike skill can trigger the next attack in Kazik's passive skill.

  15. Anonymous users2024-01-24

    I know that Lux the Radiant Girl has to be magically attacked.

  16. Anonymous users2024-01-23

    Next Attack refers to the next physical attack after the skill is activated, such as Galen's Q

    Zhao Xin's Q claw triple hit.

    and the dragon lady's Q

    It's all like this.

    Also, spell attacks with attack bonuses have no effect.

  17. Anonymous users2024-01-22

    The next attack consists of both physical and magical attacks, if a specific attack is specified.

  18. Anonymous users2024-01-21

    Next time generally only physical attack! A few magic attack skill descriptions mention it.

  19. Anonymous users2024-01-20

    Basically, it refers to all attacks, and if it is a physical attack, it will generally be indicated.

  20. Anonymous users2024-01-19

    In the game, the description of skills and items indicates what damage is caused, and different skills have different bonuses to attack damage and magic damage. No, League of Legends is divided into magical attacks and physical attacks.

  21. Anonymous users2024-01-18

    It's not very clear, I feel like the next attack is a physical attack.

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