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The explorer is handsome and flexible, the current version is not powerful, generalized, look at the operation.
The Night Hunter has high damage and terror output, and is also highly positional.
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Explorer is strong in the current version, flexible, can be mid and bottom lane, can spell and physics, all kinds of shows, all kinds of kites, all kinds of counter-kills, if you are not a handicap, Night Hunter is better, but the operation is too high, the early stage is weak, and the late tank is the same as chopping vegetables.
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Each is good in its own way, and I personally feel that the Explorer is better than the Night Hunter now.
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If it's more flexible, VN is absolutely complete EZ After all, people can keep rolling EZ jump once and it's gone If there is no deceleration equipment or be caught up and hacked to death On damage or VN high EZ is big in front of VN is nothing Roll out and dodge and then A on kites The two are about the same EZ only rely on Q's additional ice fist to kite people Disgusting people VN flew a kite and exploded Very dazzling Pull the wind Play EZ if the operation and awareness are not very good Operate awareness is good and often play adc on vn The difficulty of using EZ is not too small, and students will play two games, and it is more difficult to use VN.
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EZ is a little better and now EZ is also good to play AP in the middle of the walk.
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It's all the original overlord.,With the update of the version, it's not very suitable for the performance of these two ADCs.,Just compare these two heroes.,I feel like EZ is stronger than VN!
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The VN line is very weak, the EZ line is average, and the VN must be stronger in the later stage, and the EZ is generally a little more stable, and the VN operation is a little more difficult.
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Pre-mid-EZ, late VN
If you want to play a little more elegant, choose EZ
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I'm rank1800 at least I think.
VN is definitely not played by novices, those who say VN is not good are not able to play VN, VN can be said to be the most operationally important hero in ADC.
EZ is the son of Fist, and his displacement and ultra-long-range skills make him extremely capable of kiting, and his explosive ability is relatively okay.
If you are a novice, it is recommended to play Galen ** Heroes like the prince have strong survivability and good damage to consider.
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If you are confident in your own operation, then buy EZ, if you are a novice, VN is recommended, it is faster to get started, and EZ requires a long time of practice, I bought both, did you also save 4800, and then consider it? o( o haha.
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ez: He can move on his own in teamfights. VN is not good, although it is powerful, but it can't get up, the hands are short, and the operation is difficult. Galen, the high-end sentences are awesome.
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Explorer, the ultimate CD is short, the AP output is also high, and there is an escape skill, but the operation is more complicated, and the current intelligent casting can make up for it Novice practice Demacia, this is still needless to say? Hope to adopt.
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If you have to choose, it is recommended to buy EZ, that is, the explorer, the explorer has escape skills, play well in the middle of the middle of drinking blood plus three can kill the opposite side in a wave, it is not recommended to play the night hunter, this hero is crispy in the early stage, and he will die as soon as he catches it, and the output needs a lot of equipment support, and he can't play without an electric knife or endless, and the operation is much larger than the explorer, so it is recommended that you buy the explorer, of course, playing any adc mending knife is to practice.
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If you're a newbie, it's recommended not to choose these two, especially VN's requirements for patching and positioning, as well as skill release, are very high, EZ is easier but still more difficult. It is better for novices to choose a female gun or a male gun, the operation is relatively simple, and sharp.
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EZ bar, VN is too brittle, look at the technique, EZ is better, it comes with a flash before, and it is not easy to die. Anyway, I have it all, and it's better for newbies to play EZ.
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Not a hero in a position, not very easy to compare.
The male knife is an explosive AD mage in the middle laner.
VN is the strongest harvest in the ADC, and it is also the weakest in the early line...
EZ can be regarded as the most elegant in the ADC, and the strongest teamfight output ability (not the highest teamfight output), because he has E, and Q minus CD, which is difficult to catch by the rush.
I suggested buying EZ, but I don't know what LZ likes to play.
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I think you should buy a nightmare to try.
First of all, Nightmares are just wild heroes. You say you play with the outer blade and EZ. And then say me.
You've all played a single ADC. This should also try to jungle.
In a level playing field, it is necessary to pay attention to the gank of seizing opportunities. You have to know when gank
Learn to deal with the wild.
Build a small online advantage to help your teammates and highlight each skill in your nightmares.
q of the acceleration. w nirvana. e is fear. People who have good RP can go back. ultimate, not to mention.
After the full-screen black sky flew past. damage is not bad either. Passive is the wild you play.
Anyway, I'll sell you a nightmare.
Rune I red marketing fixed penetration.
Yellow fixed armor.
Blue three IAS 6 mill fixed inverse.
Great Essence Attack.
If you ask me why I didn't choose to attack. First of all, you have a little ias to better trigger your passive. Velocity? Your level playing field.
Yellow election armor is good at dealing damage to you, because you can live better against goosebumps. You might say. My attack, I can kill mobs very quickly.
But I have to say, you play fast. But you give the value of your life. You gank can't achieve great results. It will backfire.
Blue is elected fixed grinding anti-counter-plus (red offensive line, yellow, blue defense, essentially a hodgepodge).
This will not only hit the wild because of the blue, in addition to the grinding is more stable. Gank to ensure that you are more likely to die.
Loading aspect. Dolan + Redclaw is recommended before. Positive mid-term teammates with dragons.
Mid-shoes dependence. On the contrary, AD many go out with 550 shoes. The opposite control and ap is a bit of a tough slipper.
The device is shielded in a large ice hammer and the legion. It's late for you.
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Buy Explorer What does Wayne say = = Anyway, I feel that the official race qualifying is still an explorer.
High mobility, 2 companies in the early stage are also ruthless, 2 companies are all hit, auxiliary power points, and you can directly kill the opposite side.
And it can fight and run.
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I'm speechless, the male knife is a burst fighter.
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It is recommended that you buy an explorer, escape, chase and kill, very flexible, and the explosive power is not bad, but you have to make up the knife well and have a strong consciousness.
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4800 ADC has VN EZ to EZ if it needs technology very much, "positioning, prediction" is essential in the early stage of the big crispy, the middle is very strong, but there is no VN in the late stage, and the big mouth and other high explosives are easy to play.
The essence of EZ's skills lies in Q and E, not R, and although R is amazing to kill remnants, the use of Q and E can determine the outcome of a team fight.
VN to say that the most difficult skills must be the combination of Q and E and the use of separate, E is used so that the opponent can't run, on the contrary, it will even help the opponent escape, and the stealth after Q after R in team battles is also very difficult.
In short, both ADCs are strong but difficult, and the basic requirements required are high. If you are a landlord, you can consider buying it.
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Save some more money to buy an Obama! These two heroes are not strong in this version now!
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EZ is recommended, although the current version of EZ has slightly lower damage, but there is an E skill to save your life and kill. Q skill in the early stage of high damage and low blue consumption short CD, hit can also reduce CD, W skill is useless, ultimate can cooperate with teammates to play a wave of bursts. The disadvantage is that the damage is not enough compared to Lucian and the others.
VN has strong ability in the late stage, W skill tank killer, Q and ultimate are very flexible to match, and E skill can be controlled. Although it was weak in the early stage, the wave of level 6 with support was also very ferocious. The disadvantage is that the hand is short, the early ability is weak, and it is easy to jump when encountering the current version of the strong ADC and auxiliary, the fault tolerance rate is low, and the difficulty of getting started is high.
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Suggest ez, after all, it's a son, the protagonist of the game
EZ is relatively simple,Q's CD is short,Soldiers who can't make up can use skills to make up for W is a group skill,But it's very Fei Lan,AP damage,E is a displacement skill,Can run and chase,Very good displacement skills,It's just that CD is slightly longer,RThis ultimate is full-screen,Exploring the field of vision can also be,Harvesting can also be,TOP10 series has a lot of EZ prediction big harvest heads,Grab the big dragon。
The disadvantage of EZ is that the last few versions are not very strong, and the mid-to-high-end ADC is it
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Wayne, the hero, will be very powerful for people with good positioning, and people with bad positioning will be very rubbish, and Wayne is very supportive, and it is not recommended to play passers-by casually Even if you are successful in resisting pressure, the support is 2b, and you are difficult to play Wayne is the shortest AD in the league, including skills, but Wayne's biggest highlight is W's single body damage Wayne is very strong in the late stage, but the big late stage is not strong The big late stage is the long-range ADC EZ is a relatively mediocre AD EZ has been weakened many times The ability to line is really not strong However, any version of EZ can be used After all, the modification of the equipment makes EZ suitable for any version The disadvantage of EZ is that it eats skill accuracy The lack of AOE skills still has relatively high requirements for replenishment You can't always use Q to replenish troops It will be relatively weak in the face of a multi-tank lineup.
On the score, Obama and Jinx are good, and the two strongest ADCs in this version are the policewoman and the airplane.
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It depends on whether you play consumption or explosion, depending on the technology, in fact, the rat is okay.
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EZ,Mobility is definitely stronger than VN.,Although neither of these heroes is very strong.。。。 In contrast, EZ is easier to operate.
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Although these 2 heroes are both ADCs, the question you asked is exactly contradictory.
Let's talk about their runes first, their runes can be used in the same way, this will introduce you to you.
Red: 9 fixed attack damage or if you want to hurt someone, you can bring 3 armor piercing 6 fixed attacks.
Yellow: 8 fixed armor and 1 fixed attack, why a fixed attack here? Because the yellow fixed attack power is, but lol, the attack power is not rounded, and he directly counts 1 more attack for you, so he will choose to attack.
Essence: Fixed Attack.
Blue: Grow Magic Resist or Fixed Magic Resist is fine.
Now introduce the hero: EZ is the explorer, he belongs to the hero who is very high in the early stage, and his E mobility is very high, but he is not very good in the later stage, after level 30, he begins to be weak mainly because his skills are easy to be filed, he can't be perfect output, but it's still good, easy to get started, in line with the landlord's choice.
What about VN:Night Hunter he was weakened very badly.,It's very easy to be suppressed in the early stage.,It's okay if there's a good point of support.,VN was very miserable before it was not equipped.,Generally, ADC can be pressed.,But in the later stage, he's one of the strongest ADCs.,Because his W can give him a good output position.,It's also a good DPS to hit meat.,So VN can hit whom.,Generally who's going to die.。
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The output of VN is high in the later stage, and it is easy to get started. Rune talents are not all the same.
The output of this hero is okay, right?,The output of this version in the early stage may be a little weak.,But if you let EZ pile up the Demon Sect's blades into a magic cut.,And ice boxing.,The output ability is very strong.,There is an output and you can also kite.,A Q hit on the crispy face.,It's estimated that there will be one-third less blood.。 EZE's Q cooldown is very fast and can also reduce the cooldown of other skills.,You can use Q to suppress the opposite AD in the early line.,You can also use Q to kite the enemy in the middle and late stages of ice boxing.,E's E is a good displacement skill.,You can also cross the wall.,But pay attention to the timing of E.。 If you can try it when you are free, you can buy it again if you feel it. >>>More
The landlord should think so about being clear about your positioning, adcarry. Your economy is not mainly a head, but a mending knife, auxiliary protection, auxiliary handicap knife, and team member's handicap, the purpose is to make room for you to play money, improve equipment, and carry the team. Killing someone in a team battle is not called snatching someone's head. >>>More
Sister Good Luck is recognized as the first ADC's unparalleled ultimate, W passive effect, and the team contributes greatly.
Go out, a shoe on the single 3 red, down the road someone to protect Dolan, first lantern, then three-phase, the opposite side of the armor is high on the first whisper, the armor is not high, you can try the black cut, generally whispering, drinking blood, control more, easy to be charged, it is best to have a mercury ribbon, attack speed shoes.
Everything has a flight trajectory, ballistic skills, and basic attacks can be resisted, and VN's can.