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Guangwu, and a high beast duel.
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Money, there is money to get everything, it is not clear to see the specific pipe network.
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Ascension is 135 145 You can choose to ascend, but it should be noted that three repairs, including some sects that need 4 repairs, must be full of 20 cultivation ascension, and the skills are best to be full, after ascension, the character level drops 15 levels, cultivation drops 5 levels, and the upper limit is raised to 25 upper limits, everything else is easy to say, the key is cultivation, you must all reach level 20 and then choose to ascend, the ascension plot is very easy, just find a team above 145 to get it, at the same time, Your BB will also drop level 15 with your character, and if you are level 145 and ascend, then prepare a set of transitional 130 equipment, because after 145 is promoted, it will fall to level 130, and the original equipment of 140 will definitely not be worn.
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Ascension Requirements: Level 135, any 6 skills 130.
Fantasy Journey to the West Ascension Requirements:
1. Ascension staffing: 1WZ, 1HS, 1 physics, 1 method, and one is the player himself.
2. Pet requirements: two blood BB each, and the rest with attack BB3, stunt requirements: WZ stunt requirements:
Belt of Anger, Water Clear, Crystal Clear, Four Seas; HS stunt requirements: Rage Belt, Jingqing, Four Seas; French stunt requirements: crystal clear, ch; Physical Effects Requirements:
Weakness, anger.
4. Requirements for the items to be carried: WZ to bring items: 10 drunken students, 3 100 pins of golden incense, 3 5 dragons, 1 group of 150 blue, 1 group of 300 blood; What to bring with HS:
15 drunken students, 2 5 dragons, 1 group of 300 blood, 1 group of 150 blue; DT items: 10 gold creations, 3 100 gold incense, 2 5 dragons, 1 group of 300 blood; Items brought by the French system: 5 drunken students, 3 100 golden incense, 3 groups of 150 blue.
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Fantasy Journey to the West Ascension Requirements:
Character level 135, any 6 master skills level 130.
Note: You can carry a summoned beast of a lower level first, because the summoned beast cannot be more than 10 levels higher than the protagonist's level, so flying up or down will cause the summoned beast to be downgraded as well.
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After ascension, if the level of the pet on the body is higher than the level +10 after the person is reduced by 15 levels, then the pet must be reduced to the level of the character after ascension +10, and the pet experience is retained.
For example: the landlord is 135 ascending, but the pet is only level 125, then the person will be level 120 after the ascension, and the level of the 125-level pet will remain unchanged.
For example, if I am a human 135 and a pet is 140 level, then after the ascension, the human level is 120, and the pet level is 130 + 130-140 level of all the experience.
Dream is allowed to carry pets that are higher than people level 10, but they don't increase experience after level 5, and the owner should be concerned about level 120 after ascension, whether you can carry new pets that level 125 is allowed to bring, here you can tell you: After ascension, you can carry all the current pets of fantasy, including pets that can only be carried by 125, and the addition of King Kong and Night Rakshasa has been added, these 2 can only be brought by ascension.
If you know that it is impossible for you to reach 25 cultivation, then think about it yourself before ascending.
If you are a little hesitant and don't know if you can't point to 18, this is currently the best cultivation for Ascension.
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The character level reaches level 130, and any 6 skills reach level 130, and after the ascension plot, you can soar.
But in general, it is recommended that you have full cultivation and skills in the ascension.
Especially if you want to stay at 129.
It is best to have 150 skills at level 140, and the cultivation is full in ascension.
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The character is greater than or equal to level 135, and any 6 divisional skills are greater than or equal to 130. That's it, it's recommended to go up to 140 and then ascend, because the skill can be added to the highest skill of the 150,129 level competition.
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Reach a character level of 135 or above, and have 6 skills of 130After the Ascension mission, you can ascend.
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Rank greater than = 135
6 skills greater than = 135
Descends 15 levels after Flying.
Skills do not drop. Flying students can learn 2 flying skills.
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JN6 130 or more. Cultivation should be 15 or above. You need to be at least level 135 to ascend.
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After the end of the ascension, it will drop 15 levels, and the 6 main skills of the ascension will cost 130
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Level 130. 6 skills 130. You can check the characters you want to kill in detail!
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The character ascension is fixed to drop 5 repairs, (for example, if you repair 20 to fly, it will be reduced to 15 repairs, and after the cultivation is completed, the upper limit of cultivation is 25!) If you have the idea to play 155 in the future, it is recommended that you repair the flight at 20, or you will definitely regret it later! Character level 135, 6 skills 130 can be found.
Wu Gang. Claim the Ascension Story!
The thing that Ascension wants (1: Mitsutake.
Must be ordinary, 2: High Magic) is random, depending on luck.
Good luck!
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JN6 and 130 or more can fly. Pay attention to cultivation issues. Do you want to go straight up to 155 or stop at a certain stage to reduce repair. Or not downgrading. There is also the option to pay attention to when you finish the ascension plot point Wu Gang.
The monsters of the Ascension plot are ruthless garbage. As long as you fix 3 well, you can form a team of friends to kill. Don't waste 50w to ask someone to kill 5 ascension monsters, to bring a flying monster is to kill continuously.
Most of the ascension plots are garbage light martial arts and garbage high beast duels. So don't worry too much.
Extended Note 1: (About Fantasy Journey to the West)
Fantasy Journey to the West is a romantic online game based on the mythological theme "Journey to the West" and the most popular Q version style, and the whole game is permeated with youthful vitality. A new art style, humorous dialogue, sophisticated school balance, fascinating story missions, and excellent system design all run through the entire game.
The theme of the game is "reincarnation", and the player takes on the role of a reincarnated monk who travels back to the Zhenguan period of the Tang Dynasty (when the Tang monk began his journey to the west) and devotes himself to the plot of "Journey to the West".
The game opens the six major schools of Datang, Fangcun, Lion Camel, Difu, Putuo, and Dragon Palace, and relies on the mobile game platform to make corresponding optimizations and changes, retaining gameplay such as running darts, pet training, martial arts, and sect tasks.
Extended information 2: About the same type of turn-based mobile game of Fantasy Journey to the West, you can pay attention to the wind forest mobile game (, there are many high-welfare BT version of the turn-based mobile game, and there are a large number of gift code codes and large deduction coupons to receive.
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Requirements: Level 135, any 6 skills of early intention level 130. After ascension, the character's level is reduced by 15, and the upper limit allowed by the level is increased to 155, and when ascending, if the total experience is greater than 1.5 billion, the excess experience will be reduced by 1 3 after ascension.
When the character ascends, it will have the ability to carry new summoned beasts "Mighty Kong" and "Night Rakshasas".
After the level is reduced, the number of corresponding attribute points will be reduced, and the maximum attribute added by "the day after tomorrow" will be reduced by 90 points, and the other attributes will be reduced by 15 points each, and an additional 10 points of potential will be obtained. If the player's current potential points exceed 75 points, the potential points will be deducted first after ascension. After ascension, the upper limit allowed for sect skills is increased to level 160, and support skills are not affected by character ascension.
It's 21, and the highest repair can only be reached level 20 before the ascension, and you can choose to reduce the cultivation without descending the repair, and the cultivation will become level 15, but the upper limit reaches 25, if you don't plan to 155, you can choose not to drop, but it is recommended to fly up and down, down to 15 in the rise, so that it is more cost-effective than the level of the level of reduction, and then the level of the level of the upgrade, you can save a lot of money, very cost-effective. >>>More
Flying up to 15 levels is equivalent to you losing 15 levels of potential points It won't give you so much potential, and you can still add the same when you go back up in the future, but after you ascend, it will give you an extra 10 potential points to you + points, which is equivalent to comparing with people who have not ascended, you have soared more than the number of the same level that has not soared by 10 points, and everything else is the same, and there is no ascension when the four repairs can only point to 20, and after the ascension, you can point to 25 repairs. But it is recommended that you repair to 18 or 19 (remember not to hate clearly, the insurance point is still better to point to 19) when you go up, that is suitable for although the repair will drop 5 levels, but the same his upper limit also mentioned 25, if you are 13 or 13 and below when you ascend, although it will not be downgraded at that time, but the upper limit of your repair is still 20 When the time comes, you still need to slowly reduce the repair point when you point to repair, not to mention the trouble And relative to the former, It costs more money than the former (of course, if you want you to play 129 if you plan to play.,It's no longer going to upgrade in the future.,Then it's recommended that you fly off when you repair 13.,And then when you point to 19, go down to repair and then point to 21.,It's OK.,It's more cost-effective)That's pretty much it Except for some BBs that can only be brought when they fly.,It's no different.,It's just my personal opinion.。。
Around 1500w, it is recommended not to look for a professional team.
Now that you have chosen a shooting agency and a set of sets, you are going to take pictures, what else do your parents need to prepare? 1. The baby should rest well on the first day of shooting to ensure that he has a good state the next day. 2. You can bring your baby's favorite toys to unfamiliar places and see your favorite toys, making it easier for your baby to get into the state. >>>More