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Fusion monster you are 10 or 25 people, the fusion monster is pulled, and then first jerked, leaving the amount of blood, people left people left and right, during which the fusion monster can not absorb small soft. The reason for stopping is that the Fusion Monster wants to absorb a little soft, and then pull it over to blow up the armor and blow out the tendons.
Stop because Xiao Soft didn't absorb enough, your so-called whole group lost blood, that's because the fusion monster will be after the layer, so you have to stop, leave a small amount of blood, and fight the fusion monster after the layer for a short time, reducing the ** pressure and the chance of attrition. The soft mud is generally beaten by a designated person, and when it hits a fixed position, it must not be killed on the side of the fusion monster, otherwise it will not be absorbed by the fusion monster directly.
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The whole battle is to knock out three armor plates, and the rest is foreshadowing.
At first, the armor plate was covered and could not be attacked. And with the surrounding 4 tentacles, the battle starts with the tentacles first.
You can only hit one tentacle at a time, and it is generally customary to hit the right front. After destroying a tentacle, a fusion monster will appear. There is a counter next to the name of the fused monster, which is initially 0.
At the same time, the destroyed tentacles will leave a hole, and ooze monsters will continue to appear from inside. After killing a Ooze Cube, a fireball is left on the ground.
When the Fusion Monster touches the Fireball, the counter increases by 1 point, and the Fusion Monster's attack damage increases. You have to find a way to get the Fusion's counter to 9.
Then, when the counter reaches 9 points, let the Fusion Monster stand next to the armor plate, and then kill the Fusion Monster to trigger **, explode the armor plate, and expose the connections inside.
After that, the key is to knock out the connection within 30 seconds, otherwise everything in front of you will be in vain.
After knocking out the connection, it is considered to have broken an armor plate. Then go back to the front and restart preparations for the attack on the second armor plate. You can beat the level by looping three times.
Answers to your questions:
1. As mentioned above, after the fusion monster comes out, attack the fusion monster first. But it must not be killed. When you reach about 200w blood, you can stop first.
2. Ooze monsters need to be killed.
3. What will cause the whole group to lose blood is when the Fusion Monster counter reaches 9, so it retains very little blood of the Fusion Monster, so that it can be quickly killed after the counter reaches 9.
The name of the boss is Deathwing's spine, as the fight takes place on Deathwing's back.
5. Stop, as mentioned above, the fusion monster can't be killed directly. Calling to stop is to say that the fusion monster counter has not yet reached 9, so let you turn your head and clear the soft mud monster first.
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The fusion monster slashed to 10% and stopped, and then pulled and ate the full 9 layers, pulled to the position to burst, and then hit the tendons.
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DPS quickly rushed to 40% 50% depending on the situation of the team, MT pulled to eat the ashes after the death of the little monster, 9 after the argument fused with the monster to **, quickly lacked the age of the 1%, pull early to **, blow up the armor on the dragon's back
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Output: Slash at the crack key in the middle of the back of the station, knowing that the fusion monster has 100w blood left. Stop and rest, wait for MT to pull the fusion monster scum source liquid to fuse the small soft ashes, fuse 9 and wait for MT to pull to the side of the back armor, and then speed to hit the fusion monster to read the strip**, immediately put aside to the crowd to gather, remember to stay away from the fusion monster to ** at this time.
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Pull the fusion over to eat the monster.,Pull it to the left or right after eating 9.,Don't cover it in the middle limb.,DPS go all out to knock out the blood of the fusion monster.,When the fusion monster has a little blood left, it will explode itself.,Everyone retreats.,If you're t, you can open the damage reduction and carry the hungry grandson.,Just quickly knock off the tendon after blowing up the auspicious chain.。
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You have to run left and right.
I kind of forgot that it looked like it was about 10 seconds, and the center of the dragon's back was the axis, and I had to run to the other side every few seconds.
If there is a plug-in, it will prompt itself.,When there's no plug-in.,I'm just running back and forth left and right, staying for a maximum of 5 seconds, you run left and right, the black dragon won't roll.,Blame won't fall.。
In the past, when many people fought, it was because it was too late to kill the fusion monsters and they had to open more tentacles to let the soft mud come out quickly, so they directly knocked out 3 of them, and then collectively stood to the defeated tentacles, which let the dragon roll and let go of those fusion monsters.
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After the assembly is turned over, T connects the fusion on the edge of the deck, and then hits according to the assigned task of destroying Wang, leaving one person to clear the soft mud, and when it is almost nine, T pulls the red circle of the fusion monster on the ground (that is, after the death of the soft mud), he walks in a circle and eats it! Don't show your back.
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After killing the ooze monster in the hall, there will be a fire on the ground.,Walk the fusion monster over**Stir up and you will eat a layer of lead hidden.,After 9 layers**,Go back to the plywood.,So that the fusion monster will be killed as soon as possible and the splint will be blown up.,**When the fusion monster won't move.,Everyone should stay away.。
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Ooze will leave a pile of blood behind when it dies, and when there are 9 piles, just pull the fusion monster over and touch the blood.
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It's that the little monster on the ground is dead, and you need to eat a few to eat lead together for a few rounds. Pull that fusion. You can't eat them one by one. To eat together. If only the slow acacia let go. The damage is high.
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Macro for your own use.
tar boss2
cast to calm down.
cast Arcane Impact.
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Make a tendon selection macro.
TAR armor plate connection bundle.
When the ugly fusion monster ** presses the macro above, after selecting the tendon, the big skill is fully pumped.
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It's not so troublesome, and it's much more convenient to zoom out a little farther away.
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A single brush of this thing can be divided into two phases of shirt pie Kai, one is to avoid multiple fusion monsters, and the other is to concentrate on hitting small soft. The envy stage of dodging the fusion monster is to knock out the tentacles and leave only one, and stand in a fire pit and wait for the other fusion monsters to be blown away. Wait for the blow to run away.
In the middle of the second stage, play a little soft, play a little more, play at least 15 small soft and as close to the middle line as possible, running back and forth to kill the small soft. When the number is about the same, hit the last tentacle out of the fusion monster and then pull the fusion monster to eat the corpse, in the process, pay attention to the stun and increase the movement speed to avoid being turned over. The number of layers is enough, pull the fusion monster to the tendon and kill it in seconds.
Then it's a matter of knocking out the tendons, and then entering the stage of leaving a tentacle to blow away the other fusion monsters. And so on and so on in the cycle of three.
times, you can get by. Don't knock out all the tentacles too early, don't keep pulling the fusion monster while killing the small soft side stack, but kill the tentacles after the small soft is enough to quickly stack the fusion monster for a quick second, this is to avoid multiple layers of fusion monsters.
The high damage makes it unbearable. When pulling the small soft and pulling the fusion monster, the station walks back and forth in the middle line. Fusion monsters and tendons that blow extra tentacles should stand in the fire pit. It's a perfect way to play. It's more complicated, though.
The above is experience or call.,In my personal experience.,After the eve of the opening of the bear d,DK, these left, left, right, and right with the ability to regenerate blood are easier to play.,Forget about the mage or something.,It's better to honestly collect an old eight cd.。
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Tool : Fixed the issue that the memory cannot be read.
Fix the problem that the memory cannot be read. rar ( kb)
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It's hard to get a problem in an Internet café.
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It's quite obvious that the machine of the Internet café is about to be updated, and the problem with the sound card or graphics card is either the network management will reinstall the Warcraft.
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Well, it's the problem of the Internet café itself, and if this problem has appeared, it means that you can't play this machine all the time.
Speed change machine hehe
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