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VR (virtualreality) is virtual reality technology, VR is mainly virtual scene technology, that is, people can have an immersive feeling without moving too much. There are a wide range of applications that VR can be used for. At this stage, due to technical limitations, VR myopia glasses are very large, and this problem has not been dealt with, and the VR experience is not sufficient.
However, with the development trend of technology, VR will undoubtedly become more and more popular, and its use will become more and more common. VR is a material of intelligent technology, which is currently used in several industries, such as Jack Ma's father who uses it to buy things+. There is also Zhang Yi who uses it for films, and it is also used in the live broadcast room.
Engineering Architecture. Diagnosis. National defense.
News coverage. Evening programs and other industries are also used in game feelings, and well-known brands have happy ports. There are also top game software development companies in foreign games, SKONEC, in the future, will change our daily life methods according to VR, at the 2018 Global VR Conference, Tencent made it clear that in the near future, it will release the VR version of the mobile phone WeChat, etc.
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Virtual reality is also called VR, you can watch the virtual world with a headset, and I know that there is a plug-in VR for 3DMAX to render the animation of the scene, and there seems to be a term in film and television clips that is also called VR, which is what I understand, I hope it can help you!
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Hello, happy with your question.
Animation design has good job prospects. China's animation industry is in a period of rapid development, due to the historical accumulation and training of animation talents, resulting in the lack of animation talents, so the employment trend of animation design majors is better.
From the perspective of talent demand, the ratio of employees in the downstream of the animation industry chain to the talent demand at the front end affects the employment opportunities of animation graduates. There is a talent demand gap of nearly 400,000 people in the animation job market. Including a large number of relevant practitioners in the downstream of the animation industry chain, the demand for talents directly engaged in the front end of the animation industry chain is about 100,000 people, and the shortage of talents can be divided into the following six categories:
Story original talents, animation software development talents, 3D animation production talents, animation product design talents, game development talents and animation game marketing talents. However, China's animation education basically stays at the front end of the industrial chain. Most of the graduates trained by the animation major are talents engaged in animation production, so it seems that the real employment caliber of animation graduates is only about 100,000.
Therefore, the singleness of the animation talent structure has become an important factor affecting the employment of animation graduates.
In terms of job categories, the orientation of animation professional education lags behind the speed of technological update, which has triggered a gap in the demand for talents in the animation professional job market. The employment positions of animation majors are divided into coloring, intermediate painting, original painting, storyboarding, modeling, screenwriting, directing, etc., among which with the development of film and television technology and the rise of 3D technology, the middle includes positions such as 3D modeling, film and television special effects, etc.
These positions are the guiding indicators of animation professional education, and the talents cultivated by animation majors must be close to these positions, so that animation graduates can get better employment opportunities. If these talent development fails to keep pace with technological advancement, there will be a gap in demand for such talent.
Now the animation industry in our country is developing relatively well, and the animation industry is a sunrise industry. Graduates of the Animation Design program can work in related positions in the advertising industry, television, film, film and television packaging, games, animation companies, and other industries in the future. Animation design students can work in the following positions:
Animators, graphic designers, artists, ** artists, UI designers, post-production, 3D animators, iOS development engineers, etc.
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In terms of talent demand, the ratio of downstream employees to front-end talent demand in the animation industry chain affects the employment opportunities of animation graduates. The gap in talent demand in the animation job market is nearly 400,000. Including a large number of downstream related employees in the animation industry chain, about 100,000 people are directly engaged in the front-end talent demand of the animation industry chain, of which the shortage of talents can be divided into the following six categories:
Original story talents, animation software development talents, 3D animation production talents, animation product design talents, game development talents, animation game marketing talents. China's animation education basically stays at the forefront of the industrial chain. Most of the graduates trained by the animation major are talents engaged in animation production.
In this way, the real employment caliber of animation graduates is only about 100,000. Therefore, the singleness of the structure of animation talents has become an important factor affecting the employment of animation graduates. In terms of job categories, the indicators of animation professional education lag behind the speed of technological updates, resulting in a gap in the demand for talents in the animation professional job market.
The employment positions of animation majors are divided into color, middle painting, original painting, storyboarding, modeling, screenwriter, director, etc. With the development of film and television technology and the rise of 3D technology, including 3D modeling, film and television special effects and other positions. These positions are indicators of animation professional education, and the talents cultivated by animation majors must be close to these positions so that animation graduates can get better employment opportunities.
If the development of these talents cannot keep up with the pace of technological progress, this gap in demand for talent will be created.
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It is based on the real scene virtual reality technology of panoramic images, which is a very core part of virtual reality technology.
Users can touch or use the mouse and keyboard to control the direction of the panorama through the mobile phone, and can roam around the scenes of the potato in various spatial fields at will, or switch from different scenes or browse according to specific routes, shuttling through the scenes of professional fields, with realistic on-site effects, as if they are in a real world.
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a.A 360-degree view with a panoramic camera.
b.A VR CG animation produced by a computer is produced by a computer.
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1. First of all, open the VR roaming software, create a new roaming project, and add a panorama scene.
2. Associate various scenes, set the initial viewing angle, add maps, floor plans, and introduction text of the scene collapse in the field pin grinding key scene.
4. After making the VR panoramic roaming, check whether the association of each scene is done well, and then preview it and release it, and support it to be released to the VR cloud platform at the same time.
It gives gamers a more immersive sense of immersion, making the game truly move from flat to three-dimensional.
Steps to make a VR panorama for filming:
1. Select equipment and shoot**: >>>More
VR panorama propaganda has this very good prospect:
Panoramic display can improve the efficiency of publicity. At present, the main way of publicity in the traditional industry is through **and**, with the development of science and technology, **and** has been unable to meet the needs of customers for enterprises, product real information, and now people are more eager to know whether the enterprise really exists and whether it has the ability to provide the corresponding services or products, how the real style and other information, these information is **and** can not be displayed in all directions, so that many really good companies or products have not been effectively promoted, If VR panorama is used, the physical product and environment can be realistically reproduced, so that customers feel more intuitive and reliable. >>>More
First of all, thank you for your consultation, and please also have your questions on the official website of the professional staff. VR panorama is to use VR equipment to **panorama or**, so that you can be placed in such an environment through VR technology! VR is virtual reality, which integrates the virtual world and the experiencer through VR technology to create an immersive feeling
Scenic spots: 1Online real-life preview of scenic spots to increase the preview experience of tourists. >>>More