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Vitality damage is a form of damage, just like lightning damage and fire damage, which is a type of instantaneous damage.
Although there is no direct connection, vitality damage is generally matched with life conversion, and many affixes are added to the equipment Ah **, and then how much percentage of damage is converted into life.
The warrior system is useless.,The warrior department is mainly physical damage.,Skills are activated with bleeding damage (not the same as vitality damage),If you take a knife.,Bow and the like have a percentage of puncture.,Then there's a small amount of puncture damage.,Increasing the percentage of these kinds of damage has a direct effect on the warrior.。 It is generally best to equip a ring with a percentage of strength (which increases physical damage) and a percentage of health.
Vitality damage is generally exclusive to the undead, as its own aura reduces the enemy's vitality damage resistance. The base damage of the lifesteal skill is also vitality damage.
PS: Resistance to vitality damage is a bit of an important thing, as it not only resists vitality damage, but also resistance to percentage health loss.
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Vitality is one of the attributes.
Except for physical, puncture, trauma, and bleeding, all other attributes are intellectually dependent.
Add percentage damage, you see if you have vitality attack, for example, one of your skills is vitality damage, then it is effective for this skill, for example, when you are attacked, **xx vitality damage, this ** damage is also buffed. If you go the purely physical route, you can ignore it.
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Personal understanding, not necessarily right.
To add a few percent of vitality damage, you need to have base damage, for example, you originally had vitality damage of 50, and now you add 50%, which is 75. But if you don't have one, then add 0
If it's a bonus of 50 vitality damage, that's a real 50 additional damage, vitality damage is said to be damage to living creatures, not to dead people. In the game, it is directly seen that he was beaten by the monster until he continued to lose blood. Legendary difficulty: Vitality Resistance -80, if you don't make up for it, you may be able to go back to the city directly.
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Useful. Vitality damage means that it is very damaging to creatures.
And like zombies. Skeleton. These are useless.
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It seems that only the attack of the fantasy class is vitality damage, and it is useless against fighters, and warriors are physical attacks.
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Yes, after level 8, you can turn on the dual specialization mode, as long as you have enough skill points, you can light up the skills you want in the two specializations you choose.
The game world is dominated by the regions around the Mediterranean, including ancient Greece, ancient Rome, ancient China, Macedonia, Crete, Egypt, Persia, Babylon and other regions. The main objective of the player in the game is to find the ring left behind by the legendary earth god 'Titan'.
They are ancient giants, tall, powerful, irascible and intimidating, and the leader and ruler of the Titans is Cronus, who has a habit of eating newborn children in order to avoid one day being overthrown by his own father's descendants (he is usurping power).
Zeus survived safely under the protection of his mother, Rhea, who grew up on the island of Crete, and later took advantage of Cronus's unpreparedness to give him an emetic.
As a result, all the children he ate were vomited, and Zeus, along with his siblings, fought the Titans in a ten-year war, and the defeated Titans were banished to the dark abyss of hell.
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Yes, you can point two specializations and skills above level 8.
Ordering one specialization and then ordering another is to not scatter skills.
Skill points scattering may lead to various monster fighting powerlessness.
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No, you can open two specializations above level 8.
After that, you can level up casually + points, and you don't necessarily have to upgrade a certain specialization to be full to + other specializations.
However, in the early stage, the general + points should pick the most cost-effective points +, and some skills are more chicken.
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I don't know what you mean. Most of the skills in combat specializations are passive, so many can only be triggered by chance. If you are careful when you attack or are attacked, you will be aware of it.
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Storm, Battle! I mainly play Gladiator (Nature, Battle), and it's still cool to hit the legendary difficulty! Everywhere you go, it's a quick battle, and it's basically impossible to die (add 1500+ to yourself with blood, and the two wolves and forest fairies around you add 800+, invincible), and the final boss (Titan) can be killed quickly!
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There is the chance to choose twice.
It is recommended that the earth (fire mage) can be a second group first.
The mage who chooses a warrior (the kind that takes 2**) and adds blood to himself has no blood.
That's how I chose.
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Titan Journey Earth Mastery is often defined as an intellectual skill by Keyshodo, which enables the player to understand and use the skills and magic associated with the Earth element. Earth specialization requires players to have a sensitivity and understanding of the natural world and the earth's matter, and to continuously learn and strengthen their ability to listen to the voice of the earth. As a result, Earth Specializations are often more focused on influencing and controlling natural energy through knowledge and skill than magical skills, allowing for more efficient combat skills and applied balances.
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It can be used with the Blazing Shield support skill, because the petrification state provides 100% damage absorption, which is mainly used to survive the CD time of the blood vial, but there will be a small delay at the end of the petrification of this skill, and if the imitation feast is late to meet a stronger enemy, it will be in a disadvantageous situation, so Xiangwu needs the "life-saving" skill to assist Li Zhu, and the Blazing Shield support skill provides 15% physical damage resistance.
However, it should be noted that the enemy shield of the Blazing Shield support skill that encounters fire damage will quickly absorb enough damage and disappear.
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This summoning is strong, so it's natural, and the monster farming is also quite strong, but only in the early stage.
If you want to be strong in the later stage, it is recommended to choose Storm.
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The big fishman is out of the medal, the dark annihilation, the attack... Bluffing.
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First of all, there is an uproar is the 1983 trace of women, there are a lot of people. It can't be bad luck for everyone. Fortune can't be so simple, so if you want people to see it, you have to take out the eight characters, and people will know, otherwise just knowing a year will not be able to give you a more accurate one.
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