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The maintenance fee is about 100w a day (open 24 hours), if you earn 5w, you have to sell 20 pieces, and you should be able to sell more than 20 as long as it is not a ghost area, and a high 50,000 yuan will be earned without accident, but what! Now there is no time limit for running rings, who will generally buy expensive ones in the Chamber of Commerce, it is better to set up a stall in the Chamber of Commerce According to my experience, there are very few items in the store to make money, so I advise you not to open it.
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700*8% tax = 56w
10 rooms 140w maintenance fee.
According to 1 piece to earn 50,000 ** income can make money.
Handmade Q&A.
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Yes, a daily basic 6W maintenance * (100-quoti) + 2000* business hours per room + turnover * (1-tax).
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If you don't talk about the business index, who can help you calculate it?
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I used to open a store, and my highest turnover was 2700+w, and then there were fewer people. Keep it between 1000-1500w, I personally think that it is not profitable to sell only 300w, and to put it bluntly, it will lose money, so I will calculate yours below:
Your basic fee is 1800, so you have to pay 1800 * 10 * 24 * 70% = basic operating fee at the end of the day).
The basic maintenance cost of the store is 50000*10*70%=35w (basic maintenance fee).
So if you don't sell something every day, you have to pay the system.
Then talking about the transaction tax, to put it simply, the transaction tax of the fantasy setting item store income below 2000w is 2%, between 2000-2500w is 3% tax, and above 2500w is 4% tax, so your 300w turnover is charged your 6w transaction tax.
So all your daily expenses now add up to the system, and it should be pretty much the same.
If you are a ring store, go out to cost, point cards, you should be losing money!
If 1000w turnover. You can calculate the transaction tax, which is a transaction tax of 20w. Plus the previous fee is.
I haven't opened a store for half a year, and I forgot the formula. I went to the official website to check it and calculated it. Hope to be able to adopt! The formula is calculated like this, if you read it, if you don't understand anything, you can ask me, I usually do it at night).
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Question 1: The amount of tax in Fantasy Journey to the West is changed According to the amount of your turnover The higher the turnover, the higher the tax It has nothing to do with how many stores you have In addition, the tax on the goods store and the pet store itself is not.
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Here's the formula for opening a store and collecting taxes.
Refers to the store must support the operation of the store funds, is not taken out, if the operating funds are not satisfied, it symbolizes a loss, when the ** is 0, it symbolizes the closure of the store. Full funds = 300,000 price index number of stores.
For example, if you have a 10 10 store, the price index of the server is 100%.
Your full bankroll = 300000 100% 10 = 3000000 Meaning of daily running funds.
It refers to the funds for the payment of operating expenses and procurement activities, and also includes the payment of goods after the expiration of the basic fund. The daily operating fund can be taken out, which is equivalent to working capital, and can also be regarded as profit. (In layman's terms, it is the money you earn, which is generally taken after 12 o'clock every night, because the store is updated at 12 o'clock at night, and taxes are deducted).
How much tax is paid on a daily basis (i.e., paid to the system every day).
Expenses deducted by the system per day = 50,000 Price Index Number of stores + 2,000 Price Index Number of stores in operation Operating hours.
For example, if you have a 10 10 store, the price index of the server is 100%, you have 9 stores open and open, and the money you have to pay to the system every day is =50000 100% 10+2000 100% 9 24=932000
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Than I know, I know the business rate, for example, 165% in our district, 1 store deducts about 17w, if it is 100, it is less than 11w, so the same is the case.
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2% transaction tax on the income of the fantasy set item store below 2000w, 3% tax between 2000-2500w, and 4% tax above 2500w.
How to open a good goods store in Fantasy Journey to the West:
2. Suitable**. Not the lowest, at least in the midstream.
3. Try to get the top 10 stores.
4. A powerful propaganda offensive. The Three Realms, Dungeons, Worlds, Sects, and other places advertise their own shops. However, it doesn't take long to do publicity, and it's usually almost within 1 week.
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There is a tax rate written in the game It is recommended to open a store on the first day of opening the district, and it is okay to buy more expensive, because there are many people who buy at the front, and the price at the back should be low, so that as many people as possible + famous stores
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Store operating expenses = per store * (store fee per store 2000 * business index 145% + basic operating cost 1800 * 145%) * number of stores * business hours According to the landlord, your operating expenses are 1,322,400 taels of fantasy coins a day.
If all your operating income is converted into reserves, then your one-day business tax will be gone, but you must also support NetEase 132w two, which is the store operating funds regardless of reserves, and they have to be paid every day, and the reserves you set up are only linked to your operating income and have nothing to do with the basic operating expenses of the store. For example, if your store has a daily income of 500w, Dream will charge 3% tax from your 500w, and if you change to 100% reserve, you will not need to pay 15w of income.
Regarding the store income, the minimum income of 300w a day is not a loss, after all, it is very troublesome and time-consuming to make up the store, and it is a loss to open the store in advance, so the landlord is ready!